Insurgency and some ideas to spice it up

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HAAN4
Posts: 541
Joined: 2009-06-12 11:37

Re: Insurgency and some ideas to spice it up.

Post by HAAN4 »

arjan wrote:dont hijack my thread HAAN, also its not possible what you suggest to have civilians act like that becouse in real life civilians always move out of their villages once they hear blufor or taliban is coming.
The point is that, blufor or insurgents have to hold for example the village(al basrah west) or compound(sangin?)
like in real life, an army moves in to clear it out. or to hold their for a few days.


and what do you guys think of the deployable DShk?
i just trying to be construtive anyway...,

but i will not face it has a insult.
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: Insurgency and some ideas to spice it up.

Post by Herbiie »

arjan wrote: in real life civilians always move out of their villages once they hear blufor or taliban is coming.
Not all of them. Most of them. During operation Mutay (thinkt hat's the name) 3 Para encountered civilians "just walking around".
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Re: Insurgency and some ideas to spice it up.

Post by RHYS4190 »

arjan wrote:dont hijack my thread HAAN, ?

What are you talking about?.
are you saying we can't embellish upon the idea's already here?.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Insurgency and some ideas to spice it up.

Post by arjan »

HAAN4 wrote:i just trying to be construtive anyway...,

but i will not face it has a insult.
haha sorry mate, wasnt intended ;) :)
But just like to keep with my idea :o ops:
Becouse his idea , if i got that right, was that you have such objectives next to the caches.
While my idea was the total opposite, wich intergrate ''caches'' in different forms. :razz:
It would also become to hectic, becouse you will have all type of stuff happening at the same time, and we dont have enough people to respond on that (32)
Last edited by arjan on 2009-11-23 13:31, edited 1 time in total.
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: Insurgency and some ideas to spice it up

Post by maarit »

add flashbangs to insurgency that we can flash running civilians.
Killer2354
Posts: 407
Joined: 2008-11-19 02:48

Re: Insurgency and some ideas to spice it up

Post by Killer2354 »

maarit wrote:add flashbangs to insurgency that we can flash running civilians.
Why would you suggest flashbangs in the first place? The devs have already stated that they will not use anything that the frontline troops don't use, and that includes flashbangs.
Please don't bump a thread with something that they said they wouldn't add.
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: Insurgency and some ideas to spice it up

Post by maarit »

Killer2354 wrote:Why would you suggest flashbangs in the first place? The devs have already stated that they will not use anything that the frontline troops don't use, and that includes flashbangs.
Please don't bump a thread with something that they said they wouldn't add.
for me it looks a quite funny to run restrainer(i dont know the word) in hand and chase civilian.i think that there should be some way to make arrest better.
then maybe add some warning shot there?when you are 20 meters away from civilian,just shot in a air.if civilian keeps running you can shot him.but,yeah i didnt know that they are not gonna add flashbang.sry
Killer2354
Posts: 407
Joined: 2008-11-19 02:48

Re: Insurgency and some ideas to spice it up

Post by Killer2354 »

hmm, with your suggestion here's the results
1) He stops running and dies as "restrained"
2) He keeps running and dies by getting shot.

The outcome is a little obvious no matter what happens. I just wish they would make a civi kit that you can't restrain/ kill unless they're actually trying to kill you. If mumble was fully blended in into PR, then you could have civies giving the exact location as a tip instead of getting restrained to be more realistic. oh well, just my own ideas for that matter.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Insurgency and some ideas to spice it up

Post by arjan »

but what about the original idea ;) ?
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: Insurgency and some ideas to spice it up

Post by maarit »

arjan wrote:but what about the original idea ;) ?
original idea is good(cos i dont just like insmode,so it needs some improving (imo) )
i think also that theres should be still flags what US needs to be cap.
when flag is capped,you get intel of that area.
so the insurgency is like mixed from the aas.
waldov
Posts: 753
Joined: 2012-06-26 04:01

Re: Insurgency and some ideas to spice it up

Post by waldov »

Some of these ideas sound really awesome I think it could be worth looking at so i dug this thread up for others to see.
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pr|Zer0
Posts: 300
Joined: 2008-06-30 12:10

Re: Insurgency and some ideas to spice it up

Post by pr|Zer0 »

was thinking.... cannot something similar to ARMA insurgency being implemented, and by that I mean searching the bodies? Being able to simulate searching the bodies(like picking up the kit) will spice up the things a bit, and BLUFOR will need to control the area after a firefight
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Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Re: Insurgency and some ideas to spice it up

Post by Dunehunter »

waldov wrote:Some of these ideas sound really awesome I think it could be worth looking at so i dug this thread up for others to see.
No


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