PR ruined gaming for me

General discussion of the Project Reality: BF2 modification.
Lindahl
Posts: 31
Joined: 2008-11-24 11:33

Re: PR ruined gaming for me

Post by Lindahl »

Topic headline is very negative but the general opinions are positive.

IMO its all positive since i discovered PR, this is how bf2 should have been from the beginning.

I believe the voip and squad system was only put in BF2 for the upcoming PR mod :)
Heskey
Posts: 1509
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Re: PR ruined gaming for me

Post by Heskey »

Lindahl wrote:I believe the voip and squad system was only put in BF2 for the upcoming PR mod :)
If that's the case, then EA ballsed that up too, because had they known better they would have implemented vehicle voip too, so I didn't crash my chopper and get called a 'noob pilot' because I was busy spamming 'bail out' to the retards in the back.

I love that.

"Take us to X"

"X is hot, I'll take you nearby"

*Nearby X*

"Bail out"

"Negative. Take us to X!"

"Fiiiiiine..."

*At X, getting shot to shit*

"BAIL OUT! BAIL OUT! BAIL OUT! BAIL OUT! BAIL OUT!"

*Squad sits in the back shitting themselves and refuse to get out as chopper is ripped to shit by bullets, eventually blown up*

"OMG NOOB PILOT!"

= /
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: PR ruined gaming for me

Post by Snazz »

I'm kind of fussy as a gamer anyway. I got sick of vBF2 before I tried PR, but I still enjoy some other shooters.

I've had fun stints in arcade shooters like 2142, Crysis Wars and COD4 since getting into PR but I can definitely relate to various frustrations towards less-realistic-aspects.

Without the ongoing evolution from major patches, high level of teamwork and content variety that we take for granted in PR other shooters do get boring eventually.

I've had a blast playing the BC2 beta over the last 2-3 days, I know it'll get old not long after release but I still appreciate it for what it is. I can't really say the same about MW2 though, the whole server debacle and unnecessary changes from COD4 were too much for my tolerance.
Serbiak
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Re: PR ruined gaming for me

Post by Serbiak »

By the title I first though anotherone was complaining how PR sucks. :shock:
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ryan d ale
Posts: 1632
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Re: PR ruined gaming for me

Post by ryan d ale »

I'm going to be honest PR has only ruined MP gaming (for me). SP is another story lol If I want SP I will play CONFLICT and COD series.

I still boot up BF2 regularly and the major pains are:
Artillery every minute (literally)
80% (roughly) of the time there's both UAVS in the sky probably more than 80%.
Rarely get killed without a UAV directly over my head
Stupid bloody server mods (kill people in order of rank or you get auto-killed...wtf?)

PR is much better in every sense though ...apart from performance which is the only real reason I still play BF2.
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Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: PR ruined gaming for me

Post by Wh33lman »

wookimonsta wrote: seriously, who the hell puts use, run, cover, jump cover, skip cutscene, skip text and select text, all on one button
EA Montreal in Army of Two: The 40th Day.

but yeah, and time i ever play any other team based game, im always turning around and asking "Where the hell is the rest of the team?"
DaKillerFox
Posts: 128
Joined: 2009-12-09 17:36

Re: PR ruined gaming for me

Post by DaKillerFox »

Heskey wrote:If that's the case, then EA ballsed that up too, because had they known better they would have implemented vehicle voip too, so I didn't crash my chopper and get called a 'noob pilot' because I was busy spamming 'bail out' to the retards in the back.

I love that.

"Take us to X"

"X is hot, I'll take you nearby"

*Nearby X*

"Bail out"

"Negative. Take us to X!"

"Fiiiiiine..."

*At X, getting shot to shit*

"BAIL OUT! BAIL OUT! BAIL OUT! BAIL OUT! BAIL OUT!"

*Squad sits in the back shitting themselves and refuse to get out as chopper is ripped to shit by bullets, eventually blown up*

"OMG NOOB PILOT!"

= /
You have to tell them to bail out near X, not actually take them to location X. And when they're like "Negative, take us to X." You have to be like "If you don't get out, I'm going to turn this thing around and go back home!" That should work every time.
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: PR ruined gaming for me

Post by Cassius »

I have good hopes that publishers will take lessons from PR. But I am not holding my breath. Operation flashpoint ARMA I II Operation flashpoint II they were heading in a good direction, but failed to deliver as online games with their buggy netcode and quite limited player number.

I would love to see a PR with the size of ARMA II, where CAS jets take more than 10 sec. to reach the combat zone after take off, or an ARMA II with some kind of respawn system and the player count of PR.
Last edited by Cassius on 2010-02-01 18:22, edited 2 times in total.
goguapsy
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Re: PR ruined gaming for me

Post by goguapsy »

Cassius wrote:I have good hopes that publishers will take lessons from PR. But I am not holding my breath. Operation flashpoint ARMA I II Operation flashpoint II they were heading in a good direction, but failed to deliver as online games with their buggy netcode and quite limited player number.

I would love to see a PR with the size of ARMA II, where CAS jets take more than 10 sec. to reach the combat zone after take off.

I think it tickles something primeval since man started to form packs to take on something mammut sized and then each other.
You are kind of extreme here... 1st CAS can take VERY long in PR... second, you DO realize online battles in ARMA 2 are pretty much unlimited in size right?
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akatabrask
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Re: PR ruined gaming for me

Post by akatabrask »

One thing I love about PR is the fact that you have time when moving between objectives. Time to slow down, think through your next move and have a plan on how to acieve your next goal. And there's also plenty of space to carry out these operations.

