well i search the already suggested and nothing
i was thinking why should PR have one specific type of mine and mines do come in anti-personal. We have things like nade traps , so why the hell not?
i know this is more plausible then my previous suggestion of increasing view distance my removing the fog.
i was thinking on the lines of the m16 bounding mine/ "Bouncing Betty" and the OZM -3 ect ( trip wire versions of course )
and yeah i have taken into consideration of friendlies tripping on them , we have the same problem with anti tank ( regardless of commander and engineer marking them ). These bounding mines should have a little prong that sticks out of the ground. Only people who pay attention to where they are walking should notice them.
and yes i have taken note of the current problems with the nade traps , if people pay attention it wouldn't be a problem.
Please constructive criticisms and forgive me if it has been already suggested...
Magikz
Anti-Personal Mines
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BlackMagikz
- Posts: 219
- Joined: 2006-12-02 04:56
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: Anti-Personal Mines
Guess its a re suggestion.........................
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BlackMagikz
- Posts: 219
- Joined: 2006-12-02 04:56
Re: Anti-Personal Mines
Dam it !!!!, delete it then....
*sigh*
*sigh*
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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
Re: Anti-Personal Mines
Lock, sorry. Claymores and other anti-personel mines have indeed been suggested before.
[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce.
