spawn times - kits/vehilces etc..
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Hatebreeder
- Posts: 16
- Joined: 2009-03-31 19:39
spawn times - kits/vehilces etc..
I am looking for a post or document somewhere that shows all the spawn times for kits/vehicles/repair stations etc... after they are destroyed/lost. does this exist?
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bloodthirsty_viking
- Posts: 1664
- Joined: 2008-03-03 22:02
Re: spawn times - kits/vehilces etc..
I found this in another thread
https://www.realitymod.com/forum/f10-pr ... post976613
https://www.realitymod.com/forum/f10-pr ... post976613
badmojo420 wrote:https://www.realitymod.com/forum/f354...tml#post968933
Vehicle Spawn Timers
NO RESPAWN (99999)
Fixed AA Guns
Fixed AA Missiles
Fixed MGs
Fixed AT Guns
Forward Spawned Vehicles (ie not at a Main Base)
20 MINUTES (1200)
Jets
Attack Helicopters
Scout Attack Helicopters
Tanks
Anti-Air Vehicles
Insurgent Suicide-Bomb Vehicles (Cars and Trucks)
TOW Humvee
BRDM Spandrel
APCs with TOWs
10 MINUTES (600)
APCs without TOWs
Jeeps
Armed Civilian Vehicles
Armed Boats
Armed Transport Helicopters
5 MINUTES (300)
Unarmed Transport Helicopters
Unarmed Jeeps
Unarmed Civilian Vehicles
Unarmed Transport Trucks
Logistic Trucks
Motorcycles
ATVs
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: spawn times - kits/vehilces etc..
All limited kits take 5 minutes to recycle (page 21 of the guide, which you can find here http://realitymodfiles.com/spearhead/ma ... _EN_r1.pdf)
[R-CON]creepin - "because on the internet 0=1"
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Rissien
- Posts: 2661
- Joined: 2008-11-07 22:40
Re: spawn times - kits/vehilces etc..
Trans Hueys have a 10 min spawn though.
MA3-USN Former
クラナド ァフターストーリー
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Hatebreeder
- Posts: 16
- Joined: 2009-03-31 19:39
Re: spawn times - kits/vehilces etc..
thanks! it seems closer to 10 minutes for limited kits to spawn.
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: spawn times - kits/vehilces etc..
It's a 5 minute spawn from the time the kit disappears, which is like 30 seconds or something after you die, with added time if the kit is picked up by another person, as the kit cannot respawn until it disappears
[R-CON]creepin - "because on the internet 0=1"
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-.-Maverick-.-
- Posts: 361
- Joined: 2009-06-07 17:14
Re: spawn times - kits/vehilces etc..
Is 5 min the same for restricted kits, like sniper, HAT or combat engi?

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killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: spawn times - kits/vehilces etc..
more for them i think 10 or 20 mins if orget probs the first-.-Maverick-.- wrote:Is 5 min the same for restricted kits, like sniper, HAT or combat engi?


