Misc Enhancements for PRMM...

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

I know what you mean pence, it is a reality mod, but this is also just a suggestion thread. Thats also pretty lame that, that happened. Is it going to be fixable?
Pence
Posts: 2248
Joined: 2006-02-04 06:10

Post by Pence »

Dylan wrote:I know what you mean pence, it is a reality mod, but this is also just a suggestion thread. Thats also pretty lame that, that happened. Is it going to be fixable?
Its not an objective of the mod and for such a little reward i think its not working at it.

Rest assured thogh, PR will have the best BF2 experience out there and alot of goodies to play with.

I dont get the fat that BF2 does not have a 'MAXGAMESTATE' -- It must be limited someware.
"I am not bald, i shave my head"
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"How could you falter when you're the rock of Gibraltar"
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

I understand, and realize that the mod is absolutly the best one i have played so far. Which is why I registered to this site. BTW what is the 'MAXGAMESTATE' that you are talking about?
Pence
Posts: 2248
Joined: 2006-02-04 06:10

Post by Pence »

Dylan wrote: BTW what is the 'MAXGAMESTATE' that you are talking about?
Like on Call of Duty, everythink takes up gamestate (Model's, terrain, ect) and you cannot go over a cirtain gamestate. COD:UO was 32kb MaxGamestate and Call of Duty 2 has a pethetic 16kb MaxGamestate.
"I am not bald, i shave my head"
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"How could you falter when you're the rock of Gibraltar"
Malik
Posts: 1676
Joined: 2006-04-20 16:49

Post by Malik »

You could manipulate the class system like how NAW does it. Rather than give players the choice between a sniper rifle and an anti materiel rifle, they give them both!
the.ultimate.maverick
Posts: 1229
Joined: 2006-02-19 23:49

Post by the.ultimate.maverick »

*cough* realism *cough*
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Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

No way man. Realistly that would never happen. The extra gear a sniper would get like that would slow him down, and that alone would cost him, if not that then the rifle/s on his back would eh... Their are no caddys on the battlefield, remember that.
TheVoodoo
Posts: 52
Joined: 2006-05-28 22:16

Post by TheVoodoo »

BTW, If you are looking for a new replacementsound for the new sniper rifle MK12 you may use this one if you like to:

mk12_fire_1p.wav

it was created by myself a long time ago for an other realism mod that was never released...
Last edited by TheVoodoo on 2006-05-29 12:49, edited 1 time in total.
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

You should PM someone about that. It sounds pretty good. gj
TheVoodoo
Posts: 52
Joined: 2006-05-28 22:16

Post by TheVoodoo »

PM whom?

I guess the right person will read it anytime ;)
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