Automatic rifleman

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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Automatic rifleman

Post by Tim270 »

ralfidude wrote:For the most part, the people who DONT like it, are the people getting killed by it.
Usually, THOSE people are the ones who have NO experience in PR and tend to run around in the open, or without cover, and get gunned down by an AR whos actually covering that street.

I rape when I use the saw, its not exactly hard. And I have a lot of experience with PR. I just feel that its really not good for gameplay on maps where 1 person can just sit in 1 spot and create huge dead zones on the map. Realistic? maybe, but it makes It dam hard to play against people who know what they are doing on maps like Asad.

Right there, let me tell you that, if the AR was running, and saw you, he would have to stop, lay down, deploy gun (if not done so already) wait a few seconds, then fire.

Yes and no, they will have to wait the deploy time but its accurate enough for me to kill someone in the 2nd burst.

If, YOU are using right tactic, by the time hes ready to shoot, you should be in cover. That cant be true all the time, but for the most part, thats the truth.

Fallujah is a bad example of this as you cannot run as you have to jump up the side walks and lose nearly all sprint (although getting fixed).

IF the AR kit guy is FAR away, he will definitely not be able to lay down, deploy, and start shooting right away and be able to hit you right away as you say. Yes, while he keeps his trigger down his accuracy will increase, but because he is far away, it will take some time before those bullets go anywhere near you. At which point ur teamates should have already started to engage him by then, assuming ur squad actually knows what they are doing.

Engaging is the last thing I would do in that situation, as he is getting more accurate and tracers come in from rifles at a distance it makes easy pickings. The thing is, even if he is not accurate to hit you in the first burst it is still going to supress you and make it impossible to shoot back while he is getting accurate enough to then shoot you.

If the AR guy was already deployed and hits you and kills you right away as soon as you turn the corner, well.. he was covering his sector. Good job to the AR guy. But its also an incentive to you. IF the guy was payign so much attention to stop you with that gun there, there must be something of value for him to defend there. Its almost always a dead giveaway of something. An enemy squad position, a rally, a FB, wtvr. Point is, it works both ways.

Yes I agree, nothing to argue there. Thats what the weapon should be used for not as a marksman.

Its not so much about getting the kills as it is putting fear out there. When i have the AR, i use it as a cover weapon for my squad, or as a defensive gun for a position.

For me, thats how it should be used but its too easy to get the kills imo. More deviation = wider spread = shooting more cover = more suppression.

If my squad is attacking, i sit back, and deploy, get deviation down, and wait. The second theres a threat, i cover my team. Its VERY effective if used right.

= My point, however its simply too easy too get the kit, sit on a hill and pick people off in this manor, even though you should be supporting your squad.

If i use it as a defensive measure, persay in Insurgency, then, if you are being outflanked, or a technical is coming at you or whatever the dire situation may be, that AR kit will put down some SERIOUS firepower that will enable your squad to evac fast. I have done so for my squad plenty of times. It has seriously affected gameplay as far as im concerned for the better.

Yes, I agree that is useful in a positive way for gameplay. However, more than ever I see people just sitting on high points on the map pinning down large parts of the map on insurgency.

Next time you walk down the street, and hear a auto rifleman, you will definitely make sure to check ur corners now wont you? Shouldnt you be doing that already anyway? Yes, so it has improved gameplay. At least from a tactical point of view.

Check corners? Im already pulling out my grenade ;)

I may be coming across as anti-AR, but im not. I like the changes but in future versions would hope for a slight deviation increase in most of AR's (or remove optics from the saw/going back to no zoom but keep the deviation as it is now.)
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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Automatic rifleman

Post by Tim270 »

Im not complaining about being on the receiving end of it, quite the opposite! I feel bad when raping with it.
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@bsurd
Posts: 353
Joined: 2008-03-18 12:52

Re: Automatic rifleman

Post by @bsurd »

ralfidude wrote:I am deeply confuse HAAN4.... You say its deeply overpowered, and then i get the hint ur saying it has its weakness that u cant use it as an assault rifle.

I think the language barrier is making us not understand you.


But let me just review something.

The AR kit is a very powerful and very accurate weapon right now, and yes, we all know that. We acknowledge it, and some of us like it, and some of us dont.


For the most part, the people who DONT like it, are the people getting killed by it.
Usually, THOSE people are the ones who have NO experience in PR and tend to run around in the open, or without cover, and get gunned down by an AR whos actually covering that street.

Right there, let me tell you that, if the AR was running, and saw you, he would have to stop, lay down, deploy gun (if not done so already) wait a few seconds, then fire.
Thats not 100%right. The first time i get my hands on this gun i only used it in deploy mode. But after a couple of hours i only use it when i have to provide cover over longe ranges.

