IMS

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theiceman
Posts: 297
Joined: 2009-03-19 04:17

IMS

Post by theiceman »

OK, i did a search with "IMS" and didn;t find anything so dont kill me if it has been suggested.

This would be a cool replacement for the combat engi mine.



What do u think?
Last edited by Saobh on 2009-09-18 21:45, edited 1 time in total.

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theiceman
Posts: 297
Joined: 2009-03-19 04:17

Re: IMS

Post by theiceman »


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DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: IMS

Post by DankE_SPB »

theiceman wrote: This would be a cool replacement for the combat engi mine.
What do u think?
its a project, not something used'\fielded in large numbers
"cool" is not the best argument to suggest something

ps you need to put only end part of youtube link into tags, in your case 2upxZigECyk
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Fluffywuffy
Posts: 2532
Joined: 2007-11-13 23:52

Re: IMS

Post by Fluffywuffy »

Futureweapons? No way.
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[DM]AirborneLegs or hellatom ingame
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: IMS

Post by Hotrod525 »

I still dont trust that thing.
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rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: IMS

Post by rampo »

Get some proof of them using that thing somewhere and it might become something
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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: IMS

Post by Bringerof_D »

most of the stuff shown on future weapons are either still in it's early development stages or are projects that get scrapped later on. and personally i think this is one of those projects that will eventually get scrapped. a sniper or even an aircraft bombing the area would be able to take these out. i'd say metal storm is a more likely candidate for this job since it also works against aircraft and munitions fired from said aircraft.
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: IMS

Post by Hotrod525 »

Bringerof_D wrote:most of the stuff shown on future weapons are either still in it's early development stages or are projects that get scrapped later on. and personally i think this is one of those projects that will eventually get scrapped. a sniper or even an aircraft bombing the area would be able to take these out. i'd say metal storm is a more likely candidate for this job since it also works against aircraft and munitions fired from said aircraft.
Metal storm is bullshit too. Once it fire, its useless.

The best way to denie an enemy operating in an area is to option 1 : lay down mine¹, deploy troops, or just use a geo-stationary spy satelite and post a guy whos gonna eat alot of chips and drink alot of coca-cola making sure there is no troop movement.

¹ : may be a kind of mine, like the one we already use in the field, but with a sensor in it that will be connected to a "kind of remote" so you just put it off and get them back, "a electonic pin safety" if you prefer, but even then, if it use electronics, it can be jam, or scrap.
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Garmax
Posts: 288
Joined: 2008-06-13 00:52

Re: IMS

Post by Garmax »

its still under development like 99% of the things they show of future weapons and not currently used by the US military...

so no ways its getting added
theiceman
Posts: 297
Joined: 2009-03-19 04:17

Re: IMS

Post by theiceman »

not that this will change anything, but i originally saw this on Weaponology on Military channel on demand
(on demand -> history and Nature->military channel) if you want to watch it. But yea it was an episode on boobie traps. and this was #1.

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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: IMS

Post by Redamare »

I love it BUT.... Try to think of ways it can be Scripted into VBf2[PR] Its going to be tricky.. :S
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: IMS

Post by Bringerof_D »

Hotrod525 wrote:Metal storm is bullshit too. Once it fire, its useless.

The best way to denie an enemy operating in an area is to option 1 : lay down mine¹, deploy troops, or just use a geo-stationary spy satelite and post a guy whos gonna eat alot of chips and drink alot of coca-cola making sure there is no troop movement.

¹ : may be a kind of mine, like the one we already use in the field, but with a sensor in it that will be connected to a "kind of remote" so you just put it off and get them back, "a electonic pin safety" if you prefer, but even then, if it use electronics, it can be jam, or scrap.
useless it is not, the new metal storm models dont require manual loading after every salvo. but yes in terms of practicality your idea is alot cheaper. lol i never said metal storm is a good replacement for mines, i just said its better than IMS
theiceman
Posts: 297
Joined: 2009-03-19 04:17

Re: IMS

Post by theiceman »

Redamare wrote:I love it BUT.... Try to think of ways it can be Scripted into VBf2[PR] Its going to be tricky.. :S

idk, like a mine with a 20 M radius where if u are infantry or a vehicle all u heard is a boom then ur dead. Think of it as the claymore in nilla bf2. it had an insain trip rdium and friendlies could pass with out getting blow up. Like that i guess. but i no NOTHING about [rogramming and stuff but it should be 2 hard. but it dont matter cuse prob wont be ingame anyway.

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Rudd
Retired PR Developer
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Re: IMS

Post by Rudd »

I remember this being mentioned as part of the FCS ages ago along with alot of remote sensor webs deployed by air. But this is clearly a long way away.



Though it is completely awesome. Skynet is going to have a field day with this :P
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