I'm gonna take the BFBC2 Beta out as an example of the opposite: what they've done there is pretty much dumbed down the whole concept of fps gaming to some sort of "spawn in, you have one objective, move there, repeat". The map in the beta is constructed so that you only have a small strip to move in att all times pretty much forcing all players into a tiny, tiny space (guess this is to increase intencity contra lost player slots) which pretty much results in flanking being impossible. Therefore you will only have one possible tactic - Rush in order to get to the objective before you get killed. In other words, the things I love with PR is now absolutely nowhere to to be found!

Also, in PR, almost no rounds play out the same way and massive variation in what you can do, which greatly increases the replayability of the game. Compare that, again to the BFBC2 beta, well, do I even have to mention the differences?
Cassius
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Re: PR ruined gaming for me

Post by Cassius »

goguapsy wrote:You are kind of extreme here... 1st CAS can take VERY long in PR... second, you DO realize online battles in ARMA 2 are pretty much unlimited in size right?
My last info was 52 players max, but I posted a question about this on a game community that plays arma 2 and they confirm that it is unlimited in theory and 60-70 players a number servers can handle realistically.

CAS takes long ? How so on a 4km map ?

Of course there are other things about PR which are great, like standard rifles not being sniper rifles. I do not know what ARMA 2 is like at all because I havent played it yet and will wait till I got a better grafic card.

Maybe I am a bit extreme about it. I prefer sims over arcade games when it comes to tactical combat games, though iam not willing to go with 1 life realism, so the more a game can lean torwards sim without sacrifying fun the better imo.
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: PR ruined gaming for me

Post by rushn »

Try Americas Army 3

byt yeah I can not play anyother shooter now I barely play Rainbow Six Vegas 2 even though there is a cover system and you get killed in like 3 shots
Dorkweed
Posts: 109
Joined: 2009-01-14 21:32

Re: PR ruined gaming for me

Post by Dorkweed »

Yeah I simply don't find any other game that has such good teamwork. I can jump right into a match and most people are working together, don't need to wait for friends to get off of work/school.
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combatwombat
Posts: 165
Joined: 2008-04-17 01:24

Re: PR ruined gaming for me

Post by combatwombat »

I scoff at games like MW2

IMO, PR is an example of how community-based, non-profit driven games will always be more innovative than games made by "professional" developers for money. Profit motive = need to appeal to as many potential customers as possible = cannot risk making radically new design decisions (as well as emphasis on cranking out one title after another, rather than continuous refinement as we see in PR)
Wallz
Posts: 51
Joined: 2007-10-07 02:55

Re: PR ruined gaming for me

Post by Wallz »

PR ruined arcadey games for me..
Now i have to play ones like Arma 2, Red orchestra, Il2 etc..

Oh, Eve online doesnt count different genre..


Wait a sec, I love realistic gaming anyways :D
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buckie33
Posts: 44
Joined: 2009-06-17 03:31

Re: PR ruined gaming for me

Post by buckie33 »

I had the Arma 2 demo but it was really laggy, and I think it had the cross hairs on the screen and I think you could see the enemy on your radar. Correct me if im wrong.

Havnt play the Red Orch game, looks good though
DaKillerFox
Posts: 128
Joined: 2009-12-09 17:36

Re: PR ruined gaming for me

Post by DaKillerFox »

This game pretty much ruined it. Before I played PR, I got excited when OPF2: Dragon Rising came out, but then was bummed to learn it was a shoddy console port. So then I got excited when MW2 came out, only to find out it was even more arcadey than MW1. Lo and behold, the savior would reveal itself to be BC2, but now after playing PR and seeing the videos for BC2, I am not impressed. BC2 looks just like MW2, but with a few extras like squads, tanks and airplanes. It looks like it plays the same and everything, with the 100 bullets before you die, the blood on my monitor when getting hurt, but I'll live for another 10 mins if I don't get shot again in the next 30 secs. It looks like chaos and madness with everyone running around like chickens with their heads cutoff... The only good thing I can say without a doubt, is the graphics look amazing. That and directional VOIP is the only thing PR is missing...
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: PR ruined gaming for me

Post by Snazz »

DaKillerFox wrote:BC2 looks just like MW2, but with a few extras like squads, tanks and airplanes. It looks like it plays the same and everything, with the 100 bullets before you die, the blood on my monitor when getting hurt, but I'll live for another 10 mins if I don't get shot again in the next 30 secs. It looks like chaos and madness with everyone running around like chickens with their heads cutoff...
It might 'look like', but if you actually play it you'll notice the significant differences.

You can take down people with short accurate bursts in normal mode and easier in hardcore mode, healing is a slow process and there usually aren't many places to hide long enough anyway. You'll want a medic in your squad to keep you alive, assault to keep you supplied and engineer to keep your vehicles running. That alone encourages far more teamwork than in any COD game.

As for some players running around spraying and not coordinating on objectives, that's just the norm for mainstream arcade shooters. However I've noticed a higher level of teamwork and organization in random public BC2 beta servers than I've ever seen in COD.
Skodz
Posts: 791
Joined: 2007-05-26 06:31

Re: PR ruined gaming for me

Post by Skodz »

Same problem here, ever since I discovered PR, I find most games to be too arcady! Damn you PR, damn you! :p
bazza_1964
Posts: 251
Joined: 2008-09-12 21:18

Re: PR ruined gaming for me

Post by bazza_1964 »

Gunner4712 wrote:I find myself better at all FPS's now solely based on how demanding PR is in respects of teamwork, and whatnot.
I second that Gunner! PR also forced me into getting a headset, and then it became a social event, joining clans, making friends. My other FPS gaming skills have benefited from my experience with PR. The game has become a benchmark for me, not just for my PC, but also in gameplay and tactics.....the perfect blend of shooter/military sim/combined arms/etc.

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