|TG| TacticalGamer.com (North America)
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PLODDITHANLEY
- Posts: 3608
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Re: |TG| TacticalGamer.com (North America)
I do agree with you Gazz, it would seem more logical to kick the lowest scorers, or non mumblers.
I have been kicked as SL one or two times and we all know what happens to a squad when that happens:
Who wants to be SL? ............................................. silence = one squad effectively out of the battle.
I have been kicked as SL one or two times and we all know what happens to a squad when that happens:
Who wants to be SL? ............................................. silence = one squad effectively out of the battle.
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: |TG| TacticalGamer.com (North America)
exactly, the squad leader shuffle followed by a disbanded squad. ive discussed this enough now tho, ive brought my points up and the TG admins can do what they want with it.
As i said , excellent server and the only server i really play on!
As i said , excellent server and the only server i really play on!
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xXRich07Xx
- Posts: 219
- Joined: 2008-12-01 18:27
Re: |TG| TacticalGamer.com (North America)
It's impossible to use a script to kick non-mumblers.
Not only that, but some of the lowest scoring members of a team are in fact, tactically the most important.
Observers/spotters for example.
Not only that, but some of the lowest scoring members of a team are in fact, tactically the most important.
Observers/spotters for example.
Last edited by xXRich07Xx on 2010-01-05 18:22, edited 1 time in total.
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Narco
- Posts: 707
- Joined: 2009-04-16 18:22
Re: |TG| TacticalGamer.com (North America)
xXRich07Xx wrote:It's impossible to use a script to kick non-mumblers.
And besides, TG doesn't enforce the use of mumble.

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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: |TG| TacticalGamer.com (North America)
or have just joined and are least likely to be involved in the game as much as person with most time.xXRich07Xx wrote:It's impossible to use a script to kick non-mumblers.
Not only that, but some of the lowest scoring members of a team are in fact, tactically the most important.
Observers/spotters for example.
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xXRich07Xx
- Posts: 219
- Joined: 2008-12-01 18:27
Re: |TG| TacticalGamer.com (North America)
True Gazz, but this goes back to your argument about disrupting gameplay.
That spotter may be tracking the movement of an armored column after all.
That spotter may be tracking the movement of an armored column after all.
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gazzthompson
- Posts: 8012
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Re: |TG| TacticalGamer.com (North America)
key word, may be. if you kick a SL, crewman or pilot you will disrupt gameplay. if you kick some one else, you *might* (but probably wont) disrupt gameplay as much.
But im done with discussing this now, ive said my piece and ill leave it to the admins to decide what/what not to do.
But im done with discussing this now, ive said my piece and ill leave it to the admins to decide what/what not to do.
Last edited by gazzthompson on 2010-01-05 19:08, edited 1 time in total.
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drs79
- Posts: 401
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Re: |TG| TacticalGamer.com (North America)
Gazz,gazzthompson wrote:key word, may be. if you kick a SL, crewman or pilot you will disrupt gameplay. if you kick some one else, you *might* (but probably wont) disrupt gameplay as much.
But im done with discussing this now, ive said my piece and ill leave it to the admins to decide what/what not to do.
I see your side, and I see where you are coming from. However, look at it from this angle, like many others have said. Lets say for example the supporting membership script is taken away.
Results:
1. An admin will have to be on BF2CC as well as Teamspeak/Mumble 24/7, the admins volunteer their time and have other RL obligations.
2. Each time a Supporting member wishes to join, a player will be kicked, now, if multiple supporting members ask at the same time on teamspeak or mumble then you will see multiple players getting kicked at any given time, which will cause confusion, and for those who do not see the green text which shows up saying why they are being kicked, players might think the server is crashing, and the result could end up being that more players leave due to fear of ctd or CTPR Menu Screen.
3. Also if a Admin has to select players to kick, rather than the script randomly selecting players who have been on the longest, players (non-supporting) will start to complain that they are being kicked all the time, especially if they themselves just joined before a SM asked to join the server.
4. The idea of "low score players, being kicked" now, the problem with that is, what exactly is a low score, personally, many of us don't play PR for the points, yes its gratifying at times to see that you did your job transporting troops or earning defensive/offensive points, but overall points are for Vanilla BF2, PR is for team play.
5. Anyone can request a crewman or pilot kit, heck, I enjoy using the MEC crewman kit on Asad as my primary weapon. You will end up seeing more crewman kits on larger maps that are needed, same with pilot kits, and if someone can't get a SL kit, then they will take the above kits listed just so they don't get kicked.
6. Mumble is optional as well as TS on the TG PR server.
7. The supporting membership option is a way to donate money to keep the tacticalgamer.com website up, as well as the various servers it hosts, much like donating to the realitymod.com website allows the server to stay up and allow the Devs to continue making mods/upgrading mods, allowing new platforms and servers (mumble for example) to be integrated and used within the mods/games which are released/in-development. It's voluntary.
TG is also not the only server that has this kind of script enabled, TexasTeamplayers does I believe battlearena does as well, though I am not completely sure as well as many other servers who host Vanilla BF2, BF2142, CSS, PR and the like.
Last edited by drs79 on 2010-01-05 22:15, edited 3 times in total.
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]-
gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: |TG| TacticalGamer.com (North America)
you miss understand me drs79, im not asking for it to be removed. just changed to not kick player roles who have a large effect on gameplay
Same as it is now, just it wont kick:
SLs
Crewman
Pilots
this will still leave a large percentage of "less important" and less impact on game play players available for the supporting member script to boot.
