When I discovered the initial screenshots for BattleField 2 I was blown away and checked the vendor site regularly for updates. To my disappointment some of the in-game videos showed a single infantry unit engaging a heavy armored unit with a 203-grenade launcher !. I was disappointed because this is one of the most retarded things that I have ever seen, the infantry unit destroyed the tank after popping out from behind cover a few times and blasting the tank with the 203. (This is a job for artillery/air-strike). It changed my opinion of the game and made me think that I would perhaps ignore it and wait for Operation flashpoint 2 or VBS2.
Finding your site gives me renewed faith in the potential of BF2. I hope that you guys can instill a proper respect of armored units into players of this game, no light infantry unit in their right mind (Without the proper equipment, and even then a grown man is likely to shit his pants) would engage a tank, no unit outside of what is shown in Hollywood movies that is, unless they want to commit suicide. I hate the way computer games constantly worry about armored units being overpowered... they _ARE_ overpowered in real-life, so in a simulation they should possess equal properties, no?
Anyways. Keep up the good work folks, I really truly hope that your mod will be a success and I will definitely be willing to support you all in any way that I can.
As for a suggestion: a command interface that included a map/gps that could be used to view waypoints and battle-plans that were distributed by a commander would be very useful.
Also I notice that exhaustion is something that is a part of a lot of games, but fear and stress is never a part, would it be possible to implment some sort of reduction of accuracy (By making the soldier tremble?)/strength (physical strength is totally zapped in the initial phases of shock, i.e. your best-friend/teammate looses his head to a piece of shrapnel, maybe you coould have shock as an injury that had to be treated by a medic before the unit again becomes operable..) and movement when the soldier is enduring an overwhelming enemy or force.. e.g. enduring supressing fire or artillery fire etc..as stress and fear have a large impact on the outcome of any realistic conflict.
Just one more thing,
Thank you all very much for all of your hard work,
All the best and good luck,
phyte



