I was playing on a beta server today and me and 3 other guys destroyed an enemy FOB, however enemies still spawned from it so we camped and killed about 15-20 of them lol.
It was a really funny bug because the FOB was invisible.
Click on the pictures to enlarge them.
Beta invisible FOB's
-
SomebodySomeone
- Posts: 89
- Joined: 2009-02-27 18:00
Beta invisible FOB's
You do not have the required permissions to view the files attached to this post.
Last edited by SomebodySomeone on 2009-11-29 21:19, edited 1 time in total.
-
Bellator
- Posts: 511
- Joined: 2009-07-13 13:52
Re: Beta invisible FOB's
It's stealth technology, didn't you get the memo?
-
Mj Pain
- Posts: 1036
- Joined: 2008-05-07 21:18
Re: Beta invisible FOB's
From the " Bug compilation list" https://www.realitymod.com/forum/f26-pr ... -list.htmlDone / Fixed
- Occasionally a destroyed Forward Outposts are keeping their spawn points after its destroyed, this spawnpoint cannot be seen and will remain there indefinitely. NOT FIXED as of v0.87
-
=Toasted=
- Posts: 359
- Joined: 2009-07-01 22:08
Re: Beta invisible FOB's
I've seen this happen with an Insurgent hideout on fallujah before. Its kinda funny actually. "Supah 1337 invisible bases"
Bob_Marley - "This is an outrage! If we're going to spend money on black projects they should be much more amusing and/or explosive than this."
PR In-Game Alias: =Epic-Toast=
PR In-Game Alias: =Epic-Toast=


