I can imagine this should be possible to code.
I HOPE so
'[R-DEV wrote:Rhino']I normaly will win a firefight with a Assult vs Support if we see each other at the same time, Aim for the head, 1 shot 1 kill. M16 (and the Ak-101 + AK-47) pawns. Now all i need is my L85A2![]()
But LMGs are manufactured to looser tolerences to make them more reliable at the cost of accuracy and use standard rather than sniper grade ammunition. In fact they are designed to have a fair bit of deviation inorder to properly suppress the enemy. The exceptions to this rule are the Bren gun and the L86 sereis, as they are much too accurate for proper suppressive fire. Its not all about the barrel length you know...Malik wrote:If the Support class is going to be fixed, they need to make those damn guns more accurate. At the moment they're not as accurate as they should be. People forget, LMGs have the same barrel length as sniper rifles and they should be as accurate as them.



Listen to this man.'[R-DEV wrote:Wraith']Well, the class is getting fixed. I don't know what else you guys want. We have speant a lot of time talking about fixes and removing and nerfing but when it comes down to it I think the key is to fix the prone spamming. The weopons are realistic as is. There is no need to tweak them. The need is in the prone delay.

Just to point out, its unlikely a sniper will ever win against support because the sniper rifles are so inaccurate. you have to lie down, aim, wait 3 seconds, fire then hope the game didn't decide to send your bullet 3m to the left. By that time the support gunner (standing) has fired off 10-20 rounds at you and killed you before you have even lined up your scope.Major Ursa Norte wrote:
I also want to agree with the point made about snipers vs. support. If you are dumb enough to be within 1000 yards of a support gunner as a sniper and you don't take him out FIRST, then you WILL get owned. This is as it should be.