Undeployed u have the best few. Even better then ironsights. You can move the gun faster and u have very low devation at all.

Undeployed its a move, fire, kill move on gun. Even if there a more then one target in front of u. And it works on ranges way over 100 m. Start firing and correct the aim bye the tracers.

Its the best gun for close combat and room clearings. Dont know if this gun is supposed to do this in RL.

Thats the only thing were i say its a way to overpowerd.

There were situations when i came arround a corner and 3 e stand in front of me. I only aim the direction and start fire (10m away). All 3 were down in less then 2 sec. And that without scope in. It was only spray and pray... And it also works. Ok i got hit and was bleeding. But normal i have to shot down...
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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: Automatic rifleman

Post by Jedimushroom »

Dr2B Rudd wrote:This is my problem -


AR - You deploy and start firing before you are settled. The deviation still decreases

Any other rifle ingame - You stop and crouch, start firing before the rifle is settled. Deviation increases.

AR firing should produce More deviation not less.
This is exactly the point I'm making, MGs should become less accurate when fired for long bursts, especially if the set up time hasn't been met.
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: Automatic rifleman

Post by HAAN4 »

Jonny wrote:We all know suppression does not keep people down. What keeps people down is that they know they WILL be killed if they get up.

The purpose of the SAW is to keep people down, and prevent them firing back. Killing them is a VERY good way to do that. As is letting them know that if they get up they WILL be killed.

The SAW works perfectly. Its your fault for getting up and trying to look at it/shoot back/go out of cover/etc. The reactions of the people that get shot are the problem, not the SAW accuracy.

To back this up, I had a round of muttrah where I sat on a roof and watched a ladder. I watched a full squad go up it, one by one, and killed them all. That attitude is the problem, not the weapon used to kill them.
I not talking about that.

i am talking about you can kill people whicht you AR kit, by stading up.

how hard is to kwon this?,

and that actuly deviation sistem works like BF2142.

and that you can ASSAULT whicht a LMG, thiking you just have a bigguer SMG.

using full auto whicht a assault rifle do more recoil that whicht a LMG one.

evem BF2 assault rifles have more recoil that LMG. in stand up.

About kiling people, isteand of just supresing they, what i can say. BE A GOOD GUNNER, SHOOT AND KILL. in real life also is not everone that kwon how to use a LMG. you must have a especial training. okay?
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: Automatic rifleman

Post by HAAN4 »

HellDuke wrote:Again: it indeed is overpowered as you say IRL.

And again: YouTube - M249 aka SAW What's wrong with firing in undeployed? You won't kill anyone who has been playing more than 5 hours over distances greater than 250m but you can still try.
but you see the acurracy of those guys?

and other thing, they are just in shoting in litle brusts, not REAL full auto, other thing, they don't have scope. okay?

the brust go outmost in 3 shoots, are my inglish clear?

and other those vidios, are also a prove that USMC marines don't use many scoped SAW, just some of they.

my opnion is also to make you able to grab Scoped SAW on Suply crates has a limited kit.

that's is my matter.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Automatic rifleman

Post by Bringerof_D »

i THINK he's saying that after you go prone when you fire in full automatic that as you hold the trigger for some reason the weapon gets more accurate, NOT that its more accurate between different bursts but more accurate within one long burst.

i've never experienced this when i play AR but i think thats what he's talking about. sort of like the LMGs in BF2142 where the longer you shoot (not settle) the mroe accurate the gun gets.
HellDuke wrote:Um... And the problem being? If you know what you're doing it doesn't matter if the enemy AR is a guy who knows what he is doing or doesn't. Besides, it's your problem if you don't know what YOU are doing since that's what you should be worrying about.
agreed, i dont like people who complain about the AR or what ever weapon happens to be the topic of the moment, deal with it. it's not the weapon's fault, it's yours. hell just last night i managed to out gun an AR and 2 riflemen on bi ming as a rifleman.
Last edited by Bringerof_D on 2009-09-01 18:10, edited 1 time in total.
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: Automatic rifleman

Post by HAAN4 »

Other point, that's is personal my.

is that i am not Radical agaist AR kits, because i am also a AR player.

and more like a moderated man.

just i still happy to have suport kits on spawn menu,

and still liking to have FEW scoped LMG SAWs, that you can still pick up on suply crates.

but belive in my, LMG are overpowerd, because they recoil still decresing has BF2142. and also that they still having a good mobility. for a kit that in real live still suposed to havy litle, or evem none.

Assault rifles have mobility, and they are usind in real life to Abush, Couter abush. flak, Clar builings, has well scort Heavy infantry (LMG and ATs) that otherwise will get killed easy if someone ambush, flak. or get evem in close quarters combat.

