How close in meters does enemy have to be to FOB or rally point to disable spawn?
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Cavazos
- Posts: 454
- Joined: 2007-06-20 05:01
How close in meters does enemy have to be to FOB or rally point to disable spawn?
The title is self-explanatory. I've looked in the manual but it is not stated.
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Rapier
- Posts: 132
- Joined: 2008-05-20 08:48
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
You have to stab it with a knife. Only way to disable it.
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-=chris=-
- Posts: 38
- Joined: 2008-12-22 18:32
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
no there is a set distance to over run if you have 3+ people near itRapier wrote:You have to stab it with a knife. Only way to disable it.
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PepsiMachine
- Posts: 128
- Joined: 2009-05-31 21:56
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
Rallys are overrun with 2+ people in a 50m radius. Not sure about FOBs though.



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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
probably the same with FOB's as well ^^^^ but with FOB's the spawn returns after a set time.
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
Gah, I replied 50m but it apparently eated my post.
But yes, it's 40-50m, though sometimes it doesn't work -- had a whole squad of mine come up to an enemy fire base and guys were still spawning.
M.
But yes, it's 40-50m, though sometimes it doesn't work -- had a whole squad of mine come up to an enemy fire base and guys were still spawning.
M.

Former [DM] captain.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
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Cavazos
- Posts: 454
- Joined: 2007-06-20 05:01
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
Can developers confirm or deny what's going on here? Lots of info. Going around! While appreciated, want to make sure I have correct info.
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x-spades-x
- Posts: 267
- Joined: 2009-07-24 00:44
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
i was wondering too, because yesterday on a muttrah server, the US had placed a RP in a pool of water somehow and we couldnt disable it.

[PR]x-spades-x
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dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
2 enemies on a 50m radius will disable the spawn point.
It doesn't matter how many friendlies are close, that doesn't affect it.
It takes a few seconds to do it as it's a static timer running every few seconds.
There's also a relative distance/enemies thing based on map size, meaning it will also disable the spawn point if:
6 enemies are in a 150m radius in 4 Km maps
4 enemies are in a 100m radius in 2 Km maps
The 2 enemies in 50m radius rule is true for all map sizes.
It doesn't matter how many friendlies are close, that doesn't affect it.
It takes a few seconds to do it as it's a static timer running every few seconds.
There's also a relative distance/enemies thing based on map size, meaning it will also disable the spawn point if:
6 enemies are in a 150m radius in 4 Km maps
4 enemies are in a 100m radius in 2 Km maps
The 2 enemies in 50m radius rule is true for all map sizes.
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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Cavazos
- Posts: 454
- Joined: 2007-06-20 05:01
Re: How close in meters does enemy have to be to FOB or rally point to disable spawn?
Wow, didn't know that! That is very good to know! That should be in the manual Dev! Lol. Thanks.
