[Map] Yamalia
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AnimalMother.
- Posts: 2476
- Joined: 2007-02-25 15:38
Re: [Map] Yamalia
not 100% sure but i've seen a screenshot with one on quinling, if it's staying there though i don't knowBossOlen wrote:Will any 0.9 map have chinook?
ex |TG-31st|
AnimalMotherUK - YouTube
AnimalMotherUK - YouTube
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl
ops:"
Arte et Marte
for example I thought AnimalMother was a girl
Arte et Marte
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Oskar
- Posts: 481
- Joined: 2009-09-27 11:36
Re: [Map] Yamalia
This is probably the coolest map I've seen in PR as of yet. It looks so authentic it's breathtaking.
The atmosphere is just perfect, I'm pretty sure this will be my favorite map in 0.9.
Really good job, Deer!
The atmosphere is just perfect, I'm pretty sure this will be my favorite map in 0.9.
Really good job, Deer!
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sgt.helltrouphy
- Posts: 91
- Joined: 2009-08-12 09:02
Re: [Map] Yamalia
rumor going around that there will be 2 chinooks on operation archer
for canadian faction though dont no yet
for canadian faction though dont no yet
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
Re: [Map] Yamalia
Vehicle warfare would be awesome on this map, i just hope servers will host it with it.
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Desertfox
- Posts: 5886
- Joined: 2006-08-15 06:41
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STORM-Mama
- Posts: 735
- Joined: 2008-02-19 08:10
Re: [Map] Yamalia
w00t?rampo93(FIN) wrote:The trailerpark has burnt down?
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Bellator
- Posts: 511
- Joined: 2009-07-13 13:52
Re: [Map] Yamalia
Spectacular. I hope I get my PC fixed by 0.9 
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Jedimushroom
- Posts: 1130
- Joined: 2006-07-18 19:03
Re: [Map] Yamalia
The magic 8-ball saysBossOlen wrote:Will any 0.9 map have chinook?

"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: [Map] Yamalia
This is a great looking map deer, can't wait to get playing on it!
[R-CON]creepin - "because on the internet 0=1"
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hiberNative
- Posts: 7305
- Joined: 2008-08-08 19:36
Re: [Map] Yamalia
really refreshing to see an almost flat forest map. do want to fly transport!
i hope the apcs with their crazy zoom won't be overpowered.
i hope the apcs with their crazy zoom won't be overpowered.
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Amok@ndy
- Retired PR Developer
- Posts: 5144
- Joined: 2008-11-27 22:13
Re: [Map] Yamalia
why not ?Skodz wrote:Trenches in a 2010 battlefield ?
i was 9 month in the german army 4 month ago and we learned how to dig us in

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Retrospect
- Posts: 8
- Joined: 2009-04-27 02:50
Re: [Map] Yamalia
Errm yes, how else would soldiers protect themselves from enemy fire and artilery shrapnell?Skodz wrote:Trenches in a 2010 battlefield ?
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: [Map] Yamalia
erm, to quote some ppl who have been in chechnya- "the deeper you dig, the longer you live" and heard same from ww2 and afghan veteransSkodz wrote:Trenches in a 2010 battlefield ?
^^what he saidErrm yes, how else would soldiers protect themselves from enemy fire and artilery shrapnell?
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Mantak08
- Posts: 56
- Joined: 2009-11-03 19:28
Re: [Map] Yamalia
the map looks good, but im worried about draw distances. it seems like a large part of the cover on the map comes from high grass, but when people turn down there settings, the grass dosent draw at medium or long range, if there in an APC wont it be like running across a blank map to everyone else?
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General_J0k3r
- Posts: 2051
- Joined: 2007-03-02 16:01
Re: [Map] Yamalia
judging from the screenies the grass isMantak08 wrote:the map looks good, but im worried about draw distances. it seems like a large part of the cover on the map comes from high grass, but when people turn down there settings, the grass dosent draw at medium or long range, if there in an APC wont it be like running across a blank map to everyone else?
a) not that high
and
b) seems to be the new kind that draws all the way
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Mantak08
- Posts: 56
- Joined: 2009-11-03 19:28
Re: [Map] Yamalia
ummm, the grass i saw was almost covering a tank wreck....General_J0k3r wrote:judging from the screenies the grass is
a) not that high
and
b) seems to be the new kind that draws all the way
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Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: [Map] Yamalia
From earlier in the thread:Mantak08 wrote:but when people turn down there settings, the grass dosent draw at medium or long range
[R-CON]Outlawz wrote:The tall grass is static, like the fields, so it renders all the way.