LMG will still be feared. both in long range combats (because you have time to deploy and shoot whichout get panic or simple die) and in close combat if you alerdy have it deployend and quite aimed to the position.

still, LMG can be fired in stand up, evem in WALKING. but. only in brust of MAX 3 shoots. in game actuly anyone can fire up full auto shoots, evem more acuracy and recoiless that a assault rifle.

this make LMG a Superior weopow that any Assault rifle, because it may still having less mobility, but this is not much less mobility, and I can say this is a perfect enxage for the meaning of FIRE POWER, ACURRACY, and RECOILESS. that in prone to my, it's real and fine, but the real overpower is when you stand up, and shoot.

i can say, to everone that's in on my squad to pick up all AR kits they find on they way, because yet, i don't need assault rifles, i only use they, because USMC marines don't actuly have the money from USA to buy Enough SAW to give has a Stadard equipement,

but... in real life USA have more money that most of couters, and are matched up only by EU and Chine in economics reasons, for that i can say, if USA what to put they M4 assault rifles in trash, they can do it, because they actuly have industrial power and finaces to make SAW they main weopow.

that is what is stupid in PR, actuly, AR is superior in all aspects to all Assault rifles. and make assault rifles look like a Low Tecnology equipement, BUT THIS IS LIE>

ASSAULT RIFLES IS THE BACKBONE OF ANY INFATRY SQUAD, because they mobility, versality. and close quarter Great efective (losing only to SMG tipes) and Having also Great long range streng (losing only to sniper rifles and DEPLOYEND LMG) [

to my, all the post's i have done in past, i don't what to repeat they,

but my sugestions is to INCRESSE the WEEKNESS of AR kits, has well remove the BUGUED deviation sistem that look like BF2142 suport kit.

okay?
ralfidude
Posts: 2351
Joined: 2007-12-25 00:40

Re: Automatic rifleman

Post by ralfidude »

TIM, one thing you misunderstood was when i was saying that if getting engaged by an AR kit, i said ur SQUADMATES should start engaging the AR guy to help you get away. If your whole squad is moving and nobody is covering, then ur screwed. But with proper tactic, if ur starting to get engaged, you can be saved by the squad mate covering you. You wouldnt be able to do much in a return fire situation yourself, thats true.


HAAN4, one thing about the scope buddy. Those videos on youtube, are OLD. They have adapted ALOT more scopes on ARs that you dont necessarily see on youtube. Okay? lol

And stop saying Okay, it makes you sound... well childish.

Iv taken the liberty of reading every single post you have made since you joined the PR forums. From what i have gathered, i realized that all your posts are ignorant. Its not really all your fault to be honest. Its just the fact that you are still very very very new to PR. I made the same kind of mistakes when i joined the forums with my suggestions.

My advice to you is to relax on the forums with your suggestions. Play PR untill the next two releases. After 0.9 comes out, come back and see if you havent changed your mind about things. Untill then, your posts are going to be a repeat of what other people have already posted, suggestions about hardcoded posts (already suggested before), and wrong suggestions with facts that are not true.

But lets be clear, i am not insulting you in any way, and am not calling you a noob. Just saying that at this point, you should get to know PR before you criticize it the way you have been.

Believe in the DEVS like we all do. They know what they are doing. Every patch brings on a new tweak and a new test of an idea. DEVS now know the issues about the AR, but its up to them to figure if its a good thing or a bad one. They arent ignoring the publics cry for a change. They just know better, because they have been doing this for a long time. It shows that their efforts are great because they won our hearts with the mod, 3 years running.


PS: I never also meant to be an *** by saying something about your english not being clear. I know its hard. Im Polish, raised in Italy, and educated in Canada, and i live in the US. So i speak 4 languages.

But you cant expect people to follow your thoughts if you cant write correctly. Im still confused as to some of the things youv said in ur very last post above me....
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Drunkenup
Posts: 786
Joined: 2009-03-16 20:53

Re: Automatic rifleman

Post by Drunkenup »

ralfidude wrote:TIM, one thing you misunderstood was when i was saying that if getting engaged by an AR kit, i said ur SQUADMATES should start engaging the AR guy to help you get away. If your whole squad is moving and nobody is covering, then ur screwed. But with proper tactic, if ur starting to get engaged, you can be saved by the squad mate covering you. You wouldnt be able to do much in a return fire situation yourself, thats true.


HAAN4, one thing about the scope buddy. Those videos on youtube, are OLD. They have adapted ALOT more scopes on ARs that you dont necessarily see on youtube. Okay? lol

And stop saying Okay, it makes you sound... well childish.

Iv taken the liberty of reading every single post you have made since you joined the PR forums. From what i have gathered, i realized that all your posts are ignorant. Its not really all your fault to be honest. Its just the fact that you are still very very very new to PR. I made the same kind of mistakes when i joined the forums with my suggestions.

