Nope, there's this server option that bots don't take server slots, so: +10 bots = 74 players[R-COM]Ragni< wrote:AFAIK, bots are using server slots... +10 bots on the server = -10 players on the server![]()
4km Maps in PR
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Raegron
- Posts: 87
- Joined: 2007-05-27 12:56
Re: 4km Maps in PR
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AquaticPenguin
- Posts: 846
- Joined: 2008-08-27 19:29
Re: 4km Maps in PR
^ that could be quite nice, add some bots defending the main bases, or add some extra insurgents to make blufor feel more outnumbered (or extra civis to make them really paranoid ^_^)
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DesmoLocke
- Posts: 1770
- Joined: 2008-11-28 19:47
Re: 4km Maps in PR
2 km maps are the sweet spot for this infantry whore. 
4 km maps have to include areas like the bunkers on Kashan. Has to be an area on the map for the infantry to fight over and have cover from the armor and aircraft.
4 km maps have to include areas like the bunkers on Kashan. Has to be an area on the map for the infantry to fight over and have cover from the armor and aircraft.
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fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
Re: 4km Maps in PR
Desmolocke, I think you would enjoy Sangin very much. Really its going to be a standard for what future 4km maps will have to live up to, I think it will create quite a following once its released and may even have such impact as "PR before Sangin" and "PR after Sangin". Might sound prety dramatic but it does up the level of immersion and scale quite drastically.
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MAINERROR
- Retired PR Developer
- Posts: 1873
- Joined: 2007-07-22 17:54
Re: 4km Maps in PR
Yea Sangin is definitely gonna be a new standard!
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Cheditor
- Posts: 2331
- Joined: 2009-03-01 14:35
Re: 4km Maps in PR
Im just thrilled for Britsh 4k insurgency 
But i do agree i think Sangin will set a new standard as to detailed well thought out larger maps, not dissing kashan and quinling but look at the WIP pics of sangin and you instantly see a difference.
But i do agree i think Sangin will set a new standard as to detailed well thought out larger maps, not dissing kashan and quinling but look at the WIP pics of sangin and you instantly see a difference.
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mat552
- Posts: 1073
- Joined: 2007-05-18 23:05
Re: 4km Maps in PR
I'll hold you to that![R-CON]MAINERROR wrote:Yea Sangin is definitely gonna be a new standard!
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
The only winning move is not to play. Insurgency, that is.
The only winning move is not to play. Insurgency, that is.
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Sprats
- Posts: 867
- Joined: 2009-06-10 20:06
Re: 4km Maps in PR
Well I agree, there should be more large maps. Sometimes I get tired of small maps because it is only infantry you know, I like these big maps because you can get not just infantry, but you can make tank battle.
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Arnoldio
- Posts: 4210
- Joined: 2008-07-22 15:04
Re: 4km Maps in PR
I love big maps, but small ones have more intense combat, BiA style
, Muttrah skirmish with 64 people, thats fun
, so only biiiiiig or very smal maps 

Orgies beat masturbation hands down. - Staker




