Jumping suggestion(s)!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Jumping suggestion(s)!

Post by PatrickLA_CA »

First off is this:
One thing that doesn't affect better playing but it does reality, could you make animation when jumping over fences it jumps it over like a real soldier just like in Flashpoint DR you know when he puts the hand on the fence and jumps it like in reality ( if that is possible with BF2 engine ) and Second is wouldn't be better if you could jump at least 3 times before you get tired because when running into cover you will give anything to go faster behind some wall and you probably need to run then jump and if there are enemies or risk of getting killed you will need to run again! That way like now the soldiers are like weak men with low running capapbilites and jumping!
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Jumping suggestion(s)!

Post by AfterDune »

Animations only effect the upper body, can't do anything with the legs like jumping or stepping sideways, etc.
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Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Jumping suggestion(s)!

Post by Smegburt_funkledink »

Regarding your second suggestion this will shed some light.

I very rarely see bunny-hoppers in PR, it's fine the way it is.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: Jumping suggestion(s)!

Post by Thermis »

As explained, your first suggestion is hardcoded. Your second is a ressugestion.
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