Show your models thread...(IMAGE HEAVY)

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DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: Show your models thread...(IMAGE HEAVY)

Post by DankE_SPB »

bwah, while i was making examples you ninjaed me, see the previous post
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

Cheers, more loops fixed it :)
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kumade
Posts: 130
Joined: 2009-04-05 21:17

Re: Show your models thread...(IMAGE HEAVY)

Post by kumade »

I have already posted it in other thread, but i think here's better place for post my images (if someone will need my model, i think he will search this thread first). So:
9M133 or Kornet ( Cornet ) or AT-14 Spriggan
most relevant video (shows almost all sides of a weapon)
My model:
High poly (~ 13500 polys)
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Low poly: (~ 3500 polys)
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[IS-DEV]Nick
Posts: 50
Joined: 2010-01-04 08:03

Re: Show your models thread...(IMAGE HEAVY)

Post by [IS-DEV]Nick »

I recently had another shot at modelling a weapon from scratch, this time trying out the MP7. For something I started yesterday, I don't think it's lookin too bad :wink: . Here are some screenies from 3DS Max (yes, I chose not to render this time :razz :) .


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Any feedback from the pros would be much appreciated!
Last edited by [IS-DEV]Nick on 2010-01-20 15:56, edited 1 time in total.
Ingame Name: Niknastee5
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Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: Show your models thread...(IMAGE HEAVY)

Post by Adriaan »

It looks pretty nice!
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

Something I've been doodling around with for a few days:

http://img718.imageshack.us/img718/8520 ... stol04.jpg
http://img693.imageshack.us/img693/2379 ... stol03.jpg

now to finish the low poly, bake and texture it.
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"Without geometry, life is pointless"
[IS-DEV]Nick
Posts: 50
Joined: 2010-01-04 08:03

Re: Show your models thread...(IMAGE HEAVY)

Post by [IS-DEV]Nick »

Very nice design, railz ftw!
Ingame Name: Niknastee5
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: Show your models thread...(IMAGE HEAVY)

Post by HughJass »

awesome Z, reminds me of something i made in pimp my gun.

http://i45.tinypic.com/2uhu9w3.jpg
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Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: Show your models thread...(IMAGE HEAVY)

Post by Chuc »

Put that in PR nao trooper :D
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Personal Folio - http://www.studioash.net
Zaeran
Posts: 1
Joined: 2010-01-18 18:09

Re: Show your models thread...(IMAGE HEAVY)

Post by Zaeran »

Hi folks. A friend of mine said i should make some static objects for PR.

Thought I'd start off with a water tower
(no textures or lighting effects on it yet)

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Only recently started using Max again after 6 months or so, so I'm a little rusty at the moment
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Show your models thread...(IMAGE HEAVY)

Post by Sabre_tooth_tigger »

A shielded ladder is interesting. I guess in this case the tower would only be climbable with grapple hook
[IS-DEV]Nick
Posts: 50
Joined: 2010-01-04 08:03

Re: Show your models thread...(IMAGE HEAVY)

Post by [IS-DEV]Nick »

it'd be interesting to see a feature where you can use a breaching round to take out the padlock, thus opening up the ladder :grin:
Ingame Name: Niknastee5
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

[R-DEV]Chuc wrote:Put that in PR nao trooper :D
No wai! it goes into C4 :o
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"Without geometry, life is pointless"
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

http://www.easternfront.org/uploads/Tim270/P250.jpg

Started a p250 for some practice. Starting to get tricky :\

update.

http://www.easternfront.org/uploads/Tim270/3333.jpg
Last edited by Tim270 on 2010-01-23 22:56, edited 1 time in total.
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Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Re: Show your models thread...(IMAGE HEAVY)

Post by Dylan »

Little update on my life for those of you who knew me. I go to the Art Institute now studing visual and game programming... Guess I got what I wanted after all. Decided to do this for fun, see how you folks were doing, etc. Im alive. I should probably get this moderator sig off, but not important atm. im not on enough to warrant its removal.
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Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Re: Show your models thread...(IMAGE HEAVY)

Post by Desertfox »

Holy smokes man, long time no see. I saw "Recent posts: Dylan" and was like "could it be?" :D Send me a message on XFire and we can go play some games or something.
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

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Adriaan
Retired PR Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Adriaan »

That's a nice model Tomato! May i ask for which rifle that bayonet is? :)
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

Thanks, according to Wilkinson
It attaches to the AK74 and the AK 103 which is a newer, compact model of the 74 that russians use
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: Show your models thread...(IMAGE HEAVY)

Post by Maxfragg »

so, is it meant for PR as knife for the russians?? that would be awesome
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