Anyway, I think that it would be very useful to have a sort of physical reaction that your soldier has upon being hit by a bullet.
I don't mean anything too fancy, but I know that the DEVs have been able to code screen movements and such when they remade all the gun reloads, so I don't think it should be too complicated.
(The type of screen movements I'm talking about are the sort of slow movement on an axis, like how the screen tilts when you arm the MEC Eryx anti-tank.)
Maybe just set it so that when a bullet hits your arm, your screen moves slightly to the left or right (depending on where you were hit) and your deviation is increased until you are healed.
Likewise, if you are hit in the legs while moving, your sprint can be drained and perhaps the soldier could stop moving for a moment and the screen could aim down, as if he is checking on his wound.
Currently, all that happens in the game when you are hit is the screen has the blood effect, which is good, but it doesn't really minimize your combat effectiveness that much.
Anyway, I'm pretty sure this is a plausable modification, but i'm ceratinly no expert at coding and such.
What do you guys think, good idea or bad?






