Securing injured enemies.
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Astromici
- Posts: 130
- Joined: 2008-11-21 03:53
Securing injured enemies.
I think it'd be a good idea if you could secure incapacitated enemies to make sure they can't be revived by knifing the body three times, like in RL. This would enhance the realism of the game, and we could put in other benifits too, such as giving one team or the other tickets, having a longer spawn time, or other such things like that.
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him_j
- Posts: 187
- Joined: 2007-02-09 18:27
Re: Securing injured enemies.
I could swear you can kill them after critically wounding them, by shooting them or a greande?
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Rangu
- Posts: 843
- Joined: 2007-02-08 14:34
Re: Securing injured enemies.
Already suggested, check the *** thread next time 
- also
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lol, you can finish them off now with explosions/bigger caliber.you could secure incapacitated enemies to make sure they can't be revived by knifing the body three times, like in RL.
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
Re: Securing injured enemies.
Did you play Americas Army 3?
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Cheditor
- Posts: 2331
- Joined: 2009-03-01 14:35
Re: Securing injured enemies.
A while back, someone made exact same idea, was rejected, guess this will be too.
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Rangu
- Posts: 843
- Joined: 2007-02-08 14:34
Re: Securing injured enemies.
Bosco, say what?[R-DEV]bosco wrote:Did you play Americas Army 3?
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
Re: Securing injured enemies.
You can 'secure' incapacitated enemies in AA3, and I'm sure the OP played it and got the idea from it...
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Rangu
- Posts: 843
- Joined: 2007-02-08 14:34
Re: Securing injured enemies.
Aaah probably, I havn't played it, obviously 
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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AppyUntinx
- Posts: 71
- Joined: 2009-07-02 00:10
Re: Securing injured enemies.
Isent this already in PR because i died and nobody could revive me, might have just been the newby medic though
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: Securing injured enemies.
well there are a few reasons for that appyuntinx.
glitched into ground/tree/staircases
noob medic
shot in head with 50.cal or above
shot after being revived
knifed
and a few others im sure.
ontopic, i agree with the OP (if possible) would add more empathsis on securing down soldiers rather than just leaving them to spawn on RP ect.
glitched into ground/tree/staircases
noob medic
shot in head with 50.cal or above
shot after being revived
knifed
and a few others im sure.
ontopic, i agree with the OP (if possible) would add more empathsis on securing down soldiers rather than just leaving them to spawn on RP ect.
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AppyUntinx
- Posts: 71
- Joined: 2009-07-02 00:10
Re: Securing injured enemies.
lol thanks for that gazz
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Jjjootjohn
- Posts: 52
- Joined: 2007-07-22 01:37
Re: Securing injured enemies.
I heard that you could throw a molotov on a wounded body and it will go instantly dead.
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Proff3ssorXman
- Posts: 383
- Joined: 2008-03-23 08:07




