[HUD] Communication Rose Overhaul

AncientMan
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[HUD] Communication Rose Overhaul

Post by AncientMan »

Most people were probably a bit confused when I posted this developer blog a while back. Now that I've got something to show, I might ease that confusion and show you all some screenshots of the new commo rose that myself and [R-DEV]Chuc are making for PR v0.9.

Image

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It's all WIP, some small things will probably change for the final version :) .
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Rudd
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Re: Communication Rose Overhaul

Post by Rudd »

Very nice change, looks professional and informative :)


edit..

what camo is that? looks different.
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foxxravin
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Joined: 2007-06-25 16:37

Re: Communication Rose Overhaul

Post by foxxravin »

Wow, nice! looks very good
rampo
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Re: Communication Rose Overhaul

Post by rampo »

HOT! would be so cool if you could customize the color yourself but still HOT!
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J.F.Leusch69
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Re: Communication Rose Overhaul

Post by J.F.Leusch69 »

looks great,....sooo much different than vbf2!

good job!
StuTika
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Joined: 2008-11-30 16:36

Re: Communication Rose Overhaul

Post by StuTika »

OK that looks really good! :)
Kranich
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Joined: 2009-09-11 16:09

Re: Communication Rose Overhaul

Post by Kranich »

It is a good improvement
Very nice work
Gore
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Re: Communication Rose Overhaul

Post by Gore »

Woah looks really modern-like. Soon there won't be any traces of BF2, keep it up! Nice work.
DankE_SPB
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Re: Communication Rose Overhaul

Post by DankE_SPB »

will it be offset from centre of the screen?
you already removed reticle from binos but its still possible to aim with commo rose :-)
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Mad-Mike
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Joined: 2008-01-25 13:21

Re: Communication Rose Overhaul

Post by Mad-Mike »

lookin ten times better than the bf2v one we have atm.
Good work mate keep it up
single.shot (nor)
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Re: Communication Rose Overhaul

Post by single.shot (nor) »

this is really nice and clean-looking. it would be nice to have left-click-scopes, right-click-irons and show those off as another "sidebar" on the menu with a scope pictogram on the left and a "irons"-pictogram.

i would suggest re-arranging the way the classes appear as indicated below.
top to bottom, as suggested:
Crewman
Pilot
HAT
Sniper
AA
Engineer
Medic
Officer
LAT
Grenadier
Marksman
this way, the 5 specialised classes will be on top, and the 2 supportive below that, and then the "squad-kits", starting with the officer. this is more or less useless, but maybe stupid people like me, will understand better if the kits are arranged after what they are used for...

like this: (with some nice looking PRish pictogram instead of text... maybe an M16-style carrying handle in white for irons, and an Acog in white for the scope side)
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Zrix
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Re: Communication Rose Overhaul

Post by Zrix »

Looking good :)

And I agree with single.shot (nor), sounds like a good idea.
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=Romagnolo=
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Re: Communication Rose Overhaul

Post by =Romagnolo= »

The little symbols are great ! Nice idea and very well done guys, you all are awesome ! I s2 u
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Claymore
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Joined: 2008-07-15 17:48

Re: Communication Rose Overhaul

Post by Claymore »

Excellent imprevements, the icons are also a good idea.
General Dragosh
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Re: [HUD] Communication Rose Overhaul

Post by General Dragosh »

OMFG O.O *droll*

That is . . . . *falls over from excitement*
[img][/img]Newly ordered sig !


jbgeezer
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Re: [HUD] Communication Rose Overhaul

Post by jbgeezer »

This is quite hot, I like the illustrations :)
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cyberzomby
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Re: [HUD] Communication Rose Overhaul

Post by cyberzomby »

Awesome work as ever I must say!
Outlawz7
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Re: [HUD] Communication Rose Overhaul

Post by Outlawz7 »

Could remove the extra space next to the kit icons, but overall wtfpwn.
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akatabrask
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Joined: 2008-04-10 14:36

Re: [HUD] Communication Rose Overhaul

Post by akatabrask »

Wow that is looking sweet.
One step further away from vanilla indeed.

I also agree with single.shot about being able to choose between scope/irons but that's another discussion.
Dizakui
Posts: 195
Joined: 2008-12-23 17:55

Re: [HUD] Communication Rose Overhaul

Post by Dizakui »

That looks really amazing. The symbols fit in really well, and it looks professional.
This keeps on looking better and better.
Great job

Edit: after looking at it again there is one small thing. On the actual kit request I'd suggest moving the text across so theres less space between the edge and the symbol, and maybe putting the ironsights symbol on the right of the text for the kits where you right click to get iron sights. Sortof like what single.shot said.
Last edited by Dizakui on 2009-09-17 20:35, edited 1 time in total.
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