Weapon Jamming

Suggestions from our community members for PR:BF2. Read the stickies before posting.
joemoemino
Posts: 35
Joined: 2005-08-15 02:01

Weapon Jamming

Post by joemoemino »

I was wondering if it was possible to make weapons jam in BF2 and if it is then are you guys going to incorporate this into PRMM?

I think jamming is realistic but can be annoying sometimes...

I remember playing Americas Army, shooting at ppl with the M4A1 and then it jamming and me running frantically outside...
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

solodude23 wrote:I like the idea of it somewhat, but I don't like the idea of it being random. It would more likley depend on how you take care of your weapon, not be just random....and,even as a realism mod having to clean your weapon would be too much...

But either way if its added or not its fine, as long as its not very common at all.
I dont really like the idea of weapon jamming unless its caused by, like Solo said, the way you treat it and the way nature treats it
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BrokenArrow
Retired PR Developer
Posts: 3071
Joined: 2005-06-07 18:54

Post by BrokenArrow »

could it be increased due to a map... or something you do? on a desert map it would be more frequent because of the sand and dust, but then if you fell or swam in water maybe that could cause it to be more frequent also... maybe after a long intesnse firefight after over use....
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Scoggs117
Posts: 120
Joined: 2005-06-27 09:10

Post by Scoggs117 »

solodude23 wrote:I like the idea of it somewhat, but I don't like the idea of it being random. It would more likley depend on how you take care of your weapon, not be just random....and,even as a realism mod having to clean your weapon would be too much...

But either way if its added or not its fine, as long as its not very common at all.
heh a minigame where you could/ have to clean you weapon would be nifty, get to know the parts too
Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

only that would be eeh, pretty impossible to do in bf2....
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KILLA-COW
Posts: 12
Joined: 2005-08-27 12:45

Post by KILLA-COW »

I think it should jam if you swim loads in water and spray bullets everywhere i think this would be a good addition and make it funny for spayers in close combat
Figisaacnewton
Posts: 1895
Joined: 2004-11-23 05:27

Post by Figisaacnewton »

Personally, I think this would be one of the things on the bottom of the list, even when correctly implemented, its really hard to do, and has really little effect, unless you exxagerate it to the point of unrealism, with gu njamming every other clip...
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: Weapon Jamming

Post by HangMan_ »

I have read through all of the weapon jamming threads on the forums that i could find and i think i may have actually found a compromise. It's still a WIP and i will post it in the community modding forum over the next few days. I'm not sure if what i have done has been trialled or simply overlooked. but keep your eyes on the community modding forum to see what it is.

HangMan
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Weapon Jamming

Post by Rhino »

and the purpose of bumping this 4 year topic is?
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Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Re: Weapon Jamming

Post by Spaz »

Ninja Rhino. ;)

Do you realise that you just posted in a thread from 2005?
Last edited by Spaz on 2009-08-24 09:33, edited 1 time in total.
Reason: Rhino fail
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Punkbuster
Posts: 879
Joined: 2008-10-24 23:12

Re: Weapon Jamming

Post by Punkbuster »

LMAO!!!!!!!!!!!
In-game name: =[BF]= Rudy_PR
Maverick
Posts: 920
Joined: 2008-06-22 06:56

Re: Weapon Jamming

Post by Maverick »

I think this week will be "FIND THE OLDEST THREAD"
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: Weapon Jamming

Post by HangMan_ »

i looked through all the others. It had the least posts and wasnt long and hard to read like the others. It may be 4 years old but its been re suggested in other posts this year. I just chose this one to post in lol.

Also it was the only unlocked thread about weapon jamming and i thought it would be better to post here than to open a new thread.

I dont see the issue with tht...

Ps: im open to the "post in oldest thread award" :D lol

HangMan
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Weapon Jamming

Post by Tonnie »

so whats this getaround you speak of?

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Weapon Jamming

Post by SkaterCrush »

Oh yes I'm interested too, especially after playing AA3 after the past week and a bit...
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Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Weapon Jamming

Post by Hotrod525 »

CobraPhantom wrote:I dont really like the idea of weapon jamming unless its caused by, like Solo said, the way you treat it and the way nature treats it
Well, i got jam on firing range cause a bullet fall off from my mag when i insert it, then i release the bolt and **** 2 bullets squizzing each other into the chamber. Off course i did realise the ball had fall off when i relead, but, i like to do my jammin drill. Keep it fresh in my mind. ;)

So its not only the way you treat it or the way the nature treat it.
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ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: Weapon Jamming

Post by ChiefRyza »

be sure to check this years Genius World Records, for the worlds most amazing NECRO IN HISTORY!!


Current project: Operation Tempest
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Weapon Jamming

Post by McBumLuv »

You people should all be ashamed of mocking the man. He's evidently done the best searching of the forums, better than anyone. Now instead of being shot down for supposedly not checking the *** thread or using the search button, he's being shot down preemptively for using the search function TOO well :p

Anyways, I'm interested as to what you have thought out as it comes to coding this thing.
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Ser Jergen
Posts: 68
Joined: 2009-02-21 05:10

Re: Weapon Jamming

Post by Ser Jergen »

what about a system like Gears of War it would be really difficult but it would be awesome

of course that ties into the perfect game...

A PR Style game with the level of detail that you find in an FPS like CoD... *sigh*
If only it were possible
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