Same as it is now, just it wont kick:
SLs
Crewman
Pilots
this will still leave a large percentage of "less important" and less impact on game play players available for the supporting member script to boot.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: |TG| TacticalGamer.com (North America)
it would be better to include every PR flag in the rotation then change the first 6-8 maps whenever you actuall fancy playing a particular maplist, then different maps are still going when the admins aren't around to set them.A_Grounded_Pilot wrote:Hey Rudd, come up with a new maplist and submit it. I'm sure they'd be happy to throw it in rotation!![]()
I can play any PR map, I don't care, I just didn't want to play the same maps over, and I only stayed because I got the impression from Tman that they would be changed.
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d1sp0sabl3H3r0
- Posts: 439
- Joined: 2007-07-03 20:57
Re: |TG| TacticalGamer.com (North America)
@ Rudd: The maps are all old and boring. We do try to change the rotation often and at this point we're changing it almost daily to alleviate the repetition and boredom with the maps. BTW I love you, you sexy beast.
@ Everyone else debating the SM kick thingy:
Quick question: What is more of an impact on teamplay, a crewman or a squad medic? A pilot or the guy with H-AT about to take down a tank and save his squad's hide? Once you start deciding kicks based on specific kits, you really open Pandora's Box, right?
@ Everyone else debating the SM kick thingy:
Quick question: What is more of an impact on teamplay, a crewman or a squad medic? A pilot or the guy with H-AT about to take down a tank and save his squad's hide? Once you start deciding kicks based on specific kits, you really open Pandora's Box, right?
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Portable.Cougar
- Posts: 1192
- Joined: 2007-03-03 01:47
Re: |TG| TacticalGamer.com (North America)
The problem with that rud is the map "I" want next is not the same as the map "they" want next.
"I THOUGHT IT WAS KASHAN NEXT, I HOPE YOU GET CANCER@!@@#@!@"
I dont want cancer, so you must see my problem
"I THOUGHT IT WAS KASHAN NEXT, I HOPE YOU GET CANCER@!@@#@!@"
I dont want cancer, so you must see my problem

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dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
Re: |TG| TacticalGamer.com (North America)
I don't see it.
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
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drs79
- Posts: 401
- Joined: 2008-07-07 15:40
Re: |TG| TacticalGamer.com (North America)
Can you define Less important?gazzthompson wrote:you miss understand me drs79, im not asking for it to be removed. just changed to not kick player roles who have a large effect on gameplay
Same as it is now, just it wont kick:
SLs
Crewman
Pilots
this will still leave a large percentage of "less important" and less impact on game play players available for the supporting member script to boot.
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]-
gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: |TG| TacticalGamer.com (North America)
i realized this, thats why im only suggesting 3 roles which are arguable more important as "Kits" can be picked up by other squad members etc.d1sp0sabl3H3r0 wrote: Quick question: What is more of an impact on teamplay, a crewman or a squad medic? A pilot or the guy with H-AT about to take down a tank and save his squad's hide? Once you start deciding kicks based on specific kits, you really open Pandora's Box, right?
ill give you examples i have experienced over the last week or 2.drs79 wrote:Can you define Less important?
1. my medic was kicked, player picked up kit and carried on.
2. a gunner in a APC was kicked in my squad, TOW turned up and killed him as driver couldn't defend himself.
3. asking a CAS pilot i frequently used for support only to be answered with "i was kicked by SM"
4. a SL was kicked who i had frequent communication with and help. his squad then had the SL shuffle and ended up disbanded.
All the above situations had "important" people kicked. but as you can see, the chances are the 3 in game roles im asking to be immune to the kicks are more likely to have a large effect on gameplay than a "random" squaddy.
@TG admins: i can post this in the TG forums for further discussion if you want?
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d1sp0sabl3H3r0
- Posts: 439
- Joined: 2007-07-03 20:57
Re: |TG| TacticalGamer.com (North America)
Gazz - that would probably be best, but since I like you I must warn you that the "sharks" will smell blood in the water on the forums when you do, so prepare yourself for the responses you may get. With that said, I'm all for working through some possible changes, but as I've already mentioned here and elsewhere, the day-to-day admins that you're used to dealing with (myself, Cougar, Bullseye, Wickens, Nardini, TMan, etc.) have no real control over this script, so our power to enact a change is really the same as yours - we can discuss it and make suggestions and that is the extent of things. I would suggest posting in the Contact an Admin forum, but it will be limited to only yourself and the admins viewing the discussion. This would at least keep everyone out of the discussion that is going to possibly flame you over bringing this up - choice is yours. Links to both forums are in my signature block.gazzthompson wrote:
@TG admins: i can post this in the TG forums for further discussion if you want?
Tune in to TG to see how this plays out! Thanks for the input everyone!
Last edited by d1sp0sabl3H3r0 on 2010-01-05 22:07, edited 1 time in total.
Reason: grammar
Reason: grammar
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: |TG| TacticalGamer.com (North America)
Will post in the "contact an admin forum" . thanks dispo.
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drs79
- Posts: 401
- Joined: 2008-07-07 15:40
Re: |TG| TacticalGamer.com (North America)
gazzthompson wrote:Will post in the "contact an admin forum" . thanks dispo.
Gazz, post it in the regular TG PR forums, just ask that people do not automatically jump down your throat or others, and if people are trying to be sarcastic that they imply that they are so no wires are mistakenly crossed.
There is a large mix of players on the forums who are both non-supporting members and supporting members, plus it is a good topic that could actually help solve or at least suggest some future changes.
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]

