Gulf Of Oman?

General discussion of the Project Reality: BF2 modification.
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Froggy
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Joined: 2008-06-08 21:15

Gulf Of Oman?

Post by Froggy »

The sequel to my first thread about Jabal Al Burj, what happened to Gulf of Oman?

Also, what is the music in the suicide truck for? I'm on a computer that doesn't have the manual so I can't read the manual, if the manual says anything about that.

Thanks,

Cherrypointers
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gazzthompson
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Re: Gulf Of Oman?

Post by gazzthompson »

well, gulf of oman was a vbf2 map so was removed ages ago as the devs deemed it sub par compaired to the other PR made maps .
Froggy
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Re: Gulf Of Oman?

Post by Froggy »

Ahh gotcha. Thanks!
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"I looked down this scope every single day for 18 months. I swear if I close my eyes and concentrate, I can see the shadow of the reticle when I open my eyes again." - A US Marine on the ACOG reticle.
>para<
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Re: Gulf Of Oman?

Post by >para< »

waldo_ii
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Re: Gulf Of Oman?

Post by waldo_ii »

cherrypointers wrote: Also, what is the music in the suicide truck for?
Striking pure fear into the hearts of any NATO soldier within 50 meters. It causes panic, confusion, and rage throughout their ranks. When you hear that song, it is like the symphony of hell has begun its first movement. The second movement consists of only the chimes of the afterlife.




BE AFRAID.
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Sadist_Cain
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Re: Gulf Of Oman?

Post by Sadist_Cain »

I WANTZ MRE BOATZ!!!!!
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DesmoLocke
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Re: Gulf Of Oman?

Post by DesmoLocke »

gazzthompson wrote:well, gulf of oman was a vbf2 map so was removed ages ago as the devs deemed it sub par compaired to the other PR made maps .
Might as well remove Ejod Desert too. It is past due.
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gazzthompson
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Re: Gulf Of Oman?

Post by gazzthompson »

that's your opinion, i'm sure the fact gulf of oman was a vbf2 map was more the deciding factor in its removal than the style of play it had.
ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: Gulf Of Oman?

Post by ChiefRyza »

It was a Vanilla map, part of PR's goal is to seperate it and its parent game as much as humanely possible. And I love Ejod Desert, it just needs a retrofit IMO. Replace some of those buildings with big enterable apartment blocks and we have a kick *** map!


Current project: Operation Tempest
Truism
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Re: Gulf Of Oman?

Post by Truism »

It got removed because it was a vBF2 map, and the PR team cut off the nose to spite the face, same as Zatar Wetlands, which was the game's only working Counter-Attack map. (Edit: There were minor gameplay problems on Gulf of Oman, mostly that the map was just a little too shallow from Main to Main, but what I think was the 0.6 version gave it some breadth in the north. The map wasn't actually "bad" though, and even saw competitive play on the BigD ladder if memory serves.)

God I miss Zatar.
Sgt. Mahi
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Re: Gulf Of Oman?

Post by Sgt. Mahi »

Truism wrote:It got removed because it was a vBF2 map, and the PR team cut off the nose to spite the face, same as Zatar Wetlands, which was the game's only working Counter-Attack map. (Edit: There were minor gameplay problems on Gulf of Oman, mostly that the map was just a little too shallow from Main to Main, but what I think was the 0.6 version gave it some breadth in the north. The map wasn't actually "bad" though, and even saw competitive play on the BigD ladder if memory serves.)

God I miss Zatar.
Yeah.. I miss Zatar Wetlands as well. Almost forgot about the counter-attack mode.. That was pretty awesome. I know the DEVs want to go completly away from BF2 maps but I really think that Zatar was one of the best functional PR maps....
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Rhino
Retired PR Developer
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Re: Gulf Of Oman?

Post by Rhino »

Muttrah is in Oman and as such, the Carrier is just in the Gulf of Oman, so really PR still has the Gulf of Oman :p
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Gore
Retired PR Developer
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Re: Gulf Of Oman?

Post by Gore »

PR took Oman to a whole other level. As well as Daqing and Zatar. They were good.
Expendable Grunt
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Re: Gulf Of Oman?

Post by Expendable Grunt »

Oh wow, I forgot about counter-attack...

M.
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jbgeezer
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Re: Gulf Of Oman?

Post by jbgeezer »

IMO, Gulf of oman was the best vbf2 in PR.
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snooggums
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Re: Gulf Of Oman?

Post by snooggums »

The play area for Gulf of Oman is just too small for PR, and it's removal was justified. Of course if anyone wanted to make a larger scale version of the same kind of game play maybe we could get the feeling back?
Froggy
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Re: Gulf Of Oman?

Post by Froggy »

[R-DEV]Rhino,

Now that you say that, I see what you mean. Oman was and still is a great map, but I think Muttrah City is at least the equivelant and was an updated version. It's all the same scenario on a map that is Project Reality made.

Waldo_ii,

Thanks for that. I now understand.

Truism,

I liked Zatar too, but the same as what I said first, it's still the same principle with Muttrah City or Operation Barracuda. In fact, I actually confused the two maps once. :confused: :o
:D
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"I looked down this scope every single day for 18 months. I swear if I close my eyes and concentrate, I can see the shadow of the reticle when I open my eyes again." - A US Marine on the ACOG reticle.
TF6049
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Re: Gulf Of Oman?

Post by TF6049 »

Put a redux back in. 4km map, but a Harrier playground (Muttrah is cobras)
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Damian|PL
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Re: Gulf Of Oman?

Post by Damian|PL »

I think you could make something like "gulf of man" becouse it was good map for PR.
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