Show your models thread...(IMAGE HEAVY)
-
DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: Show your models thread...(IMAGE HEAVY)
bwah, while i was making examples you ninjaed me, see the previous post
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
-
Tim270
- PR:BF2 Developer
- Posts: 5166
- Joined: 2009-02-28 20:05
-
kumade
- Posts: 130
- Joined: 2009-04-05 21:17
Re: Show your models thread...(IMAGE HEAVY)
I have already posted it in other thread, but i think here's better place for post my images (if someone will need my model, i think he will search this thread first). So:
9M133 or Kornet ( Cornet ) or AT-14 Spriggan
most relevant video (shows almost all sides of a weapon)
My model:
High poly (~ 13500 polys)








Low poly: (~ 3500 polys)

9M133 or Kornet ( Cornet ) or AT-14 Spriggan
most relevant video (shows almost all sides of a weapon)
My model:
High poly (~ 13500 polys)








Low poly: (~ 3500 polys)

-
[IS-DEV]Nick
- Posts: 50
- Joined: 2010-01-04 08:03
Re: Show your models thread...(IMAGE HEAVY)
I recently had another shot at modelling a weapon from scratch, this time trying out the MP7. For something I started yesterday, I don't think it's lookin too bad
. Here are some screenies from 3DS Max (yes, I chose not to render this time :razz
.




Any feedback from the pros would be much appreciated!




Any feedback from the pros would be much appreciated!
Last edited by [IS-DEV]Nick on 2010-01-20 15:56, edited 1 time in total.
Ingame Name: Niknastee5


-
Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
-
Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: Show your models thread...(IMAGE HEAVY)
Something I've been doodling around with for a few days:
http://img718.imageshack.us/img718/8520 ... stol04.jpg
http://img693.imageshack.us/img693/2379 ... stol03.jpg
now to finish the low poly, bake and texture it.
http://img718.imageshack.us/img718/8520 ... stol04.jpg
http://img693.imageshack.us/img693/2379 ... stol03.jpg
now to finish the low poly, bake and texture it.
-
[IS-DEV]Nick
- Posts: 50
- Joined: 2010-01-04 08:03
-
HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
-
Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
-
Zaeran
- Posts: 1
- Joined: 2010-01-18 18:09
Re: Show your models thread...(IMAGE HEAVY)
Hi folks. A friend of mine said i should make some static objects for PR.
Thought I'd start off with a water tower
(no textures or lighting effects on it yet)


Only recently started using Max again after 6 months or so, so I'm a little rusty at the moment
Thought I'd start off with a water tower
(no textures or lighting effects on it yet)


Only recently started using Max again after 6 months or so, so I'm a little rusty at the moment
-
Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
Re: Show your models thread...(IMAGE HEAVY)
A shielded ladder is interesting. I guess in this case the tower would only be climbable with grapple hook
-
[IS-DEV]Nick
- Posts: 50
- Joined: 2010-01-04 08:03
Re: Show your models thread...(IMAGE HEAVY)
it'd be interesting to see a feature where you can use a breaching round to take out the padlock, thus opening up the ladder 
Ingame Name: Niknastee5


-
Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: Show your models thread...(IMAGE HEAVY)
No wai! it goes into C4[R-DEV]Chuc wrote:Put that in PR nao trooper![]()
-
Tim270
- PR:BF2 Developer
- Posts: 5166
- Joined: 2009-02-28 20:05
Re: Show your models thread...(IMAGE HEAVY)
http://www.easternfront.org/uploads/Tim270/P250.jpg
Started a p250 for some practice. Starting to get tricky :\
update.
http://www.easternfront.org/uploads/Tim270/3333.jpg
Started a p250 for some practice. Starting to get tricky :\
update.
http://www.easternfront.org/uploads/Tim270/3333.jpg
Last edited by Tim270 on 2010-01-23 22:56, edited 1 time in total.

-
Dylan
- Posts: 3798
- Joined: 2006-05-29 00:41
Re: Show your models thread...(IMAGE HEAVY)
Little update on my life for those of you who knew me. I go to the Art Institute now studing visual and game programming... Guess I got what I wanted after all. Decided to do this for fun, see how you folks were doing, etc. Im alive. I should probably get this moderator sig off, but not important atm. im not on enough to warrant its removal.


-
Desertfox
- Posts: 5886
- Joined: 2006-08-15 06:41
Re: Show your models thread...(IMAGE HEAVY)
Holy smokes man, long time no see. I saw "Recent posts: Dylan" and was like "could it be?"
Send me a message on XFire and we can go play some games or something.

-
Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: Show your models thread...(IMAGE HEAVY)
That's a nice model Tomato! May i ask for which rifle that bayonet is? 

-
Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
Re: Show your models thread...(IMAGE HEAVY)
Thanks, according to Wilkinson
It attaches to the AK74 and the AK 103 which is a newer, compact model of the 74 that russians use

-
Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
Re: Show your models thread...(IMAGE HEAVY)
so, is it meant for PR as knife for the russians?? that would be awesome





