More damage for RPG-7!
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
More damage for RPG-7!
Ok,today,i played on Korengal Valley.........i was an ambusher,and thats not easy when a Hummvee or supply truck takes 2 shots,and then you can just imagine how many shots a Stryker takes!.............But hopefully,i had a conrad with me,so it worked ok..........But.........On real,a car or truck cant take 2 RPG shots,so,i thnk you should increase the damage so cars or trucks only take one shot............
PS. PKG grenade bug! Doesnt work at Stryker! And knife bug still not fixed!
PS. PKG grenade bug! Doesnt work at Stryker! And knife bug still not fixed!
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Herbiie
- Posts: 2022
- Joined: 2009-08-24 11:21
Re: More damage for RPG-7!
The RPG takes out a Humvee in one shot.... if you hit it directly. Same with trucks. THey set on fire and explode after 1/2 seconds (tbh I think this is for the cool times when you hit a Humvee and the driver panics and crashes into a wall/ditch/tree before exploding
)
I think a stryker can take a few, and tanks can take 10
I think a stryker can take a few, and tanks can take 10
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: More damage for RPG-7!
humvee sets on fire only after being hit into doors, nearly all other places withstand one RPG, but it can easily be finished by AK-47(1 clip->boom)Herbiie wrote:The RPG takes out a Humvee in one shot....
only on front, side\roof\back-> critical hit, it gets disabled or looses its speed and agility but you still can driveI think a stryker can take a few
though RKGs are not effective against them
as for suggestion, i disagree, they are already very powerful and accurate(up to somewhere 250-300m)
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Herbiie
- Posts: 2022
- Joined: 2009-08-24 11:21
Re: More damage for RPG-7!
The doors are pretty big - I must of always hit them Cus every time I shoot a Humvee it blows upDankE_SPB wrote:humvee sets on fire only after being hit into doors, nearly all other places withstand one RPG, but it can easily be finished by AK-47(1 clip->boom)![]()
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: More damage for RPG-7!
disagree with everything, RPG is very powerful and can take out a stryker and humvee. also you shouldn't ambush on your own but with others, combined effect = insta death.Adetter wrote:Ok,today,i played on Korengal Valley.........i was an ambusher,and thats not easy when a Hummvee or supply truck takes 2 shots,and then you can just imagine how many shots a Stryker takes!.............But hopefully,i had a conrad with me,so it worked ok..........But.........On real,a car or truck cant take 2 RPG shots,so,i thnk you should increase the damage so cars or trucks only take one shot............
PS. PKG grenade bug! Doesnt work at Stryker! And knife bug still not fixed!
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terenz
- Posts: 120
- Joined: 2008-02-19 14:04
Re: More damage for RPG-7!
This was suggested few days ago, discussed, locked and deleted 
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: More damage for RPG-7!
Ok Thats still not much....................But................Please save yourself for saying......."Another useless thread by Adetter"
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: More damage for RPG-7!
stop making useless threads and people wont say "Another useless thread by Adetter" ?
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: More damage for RPG-7!
But this was kinda nice,PR is democracy,people say what they want...........Maybe it will happen,......................I think RPG damage is a little to low.............Lets say that the damage on pic is 30,make it 35 or 40.................
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: More damage for RPG-7!
its fine the way it is.
Its effective against humvees and strykers and infantry without being massively overpowered, and when combined with other people using other types of weapons it is perfect for ambushes. no need to change it.
Its effective against humvees and strykers and infantry without being massively overpowered, and when combined with other people using other types of weapons it is perfect for ambushes. no need to change it.
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SkaterCrush
- Posts: 1173
- Joined: 2009-04-13 19:07
Re: More damage for RPG-7!
Uh PR isn't a democracy, whatever the Devs say goes, but they are nice and if they think something may add to realism and/or gameplay, they will include it.
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LeadMagnet
- Retired PR Developer
- Posts: 1372
- Joined: 2007-02-09 20:11
Re: More damage for RPG-7!
You're firing an RPG-7....not a SCUD-A.... It works just fine the way it is thanks. Besides with it's splash back the way it was in .84 I would think that most are pretty happy with it as it stands.
“Without Warning, Sans Remorse”
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fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
Re: More damage for RPG-7!
Maybe in the future we add different types of rounds for RPG that does different damages, but I think the damage it does now is more than enough (some would say too much)...
Lol and the amount of people blowing themselves up with RPgs gone up dramatically Ive seen so far haha
Lol and the amount of people blowing themselves up with RPgs gone up dramatically Ive seen so far haha
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: More damage for RPG-7!
I absouloutely agree,yesterday,i was hit by a RPG 5 feets away from me,i just got hurt,think i could have fixed it with 2 fields.................Is that to little?!
http://www.youtube.com/watch?v=Q3_EzGfIlRM&feature=related
This is a video from Black Hawk Down,on 25 seconds,a RPG hits right beside a man,i know this is hollywood......But,is the damage to small or to big or just in the middle?
http://www.youtube.com/watch?v=Q3_EzGfIlRM&feature=related
This is a video from Black Hawk Down,on 25 seconds,a RPG hits right beside a man,i know this is hollywood......But,is the damage to small or to big or just in the middle?
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barbdwyer22
- Posts: 93
- Joined: 2009-03-28 02:13
Re: More damage for RPG-7!
Depends on the warhead, but RPGs in real life are pretty terrible. I have seen quite a few in my day and they were all pretty inaccurate and never hurt anyone, a few got some minor shrapnel, but nothing to take them out of the fight.
[img]http://i466.photobucket.com/albums/rr28/barbdwyer22/n999931228_30013837_8327-1.jpg[/img]
USMC Infantry (0341) :d rillserg
USMC Infantry (0341) :d rillserg
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Herbiie
- Posts: 2022
- Joined: 2009-08-24 11:21
Re: More damage for RPG-7!
I agree - but PR is much MUCH worse than that - the Devs let people THINK they can have input, but are really ignoring them and building a super laser on the moon.SkaterCrush wrote:Uh PR isn't a democracy, whatever the Devs say goes, but they are nice and if they think something may add to realism and/or gameplay, they will include it.
Tis true I tell you, it's truuuuuueeee!!!!
Adetter - look at the person next to him who is fine...
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: More damage for RPG-7!
what!.....Didnt undertsand that..........whoos the person......Herbiie wrote:
Adetter - look at the person next to him who is fine...
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Herbiie
- Posts: 2022
- Joined: 2009-08-24 11:21
Re: More damage for RPG-7!
Lets go through the RPG blasts aimed at infantry in that vid:Adetter wrote:what!.....Didnt undertsand that..........whoos the person......
First 1 - 5 feet away the guy is fine.
Second 1 - Doesn't even knock him off hsi feet from 7 or 8 foot away...
Third 1 - Two foot away - is fine apart form his ears are ringing
So yeah - you're own video proves you wrong





