Misc Enhancements for PRMM...
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Pence
- Posts: 2248
- Joined: 2006-02-04 06:10
Its not an objective of the mod and for such a little reward i think its not working at it.Dylan wrote:I know what you mean pence, it is a reality mod, but this is also just a suggestion thread. Thats also pretty lame that, that happened. Is it going to be fixable?
Rest assured thogh, PR will have the best BF2 experience out there and alot of goodies to play with.
I dont get the fat that BF2 does not have a 'MAXGAMESTATE' -- It must be limited someware.
"I am not bald, i shave my head"

"How could you falter when you're the rock of Gibraltar"

"How could you falter when you're the rock of Gibraltar"
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Pence
- Posts: 2248
- Joined: 2006-02-04 06:10
Like on Call of Duty, everythink takes up gamestate (Model's, terrain, ect) and you cannot go over a cirtain gamestate. COD:UO was 32kb MaxGamestate and Call of Duty 2 has a pethetic 16kb MaxGamestate.Dylan wrote: BTW what is the 'MAXGAMESTATE' that you are talking about?
"I am not bald, i shave my head"

"How could you falter when you're the rock of Gibraltar"

"How could you falter when you're the rock of Gibraltar"
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Malik
- Posts: 1676
- Joined: 2006-04-20 16:49
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TheVoodoo
- Posts: 52
- Joined: 2006-05-28 22:16
BTW, If you are looking for a new replacementsound for the new sniper rifle MK12 you may use this one if you like to:
mk12_fire_1p.wav
it was created by myself a long time ago for an other realism mod that was never released...
mk12_fire_1p.wav
it was created by myself a long time ago for an other realism mod that was never released...
Last edited by TheVoodoo on 2006-05-29 12:49, edited 1 time in total.




