[PRSP] What the hell is Navmeshing?

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Gaz
Posts: 9032
Joined: 2004-09-23 10:19

Re: [PRSP] What the hell is Navmeshing?

Post by Gaz »

Approved.
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"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [PRSP] What the hell is Navmeshing?

Post by Scot »

Woooo! Go CREEEPIN!
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marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [PRSP] What the hell is Navmeshing?

Post by marcoelnk »

Crazy stuff...would never dare to touch it :D
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [PRSP] What the hell is Navmeshing?

Post by AfterDune »

[R-CON]creepin wrote:Funny thing, I didn't even post this lol, that's my post for the rcon showcase :) ,

awesome now I get my own PR highlight!!!
Oh really ;)
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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [PRSP] What the hell is Navmeshing?

Post by cyberzomby »

Dang thats a lot of work! Respect for that. Its not the most fun work I can imagine.
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [PRSP] What the hell is Navmeshing?

Post by HughJass »

good god.

on behalf of all mappers, were sorry for mixing and matching statics together. it looks like a nightmare for you.
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [PRSP] What the hell is Navmeshing?

Post by Outlawz7 »

HughJass wrote: on behalf of all mappers, were sorry for mixing and matching statics together. it looks like a nightmare for you.
Now you know why PR SP always comes months late after the MP release :lol:
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MMad
Posts: 190
Joined: 2006-03-26 02:36

Re: [PRSP] What the hell is Navmeshing?

Post by MMad »

Looks like you PRSP people deserve a lot more cred then you get. :)
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [PRSP] What the hell is Navmeshing?

Post by Outlawz7 »

One thing you forgot to mention there creeps, is that there are two navmeshes, one for infantry and one for vehicles. So basically you need to go through the same nightmare twice :P

Although the vehicle mesh is a lot smaller since it only gets generated on open spaces like plains and roads, obviously.
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Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Re: [PRSP] What the hell is Navmeshing?

Post by Hans Martin Slayer »

Yep, that's what we're up against. :-)
TY2D2
Posts: 433
Joined: 2007-06-07 05:21

Re: [PRSP] What the hell is Navmeshing?

Post by TY2D2 »

I am not sorry for mixing and matching statics. :P
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LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: [PRSP] What the hell is Navmeshing?

Post by LithiumFox »

why can't you just make NEW statics?

It's not that har..*stabbed by a mysterious figure*

*dead*

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
Poi_Medic
Posts: 222
Joined: 2006-03-12 01:56

Re: [PRSP] What the hell is Navmeshing?

Post by Poi_Medic »

Nav meshing will take a lot of time t do, I remeber doing one for my assignment once. Hats off to you good sir!
Playing Since PR.3
gomimin
Posts: 201
Joined: 2008-08-11 23:21

Re: [PRSP] What the hell is Navmeshing?

Post by gomimin »

Great post creepin! I hope that a lot of "navmesh noobs" read it cuz it explains it in a short and rar but very understandable way - thank you


@LithiumFox - oops someone was already faster than me - knife was already in my hand - but too bad: now we can't expect that "How to just create new statics for easier navmeshing" post from you nomore ;-)
strongbird
Posts: 51
Joined: 2009-03-14 22:25

Re: [PRSP] What the hell is Navmeshing?

Post by strongbird »

jeeeeeeeez
Claymore
Posts: 340
Joined: 2008-07-15 17:48

Re: [PRSP] What the hell is Navmeshing?

Post by Claymore »

Holy ****, that seems to be one hell of a lot of work to do.
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