How close in meters does enemy have to be to FOB or rally point to disable spawn?

General discussion of the Project Reality: BF2 modification.
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Cavazos
Posts: 454
Joined: 2007-06-20 05:01

How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by Cavazos »

The title is self-explanatory. I've looked in the manual but it is not stated.
Rapier
Posts: 132
Joined: 2008-05-20 08:48

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by Rapier »

You have to stab it with a knife. Only way to disable it.
-=chris=-
Posts: 38
Joined: 2008-12-22 18:32

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by -=chris=- »

Rapier wrote:You have to stab it with a knife. Only way to disable it.
no there is a set distance to over run if you have 3+ people near it
PepsiMachine
Posts: 128
Joined: 2009-05-31 21:56

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by PepsiMachine »

Rallys are overrun with 2+ people in a 50m radius. Not sure about FOBs though.
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by gazzthompson »

probably the same with FOB's as well ^^^^ but with FOB's the spawn returns after a set time.
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by Expendable Grunt »

Gah, I replied 50m but it apparently eated my post.

But yes, it's 40-50m, though sometimes it doesn't work -- had a whole squad of mine come up to an enemy fire base and guys were still spawning.

M.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Cavazos
Posts: 454
Joined: 2007-06-20 05:01

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by Cavazos »

Can developers confirm or deny what's going on here? Lots of info. Going around! While appreciated, want to make sure I have correct info.
x-spades-x
Posts: 267
Joined: 2009-07-24 00:44

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by x-spades-x »

i was wondering too, because yesterday on a muttrah server, the US had placed a RP in a pool of water somehow and we couldnt disable it.
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[PR]x-spades-x
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by dbzao »

2 enemies on a 50m radius will disable the spawn point.

It doesn't matter how many friendlies are close, that doesn't affect it.

It takes a few seconds to do it as it's a static timer running every few seconds.

There's also a relative distance/enemies thing based on map size, meaning it will also disable the spawn point if:

6 enemies are in a 150m radius in 4 Km maps
4 enemies are in a 100m radius in 2 Km maps

The 2 enemies in 50m radius rule is true for all map sizes.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
Cavazos
Posts: 454
Joined: 2007-06-20 05:01

Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?

Post by Cavazos »

Wow, didn't know that! That is very good to know! That should be in the manual Dev! Lol. Thanks.
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