I searched and checked *** and didn't find what i am going to talk about.
There's no reason to shoot around the doorguns on the transport helis at main base, and for the majority of PR players know it's annoying. On the minigun of the blackhawk, when pointed at a certain angle it can destroy the blackhawk when it lands. My suggestion is to add a 30+ second delay on the doorguns to prevent helipad "accidents"/annoyances, so that some "smart" people can use the guns at the right time. How does the community think?
Delay Transport Heli weapons
-
Qaiex
- Posts: 7279
- Joined: 2009-02-28 21:05
Re: Delay Transport Heli weapons
I think we should add 2 more seats to the blackhawk and make the doorguns unavailible to anyone who isn't in the same squad as the pilot.
That way a blackhawk crew is 3 people, a pilot and 2 gunners.
This would also change the helicopter from being just a transport and supply asset to CAS if needed.
That way a blackhawk crew is 3 people, a pilot and 2 gunners.
This would also change the helicopter from being just a transport and supply asset to CAS if needed.
-
RedWater
- Posts: 361
- Joined: 2008-12-03 15:59
Re: Delay Transport Heli weapons
Problem with additional seats is hardcodeness is think
-
JDMT
- Posts: 322
- Joined: 2008-11-25 22:45
Re: Delay Transport Heli weapons
Yup, hardcoded.RedWater wrote:Problem with additional seats is hardcodeness is think
-
Qaiex
- Posts: 7279
- Joined: 2009-02-28 21:05
Re: Delay Transport Heli weapons
Yeah, hardcoding sucks.
-
FuzzySquirrel
- Posts: 1410
- Joined: 2008-06-18 06:13
Re: Delay Transport Heli weapons
Mini Guns aren't really realistic to have on in the first place. They usually use M240's.




