i realize, and this is the first time its been said (IIRC) with numerous threads about it. bit strange its only coming to light now with years of bf2 modding? if it where remotely possible surely alot of mods, including this one, would of jumped on it ages ago?sakils2 wrote:I just heared it here gazz.
Weapon sway in FH2
-
gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: Weapon sway in FH2
-
sakils2
- Posts: 1374
- Joined: 2007-07-14 23:15
Re: Weapon sway in FH2
Bicycle was not invented when Homo Sapiens just evolved. Point is, maybe coders discovered this code just recently.gazzthompson wrote:i realize, and this is the first time its been said (IIRC) with numerous threads about it. bit strange its only coming to light now with years of bf2 modding? if it where remotely possible surely alot of mods, including this one, would of jumped on it ages ago?
In my opinion, weapon sway would be more suitable for PR since it is more realistic then deviation.
-
Aquiller
- Posts: 884
- Joined: 2008-03-25 09:43
Re: Weapon sway in FH2
Frakk weapon sway! Do we need it?
-
gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
-
McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: Weapon sway in FH2
Weapon Sway + Ballistics = good bye deviation 
God, that would just make PR the very best of the best when it would come to infantry.
I am interested in this offset code...
God, that would just make PR the very best of the best when it would come to infantry.
I am interested in this offset code...



-
rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
-
gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
-
bearking19
- Posts: 125
- Joined: 2007-08-26 05:44
Re: Weapon sway in FH2
Really hope this one is something new and a chance of implementing it. I would really like to do away with deviations and see weapon sway. You finally get to hit what you aim at and not hit if you're lucky and have waited long enough before shooting.
-
Truism
- Posts: 1189
- Joined: 2008-07-27 13:52
Re: Weapon sway in FH2
This is an exciting prospect indeed.
-
Ts4EVER
- Posts: 1111
- Joined: 2009-02-18 13:43
Re: Weapon sway in FH2
About the blurred out scope: PR can't use that, because you need the shaders for TV equimpment in Helis or something. That stuff didn't exist 65 years ago, so the FH devs were free to use it for this "depth of field" workaround.

-
Jaymz
- Retired PR Developer
- Posts: 9138
- Joined: 2006-04-29 10:03
Re: Weapon sway in FH2
Fixed itMcLuv wrote:Weapon Sway (dictated by stamina/transitions) + Ballistics + Fixed Turning Speeds + Realistic Stance Transition + Free-aim + Weapon Collision = good bye deviation
God, that would just make PR the very best of the best when it would come to infantry.
I am interested in this offset code...
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
-
McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: Weapon sway in FH2
Ok, but I"m sure an appropriate animation could probably solve at least half of those. For the rest, well, get to work on PR2[R-DEV]Jaymz wrote:Fixed it![]()



-
maarit
- Posts: 1145
- Joined: 2008-02-04 17:21
Re: Weapon sway in FH2
i liked no matter what.that kind of sway should be calculated to the pr`s deviation times.
i think that some new players who start to play this are amazed when they aim straight to the enemy but not hit.
i think that some new players who start to play this are amazed when they aim straight to the enemy but not hit.
-
Hunt3r
- Posts: 1573
- Joined: 2009-04-24 22:09
Re: Weapon sway in FH2
Yeah a wobble that slowly straightens out would be both helpful and help players behave more realistically. Less shooting when you don't have a straight shot.
-
BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: Weapon sway in FH2
Serious necromania around here today.
It would be nice if it works. But if it worked, you'd see something about it in the dev journals.
It would be nice if it works. But if it worked, you'd see something about it in the dev journals.
[R-CON]creepin - "because on the internet 0=1"
-
Sneak Attack
- Posts: 574
- Joined: 2006-12-31 00:14
Re: Weapon sway in FH2
didnt the huge anti tank rifle (ptrs or ptrd or someting )in 1942 FH have sway that actually worked?



