[Map] Dragonfly [WIP]
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SqnLdr
- Posts: 180
- Joined: 2008-08-01 15:40
Re: [Map]Dragonfly - WIP
Yayy!!!!!!
Good one.
Good one.
[T&T] SqnLdr
Tactics & Teamwork | All Maps: 217.146.85.30:16567
Helping to encourage Team-Level public play one round at a time
Helping to encourage Team-Level public play one round at a time
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Farks
- Posts: 2069
- Joined: 2007-01-20 00:08
Re: [Map]Dragonfly - WIP
Nickbond - porn is not allowed on the forum. I've reported your post.

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woefie
- Posts: 13
- Joined: 2009-04-27 16:28
Re: [Map]Dragonfly - WIP
nice , i like the city with the dark clouds

Mapping for DAF.
Current Projects;
-Raid At Dawn: optimizing and finalization
-Tarin Kowt
-Suprise Map ^^
Current Projects;
-Raid At Dawn: optimizing and finalization
-Tarin Kowt
-Suprise Map ^^
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Blade.3510
- Posts: 152
- Joined: 2009-03-07 15:22
Re: [Map]Dragonfly - WIP
looks sweet i love this sort of maps and the fact its brits!!! someone slap me im dribling 
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M_Striker
- Posts: 513
- Joined: 2008-05-31 00:36
Re: [Map]Dragonfly - WIP
Looks very nice, but very, very, very similar to Iron Ridge.
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nickshehan
- Posts: 35
- Joined: 2009-04-04 16:59
Re: [Map]Dragonfly - WIP
Brits vs Russians would fail...at least on this map, not saying that it wouldn't be cool its just the wrong map for it. We NEED Russians in Grozny!!!
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smee
- Posts: 516
- Joined: 2007-11-15 10:43
Re: [Map]Dragonfly - WIP
i like the look of the minimap but think it's looking bit milton keynes too clean roads needs some roughage has a very vbf2 feel needs some falujah magic added in there maybe some ambients. (smoke, lights, streetsigns )
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mp5punk
- Posts: 1219
- Joined: 2008-07-03 22:18
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Map]Dragonfly - WIP
My only problem that I can see is the city is just
THIS IS CITY < > THIS IS FOREST
there's no smaller buildings between the Forest and city.
THIS IS CITY < > THIS IS FOREST
there's no smaller buildings between the Forest and city.
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Wilkinson
- Posts: 1916
- Joined: 2008-08-18 21:55
Re: [Map]Dragonfly - WIP
$pyker wrote:says the guy with the avatar containing a man's arse in another man's face
Why don't you both Cut it out because this isn't the place to talk about this.PlatinumA1 wrote:so does my avatar make me a gay pervert?
Nickbond, Excellent work mate. Is there a piping system running through the city and such. Would make it so much fun
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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
Re: [Map]Dragonfly - WIP
disagreed, there is a right amount of buildings outside the city.Dr2B Rudd wrote:My only problem that I can see is the city is just
THIS IS CITY < > THIS IS FOREST
there's no smaller buildings between the Forest and city.
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Nickbond592
- Retired PR Developer
- Posts: 2713
- Joined: 2007-01-30 18:16
Re: [Map]Dragonfly - WIP
[R-COM]Wilkinson wrote:
Nickbond, Excellent work mate. Is there a piping system running through the city and such. Would make it so much fun![]()
you mean like a sewer system? spanning the entire city, combining a underground netwrok, along with street level and enterable multistory buildings making 3 possible places in the same spot to have a firefight ?
you'll have to wait and see

Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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steve_06-07
- Posts: 916
- Joined: 2008-04-27 23:36
Re: [Map]Dragonfly - WIP
What would be really awesome if there were storm drains where you could shoot from!
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]
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BlackwaterSaxon
- Posts: 361
- Joined: 2009-07-11 00:02
Re: [Map]Dragonfly - WIP
Map looks fantastic, looking forward to some room by room building clearance 
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nickshehan
- Posts: 35
- Joined: 2009-04-04 16:59
Re: [Map]Dragonfly - WIP
gay-no
perverted-maybe
observant-yes
Underground network FTW
Once again great map, keep up the awesome work-now how about some new screens
perverted-maybe
observant-yes
Underground network FTW
Once again great map, keep up the awesome work-now how about some new screens
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IronTaxi
- Retired PR Developer
- Posts: 4925
- Joined: 2006-05-31 12:56
Re: [Map]Dragonfly - WIP
steve_06-07 wrote:What would be really awesome if there were storm drains where you could shoot from!
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hiberNative
- Posts: 7305
- Joined: 2008-08-08 19:36
Re: [Map]Dragonfly - WIP
i disagree. elevations are overrated.[R-DEV]Nickbond592 wrote:you mean like a sewer system? spanning the entire city, combining a underground netwrok, along with street level and enterable multistory buildings making 3 possible places in the same spot to have a firefight ?
you'll have to wait and see![]()
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Nickbond592
- Retired PR Developer
- Posts: 2713
- Joined: 2007-01-30 18:16
Re: [Map]Dragonfly - WIP
A few more SS's then 


smee wrote:i like the look of the minimap but think it's looking bit milton keynes too clean roads needs some roughage has a very vbf2 feel needs some falujah magic added in there maybe some ambients. (smoke, lights, streetsigns )



Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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nickshehan
- Posts: 35
- Joined: 2009-04-04 16:59
Re: [Map]Dragonfly - WIP
Elevations are a crucial part of combat, being at a higher elevation than your enemy gives you the advantage in a firefight.hiberNative wrote:i disagree. elevations are overrated.
thats two DEV winks in a row...looking forward to the sewer system







