Beta invisible FOB's

If you find a bug within PR:BF2 (including PRSP), please report it here.
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SomebodySomeone
Posts: 89
Joined: 2009-02-27 18:00

Beta invisible FOB's

Post by SomebodySomeone »

I was playing on a beta server today and me and 3 other guys destroyed an enemy FOB, however enemies still spawned from it so we camped and killed about 15-20 of them lol.
It was a really funny bug because the FOB was invisible.


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Last edited by SomebodySomeone on 2009-11-29 21:19, edited 1 time in total.
Bellator
Posts: 511
Joined: 2009-07-13 13:52

Re: Beta invisible FOB's

Post by Bellator »

It's stealth technology, didn't you get the memo?
Mj Pain
Posts: 1036
Joined: 2008-05-07 21:18

Re: Beta invisible FOB's

Post by Mj Pain »

Done / Fixed

- Occasionally a destroyed Forward Outposts are keeping their spawn points after its destroyed, this spawnpoint cannot be seen and will remain there indefinitely. NOT FIXED as of v0.87
From the " Bug compilation list" https://www.realitymod.com/forum/f26-pr ... -list.html
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=Toasted=
Posts: 359
Joined: 2009-07-01 22:08

Re: Beta invisible FOB's

Post by =Toasted= »

I've seen this happen with an Insurgent hideout on fallujah before. Its kinda funny actually. "Supah 1337 invisible bases"
Bob_Marley - "This is an outrage! If we're going to spend money on black projects they should be much more amusing and/or explosive than this."

PR In-Game Alias: =Epic-Toast=
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