Fixing Bridges!!!

General discussion of the Project Reality: BF2 modification.
DankE_SPB
Retired PR Developer
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Re: Fixing Bridges!!!

Post by DankE_SPB »

[R-DEV]Hans Martin Slayer wrote:Hitman, you sneaky *******!! :-P
iirc Tim720 already posted it some days ago :razz:
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
evya
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Joined: 2008-08-17 11:21

Re: Fixing Bridges!!!

Post by evya »

Hitman.2.5 wrote:You all what a bridge laying vehicles then lookie here:
[MC] Close Support Bridges for Project Reality - Game Artist Forums

Enjoy :D
its pretty, pretty badass
only thing that bother is how its suppose to work ingame...
also are the old bridges in basrah that were fixed by shovels still can be fixed by them? i dont remember if they can or cant now :? ??:
KingLorre
Posts: 1893
Joined: 2006-10-21 14:01

Re: Fixing Bridges!!!

Post by KingLorre »

Now that is Pretty, Pretty baddass!

Now, i just need a titan and im all set!
Rudd
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Re: Fixing Bridges!!!

Post by Rudd »

Now, i just need a titan and im all set!
hell yeah. Great to see progress being made in to a completely new game dynamic.
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DankE_SPB
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Re: Fixing Bridges!!!

Post by DankE_SPB »

i wonder how it will be deployed, if like current FB system, we might see some bridges between buildings or slopes to get over wall :-)
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Zulnex
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Joined: 2009-03-23 22:12

Re: Fixing Bridges!!!

Post by Zulnex »

KingLorre wrote:You know, having bridge layer vehicles would be quite epic.

Having said that i would love to see them in PR2 :P
Me too!
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Gore
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Re: Fixing Bridges!!!

Post by Gore »

This could get totally spammy and blocky! But still handy. Very handy indeed :) Maybe only 1 deployable at a time would work.
Zulnex
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Joined: 2009-03-23 22:12

Re: Fixing Bridges!!!

Post by Zulnex »

That's a good point. 1 deployable at a time would be sufficient. I am not sure about how more of them would be able to work in-game.
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Rhino
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Re: Fixing Bridges!!!

Post by Rhino »

Hitman.2.5 wrote:You all what a bridge laying vehicles then lookie here:
[MC] Close Support Bridges for Project Reality - Game Artist Forums

Enjoy :D
hehe, I was wondering how long it would take for someone to find that from here :p
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Shadow51585
Posts: 91
Joined: 2008-04-08 09:01

Re: Fixing Bridges!!!

Post by Shadow51585 »

only took 2 months ;)

Oh, the possibilities this could add to some of the maps.... :D
Eclipse
Posts: 14
Joined: 2009-09-29 09:01

Re: Fixing Bridges!!!

Post by Eclipse »

M60A1 Armored Vehicle Launched Bridge (AVLB) - Wikipedia, the free encyclopedia
M104 Wolverine - Wikipedia, the free encyclopedia

There ya go. If we could have one of those (mind you it'd have to be a bigger map) it'd be great. Problem is that after you lay the bridge that vehicle becomes absolutely useless.
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DankE_SPB
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Re: Fixing Bridges!!!

Post by DankE_SPB »

Eclipse wrote: There ya go. If we could have one of those (mind you it'd have to be a bigger map) it'd be great. Problem is that after you lay the bridge that vehicle becomes absolutely useless.
how about reading a bit what posted
Now just to clarify before I go any further, all we need is the bridge itself, not the vehicle that deploys the bridge.
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
scotty_whos_scotty?
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Re: Fixing Bridges!!!

Post by scotty_whos_scotty? »

ITS A MUST!
Hitman.2.5
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Re: Fixing Bridges!!!

Post by Hitman.2.5 »

[quote=""'[R-DEV"]Hans Martin Slayer;1166499']Hitman, you sneaky *******!! :-P [/quote]

Hehe

[quote="DankE_SPB""]iirc Tim720 already posted it some days ago :razz: [/quote]

so true, but some one didn't search the forums so I thought I'd he helpful.
[R-DEV]Rhino wrote:hehe, I was wondering how long it would take for someone to find that from here :p
I read that post two days before I saw this post and :!: it sprang to my mind XD

Besides all that does the british bridge layer still use the Centurion chassis or is it on the chieftain or even one of the challenger (C1/C2) chassis?
Derpist
SgtDad
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Joined: 2009-04-12 02:54

Re: Fixing Bridges!!!

Post by SgtDad »

ankyle62 wrote:that would be sweet if the engineer had access to something like this.

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New bridge opens pathway for IA in Kirkuk province

Oh boy!!!
Something like this would be great for PR ver. 2.0!!! You know, PR has such unlimited potential...I can see BSS/PR hosting an international game in the future on a 50km map. Warbirds would have to really patrol while heli's insert LRRP's to scout, and everything that goes with it all online - wow! But I dream... :smile:

:? :Is there a plan in the works whereby groundpounders can blow bridges, or can the foot soldiers do that now? How?
Thanks!
Roland
THOSE WHO BEAT THEIR SWORDS INTO PLOWSHARES, WILL PLOW FOR THOSE WHO DON'T.
bosco_
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Re: Fixing Bridges!!!

Post by bosco_ »

Rhino
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Re: Fixing Bridges!!!

Post by Rhino »

Hitman.2.5 wrote:Besides all that does the british bridge layer still use the Centurion chassis or is it on the chieftain or even one of the challenger (C1/C2) chassis?
The Titan which is the British Army's main armoured bridge layer is made from a Challenger 2 chassis yes. But I'm going to come clean here and say we have no plans to make any armoured bridge layers since it would be a huge amount of work with overall a slight negative impact on gameplay to make armoured bridge layers for all factions. I wont go into details now as to why we have no plans, you guys will just have to wait and see what we are planning ;)
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John-117
Posts: 1253
Joined: 2009-04-15 18:45

Re: Fixing Bridges!!!

Post by John-117 »

we need somin like this. that titan thingy and they huge claw thingy.

Rhino: Fixed your link youtube bit, you only need the bit after the =, ie the "bUlUS2mqzWY" bit, without the quotes in the tags for it to work, not the entire url.
Last edited by Rhino on 2009-10-25 17:32, edited 2 times in total.
Proud Member of [COLOR="Blue"][PR-HK][/COLOR]

thanks rampo93
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