So, I've gotten Gmax a few days ago, gotten used to it and the primary reason I've decided to go into 3D Modeling is to create a CH-53E Super Stallion for personal use, and/or use in this mod if its up to PR quality (Probably won't be Tho). My question is if there is anything I must do with the model to allow it to be maximized in BF2. Specifically I'm asking:
- Must I enable pivot on some objects, ex. Rotors?
- Must interior's be child objects, or be in the actual Model?
And other tips with this project anyone may want to share with me?
[?] Tips for New modeler taking on Helicopters?
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Wilkinson
- Posts: 1916
- Joined: 2008-08-18 21:55
Re: Tips for New modeler taking on Helicopters?
Interior has to be on the model.
And Pivots need to be on objects. Like wheels, Turrets, etc. so for Rotors yes
And Pivots need to be on objects. Like wheels, Turrets, etc. so for Rotors yes
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Drunkenup
- Posts: 786
- Joined: 2009-03-16 20:53
Re: Tips for New modeler taking on Helicopters?
Much thanks. Poly count is max 7000 on Helis correct? Plus does anyone know a good photo editing program that can center my blueprints?
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Lan
- Posts: 358
- Joined: 2008-10-26 02:15
Re: Tips for New modeler taking on Helicopters?
A very simple and free one i use is paint.net there is also a good tutorial on youtube about that paticuloar program and setting up blueprints so the model so they all line up properly.Drunkenup wrote:Much thanks. Poly count is max 7000 on Helis correct? Plus does anyone know a good photo editing program that can center my blueprints?
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: Tips for New modeler taking on Helicopters?
current ingame helis are somewhere around 5500-6000 tris, brand new Lynx is 6000 tris without external attachments, so in the end its somewhere 7000-7500 i thinkDrunkenup wrote:Much thanks. Poly count is max 7000 on Helis correct? Plus does anyone know a good photo editing program that can center my blueprints?
make the model with all details you want then start optimizing it
you can cut blueprints in any picture editing program, gimp is free for example and pretty advanced
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?


