i'm just wondering would it be possible to have a ammo bag that rearms certain wepons first?
like in order of priority eg medic.
epipens
gun ammo
smoke
and anything i've forgotten
that would then stop me ferom getting like 3 smokes and 2 epipens
new ammo bag idea
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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
new ammo bag idea
Last edited by killonsight95 on 2009-08-14 19:51, edited 1 time in total.
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: new ammo bag idea
I don't think the dev team can make mind reading ammo bags..
I like how it is now, where you get an even distribution of ammo.
I like how it is now, where you get an even distribution of ammo.
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smart_boy00
- Posts: 153
- Joined: 2009-08-05 17:47
Re: new ammo bag idea
So thier is no current order of re-arm? does it matter if you have a gun out? would it re-arm that first?
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: new ammo bag idea
nope, it refills everything, as a result if you shot LAT(lets take it ofr example) one bag will be enough to refill it, but if you also used your field dressing, you wont get anything from itsmart_boy00 wrote:So thier is no current order of re-arm? does it matter if you have a gun out? would it re-arm that first?
if you go outside of refilling radius before you gained LAT you lose "rearm points", so even you come back into refilling radius you wont get it
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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HAAN4
- Posts: 541
- Joined: 2009-06-12 11:37
Re: new ammo bag idea
you got the point, ammo bags are more usefull when used whicht anti tank equipement,DankE_SPB wrote:nope, it refills everything, as a result if you shot LAT(lets take it ofr example) one bag will be enough to refill it, but if you also used your field dressing, you wont get anything from it
if you go outside of refilling radius before you gained LAT you lose "rearm points", so even you come back into refilling radius you wont get it
that's is the matter.
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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: new ammo bag idea
well at the moment the ammo bag gives back ammo evenly so i would suggest that insted of that things which actualy u need more than others for example you will need amunition for your gun rather than smoke grenades if you catch my drift so i would rather have an ammo bag give you ammo that you need rather than a bit of everything
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Rudd
- Retired PR Developer
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- Joined: 2007-08-15 14:32
Re: new ammo bag idea
Its not quite even, since each weapon has its own number of reload points required for each projectile etc
but I don't think it can be made to reload ur AT first, then ur other stuff, or anything like that
but I don't think it can be made to reload ur AT first, then ur other stuff, or anything like that
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: new ammo bag idea
I've never been able to refill a LAT with infantry ammo bags.. =[
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: new ammo bag idea
Dr2B Rudd wrote:Its not quite even, since each weapon has its own number of reload points required for each projectile etc
but I don't think it can be made to reload ur AT first, then ur other stuff, or anything like that
It's even. each weapon slot takes up (IIRC) 100 points, but if you stop reloading and go back to it you go back to 0 reload "points" (or something similar).
Anyways, all you questions answered: https://www.realitymod.com/forum/f138-i ... ealed.html




