Friend from Foe

General discussion of the Project Reality: BF2 modification.
stillmatic07
Posts: 8
Joined: 2009-08-18 01:21

Friend from Foe

Post by stillmatic07 »

Ive been playing for about 2 weeks now in different game modes, and to this day.. the only way I can make out my friends and enemies, is by the gun they're carrying. With the exception of Insurgent modes, I can't for the life of me distinguish friend from foe. The LODs at great distances don't give me a clue as to who or what I'm targeting. The only foolproof method ive found, is to wait until they start shooting at ME. Then I just pray that I have a better shot (:

But honestly Ive just been looking for m4a1 and g3a3 LOD models in AAS for the past few days, and that's the only thing that actually works for me. The shades of color on the uniforms between MEC and USA, to me, are almost identical at long range. So could anyone provide some advice? I know it must take a while to get used to, but I'm having absolutely no luck.
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: Friend from Foe

Post by Brummy »

What are your graphic settings? I can make out the uniforms quite well tbh :p
Roborob
Posts: 132
Joined: 2009-01-06 15:18

Re: Friend from Foe

Post by Roborob »

MEC is yellower, US is lighter (could be the other way around)
Call me Rob ingame
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stillmatic07
Posts: 8
Joined: 2009-08-18 01:21

Re: Friend from Foe

Post by stillmatic07 »

My graphics settings are maxx. Unless there's something I'm missing LOL.
Idk what's wrong with me, I'm always hesitating.. making for SURE it's someone I plan on killing. It's too late before I decide who it is i'm looking at.
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Re: Friend from Foe

Post by Clypp »

There is a bug right now where if a guy on your team picks up an enemy kit he also gets the enemy helmet. This has lead to most of my TKs. I would prefer no picking up of enemy kits to eliminate this bug but that's probably just me.
barbdwyer22
Posts: 93
Joined: 2009-03-28 02:13

Re: Friend from Foe

Post by barbdwyer22 »

A lot of times at distance, certain factions look similar in certain terrain and the weapon often gives it away as to who it is.

One way to check is, if you have good orientation, is to bind your map key somewhere easily accessible and just tap in and out of it real quick to see if there are any friendly dots roughly in the area you are looking at suspected enemy.

Just a small tip, otherwise it comes down to experience.
[img]http://i466.photobucket.com/albums/rr28/barbdwyer22/n999931228_30013837_8327-1.jpg[/img]
USMC Infantry (0341) :d rillserg
Johncro
Posts: 1146
Joined: 2009-06-11 20:50

Re: Friend from Foe

Post by Johncro »

stillmatic07 wrote:My graphics settings are maxx. Unless there's something I'm missing LOL.
Idk what's wrong with me, I'm always hesitating.. making for SURE it's someone I plan on killing. It's too late before I decide who it is i'm looking at.

Fire a warning shot, if it hits the dude and no warning like "Check Fire" comes up take the kill! Thats what i do! :D :twisted:
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: Friend from Foe

Post by DankE_SPB »

stillmatic07 wrote:My graphics settings are maxx. Unless there's something I'm missing LOL.
Idk what's wrong with me, I'm always hesitating.. making for SURE it's someone I plan on killing. It's too late before I decide who it is i'm looking at.
shoot first, questions later :twisted:
on a serious note, on close/middle distance your best friend is camo colours and weapons, on long ranges its getting harder, because lots of detail are not rendering
another give away is a weapon stance, each factions silhouette look a bit different
regularly check your map, open it, estimate approximate distance to closest friendlies and orientiers where they are, then update your info every 30/60 seconds
in the end it comes to your game experience, a bit later you wont have much problem with it
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Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Re: Friend from Foe

Post by Spaz »

stillmatic07 wrote:Idk what's wrong with me, I'm always hesitating..
Well that's the point I guess. ;) If I'm not sure I just keep my sight on the person to see if I can see the name or not.
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smart_boy00
Posts: 153
Joined: 2009-08-05 17:47

Re: Friend from Foe

Post by smart_boy00 »

Spaz wrote:If I'm not sure I just keep my sight on the person to see if I can see the name or not.
Same here.

If that fails then I just shoot and hope I don't get kicked.
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Friend from Foe

Post by LithiumFox »

Also if they're far enough away and don't notice you you can pull out your awesome GPS tracking system and see if there is a friendly dot there or not.

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Friend from Foe

Post by badmojo420 »

Always move with a squad, and report any contacts you see, the more expirienced players should tell you if it's friendly. Not a perfect solution, but i use it when carrying un-scoped weapons and it works great. Just report the contact, and if your squad opens fire, it's safe to do the same.

Also you could always pull out your binoculars, check your map, or hold your crosshair over them to see a name.
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Friend from Foe

Post by ma21212 »

if u cant tell dont shoot. better let an enemy pass than TK
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LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Friend from Foe

Post by LithiumFox »

btw... anyone know how to smooth out controls when using unscoped weapons?

i notice that when i try to aim.. it's like i move it just a dot and it moves to either side of the person i'm aiming for's head... =/

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: Friend from Foe

Post by Zrix »

LithiumFox wrote:btw... anyone know how to smooth out controls when using unscoped weapons?

i notice that when i try to aim.. it's like i move it just a dot and it moves to either side of the person i'm aiming for's head... =/
Get a mouse with a higher resolution and/or lower the sensitivity when needed(if the mosue can do it on the fly ofc).
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ReapersWarrior
Posts: 157
Joined: 2007-05-05 21:21

Re: Friend from Foe

Post by ReapersWarrior »

LithiumFox wrote:btw... anyone know how to smooth out controls when using unscoped weapons?

i notice that when i try to aim.. it's like i move it just a dot and it moves to either side of the person i'm aiming for's head... =/
you can change your sesitvity in the options if you dont have a quick change button on your mouse like i do. ($20 mouse)
Belhade
Posts: 16
Joined: 2007-06-11 23:29

Re: Friend from Foe

Post by Belhade »

Johncro wrote:Fire a warning shot, if it hits the dude and no warning like "Check Fire" comes up take the kill! Thats what i do! :D :twisted:
I always hit friendlies in this case, never hit enemies. I never remember this universal law at the time, so when I don't get a FF/TK message, I don't realize that it's an enemy and that I missed.
Riflewizard
Posts: 117
Joined: 2008-10-03 22:10

Re: Friend from Foe

Post by Riflewizard »

It comes with experience, i can usually always identify friend and foe. You just need a sense of where your friendlies are and what the enemy looks like.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Friend from Foe

Post by Rudd »

Friendly identification on the fly is about one thing - Second opinion.

just go on Voip

"hey bob, you see that dude on the hill at SE?"

"yeah"

"is he enemy?"

"nope"

"better not shoot him then"

"dunno, he looks pretty mean..."

etc

Your SL's GLTD is very useful in this context. Same kind of thing for civilians.

and though its unrealistic, placing markers in relation to enemy contact, and observe markers to unidentified contact will give you an instant yes/no identification if you check ur map.

But best thing to do is when you see friendly troops, state "Friendlies at North" so everyone will have that knowledge in teh back of their head when they need it. A running commentary is good for any relevant observations.
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Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: Friend from Foe

Post by Gore »

You'll get used to it stillmatic07.
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