My advice to you is to relax on the forums with your suggestions. Play PR untill the next two releases. After 0.9 comes out, come back and see if you havent changed your mind about things. Untill then, your posts are going to be a repeat of what other people have already posted, suggestions about hardcoded posts (already suggested before), and wrong suggestions with facts that are not true.

But lets be clear, i am not insulting you in any way, and am not calling you a noob. Just saying that at this point, you should get to know PR before you criticize it the way you have been.

Believe in the DEVS like we all do. They know what they are doing. Every patch brings on a new tweak and a new test of an idea. DEVS now know the issues about the AR, but its up to them to figure if its a good thing or a bad one. They arent ignoring the publics cry for a change. They just know better, because they have been doing this for a long time. It shows that their efforts are great because they won our hearts with the mod, 3 years running.


PS: I never also meant to be an *** by saying something about your english not being clear. I know its hard. Im Polish, raised in Italy, and educated in Canada, and i live in the US. So i speak 4 languages.

But you cant expect people to follow your thoughts if you cant write correctly. Im still confused as to some of the things youv said in ur very last post above me....
^ This guys a genius, +1 AND cookie.

It is perfectly balenced, It takes at least 10 seconds to completely set up in Deployed mode, and Undeployed is almost only useful in Special ops style CQB. And weaken it? Dude, this is project reality, not project BALENCED. 5.56 is 5.56, unless you wanna have the vBF2 M249.
Vege
Posts: 486
Joined: 2008-06-26 23:12

Re: Automatic rifleman

Post by Vege »

Commando_Jenkins wrote:Who ever taught you how to type in english, you need to sue them.
One should never mock other people writing their language.
How many foreign languages can you write?
BF universe: Jorma[fIIn], Tahanmikaansovi, Vge, Lou Bang, Marjapiirakka
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: Automatic rifleman

Post by HAAN4 »

Due i guess many people has only readed the initial ideia of this tread, and keep posting whichout read most of the forum, and whicht a good reason, beacuase this topic is very huge.

i has Change the initial post. whicht ideias of all guys, how have by constructive.

thack you guys, for upgrading this Treat.
HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: Automatic rifleman

Post by HAAN4 »

HellDuke wrote:Okay, this is the last time I come back to this topic.

As I've noticed it was pointed out that the video is quite old. Weapon tech is constantly moving forward (as well as other tech).

Another thing. Concider what is a burst. It is not simply 3 bullets. A burst is a burst. It can be anywhere from 3 (that's ussualy a minimum) to about anything you want. It means a short constant spray of bullets. If you look closely some fire 3 rounds other's fired up to 7 rounds (+-2 or 3 hard to say from just sound).

Another thing. This is a video of a controlled enviroment (too tired to look up the spelling of the word). They are given some ammo. They don't have unlimited ammo you know. It costs money as well. Besides you won't count how many bullets you fire per burst in a combat situation ;) Why I posted that video here is to show you, that withouth really aiming too hard the weapon is VERY accurate. If what you said were true then the moments when the camera moves from one side to the other you'd see a plume of dust behind the targets. Instead you only see a few shots of dust comming up. That means few bullets go off target.
but evem in brust of up 7 shoots it still brust, isntead of a full auto shoot.

and you will not shoot over 200 shoots of thi SAW while stand up whicht decent recoil that's is alerdy is. (in PR game actuly)

i can say also the brusts of up 7 shoots are quite inacuracy. and i see they have a big push that able they to not only go UP, but also the recoil go to over Left and right. making it hard to control.

i Don't kwon if it is possible to fire a SAW while moving (i say walking) i prety surry this is possible, but also in brusts of litler brusts. (actuly you can shoot while moving in stand up whicht great acurracy in full auto, over to shoot all you 200 bullets in PR game and get the targuet quite acurracy).
Last edited by HAAN4 on 2009-09-03 21:34, edited 1 time in total.
Irish Freedom
Posts: 140
Joined: 2008-03-12 21:34

Re: Automatic rifleman

Post by Irish Freedom »

HAAN4 wrote:but evem in brust of up 7 shoots it stilla brust, isntead of a full auto shoot.

and you will not shoot over 200 shoots of a SAW while stand up whicht decent recoil that's is alerdy is. (in PR game actuly)

and other, i can say the brusts of up 7 shoots are quite inacuracy. i see they have a big push that able they to not only go UP, but also the recoil go to over Left and right. making it hard to control.

i Don't kwon if it is possible to fire a SAW while moving (i say walking) i prety surry this is possible, but also in brusts of litler shoots. (actuly you can shoot while moving in stand up whicht great acurracy in full auto, over to shoot all you 200 bullets in PR game).
What in Jehovah's name is this guy talking about? I can't understand his grammar or half of his words.
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