Changed a setting on my Nvidia 6800 today. Went to play Asad Khal 16. Went into a building and the corners were gone. I could shoot through them and walk through them. On the other side I could not. There were several buildings on Asad Khal. I have not see any other buildings on other maps yet.
When I changed the setting back on my Nvidia 6800 it went away.
Pentium 4 2.8Ghz
1GB RAM
Nvidia 6800...
XtremeGamerz Creative Sound card
[0.86] Asad Khal Static Mesh problem
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Mr.Hyde
- Posts: 196
- Joined: 2009-06-17 17:04
[0.86] Asad Khal Static Mesh problem
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"Any society that would give up a little liberty for security deserve neither and will lose both" ~Benjamin Franklin
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: [0.86] Asad Khal Static Mesh problem
That happens if you put Geometry on Low, you see the house objects without the end piece which isn't in the LOD.

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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: [0.86] Asad Khal Static Mesh problem
I believe I've had this with Geometries on both High and Medium, though.



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Stiller_001
- Posts: 101
- Joined: 2008-10-14 07:22
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smee
- Posts: 516
- Joined: 2007-11-15 10:43
Re: [0.86] Asad Khal Static Mesh problem
are you playing in a window , this occurs sometime to me. Try changing the clamp LOD in control panel.
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crazy11
- Retired PR Developer
- Posts: 3141
- Joined: 2008-02-05 00:20
Re: [0.86] Asad Khal Static Mesh problem
Yes this is a bug that is known to the DEVs and they are old buildings and would need a column put into each corner of everybuilding in order to fix this or they would need to remake the model.
Closed, thanks for reporting.
Closed, thanks for reporting.

You miss 100% of the shots you don't take.- Wayne Gretzky


