4km Maps in PR

General discussion of the Project Reality: BF2 modification.
Raegron
Posts: 87
Joined: 2007-05-27 12:56

Re: 4km Maps in PR

Post by Raegron »

[R-COM]Ragni&lt wrote:AFAIK, bots are using server slots... +10 bots on the server = -10 players on the server ;)
Nope, there's this server option that bots don't take server slots, so: +10 bots = 74 players ;)
AquaticPenguin
Posts: 846
Joined: 2008-08-27 19:29

Re: 4km Maps in PR

Post by AquaticPenguin »

^ that could be quite nice, add some bots defending the main bases, or add some extra insurgents to make blufor feel more outnumbered (or extra civis to make them really paranoid ^_^)
DesmoLocke
Posts: 1770
Joined: 2008-11-28 19:47

Re: 4km Maps in PR

Post by DesmoLocke »

2 km maps are the sweet spot for this infantry whore. :wink:

4 km maps have to include areas like the bunkers on Kashan. Has to be an area on the map for the infantry to fight over and have cover from the armor and aircraft.
Image

Image

PR player since 0.5 (Feb 2007)

fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: 4km Maps in PR

Post by fuzzhead »

Desmolocke, I think you would enjoy Sangin very much. Really its going to be a standard for what future 4km maps will have to live up to, I think it will create quite a following once its released and may even have such impact as "PR before Sangin" and "PR after Sangin". Might sound prety dramatic but it does up the level of immersion and scale quite drastically.
MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Re: 4km Maps in PR

Post by MAINERROR »

Yea Sangin is definitely gonna be a new standard!
Cheditor
Posts: 2331
Joined: 2009-03-01 14:35

Re: 4km Maps in PR

Post by Cheditor »

Im just thrilled for Britsh 4k insurgency :D

But i do agree i think Sangin will set a new standard as to detailed well thought out larger maps, not dissing kashan and quinling but look at the WIP pics of sangin and you instantly see a difference.
Image
Image
mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: 4km Maps in PR

Post by mat552 »

[R-CON]MAINERROR wrote:Yea Sangin is definitely gonna be a new standard!
I'll hold you to that!
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
Sprats
Posts: 867
Joined: 2009-06-10 20:06

Re: 4km Maps in PR

Post by Sprats »

Well I agree, there should be more large maps. Sometimes I get tired of small maps because it is only infantry you know, I like these big maps because you can get not just infantry, but you can make tank battle.
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: 4km Maps in PR

Post by Arnoldio »

I love big maps, but small ones have more intense combat, BiA style :D , Muttrah skirmish with 64 people, thats fun :D , so only biiiiiig or very smal maps :D
Image


Orgies beat masturbation hands down. - Staker
jonneymendoza
Posts: 14
Joined: 2009-03-24 14:24

Re: 4km Maps in PR

Post by jonneymendoza »

4km sounds good
Post Reply

Return to “PR:BF2 General Discussion”