It got hit by several RPG's.LiquidWatch wrote:hmm.. so was the explosion of the apc in the trailer with the hamas soldier a pipebomb or IED you see in PR..or are they the same in 0.9?
[Changelog] PR v0.9 Features
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AfterDune
- Retired PR Developer
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Re: [Changelog] PR v0.9 Features

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Sgt.Desert Tiger[TR]
- Posts: 195
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Re: [Changelog] PR v0.9 Features
Me too but they want to use them in another maps.Meza82 wrote:i hope this is not a stupid question: why change name from "Chechen militia" to "militia"? i like playing as the Chechens, they a real fighting force and are hardcore
They can called them Chechens in russians map and Militia in another maps.Because while they are in another country they will call as Militia not Chechens but in russia they will call as Chechens!!!They cant understand that.
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic35872_1.gif[/img]
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Snazz
- Posts: 1504
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Re: [Changelog] PR v0.9 Features
A militia is fighting Russia in a fictional scenario, they don't have to be Chechen.'Sgt.Desert Tiger[TR wrote:;1254446']Because while they are in another country they will call as Militia not Chechens but in russia they will call as Chechens!!!
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TSPenguin
- Posts: 5
- Joined: 2009-05-17 21:21
Re: [Changelog] PR v0.9 Features
ROEs only apply to the collaborator. You can go slaughter Pilots all you want. You can even collect them until you have enough to justify using an IED on themmosinmatt wrote:One thing I am wondering. The ROE for unarmed kits (like the pilot) are the same as the collaborator, right?
Well, does that mean insurgents are not allowed to shoot a pilot outside of the ROE?
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Achluophobia
- Posts: 2
- Joined: 2010-02-04 18:34
Re: [Changelog] PR v0.9 Features
Nice one, I think the new version of PR will be legendary ^^ I like the pictures of the chinook 
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SSG Jay
- Posts: 155
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Re: [Changelog] PR v0.9 Features
This game is gonna be fuckin BIG soon enough, this is shit everyone wants but nobody has the brains to do. Good work BSS, expecially for adding airborne.
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SkyNex0
- Posts: 3
- Joined: 2009-11-30 19:53
Re: [Changelog] PR v0.9 Features
OMG, like everyone is saying this is gonna kick *** <3
Cant wait until Project Reality is in the stores with thier own graphics motor and everything
, I would pay for it no doubt. One thing I might add is, isnt it sometimes unstable? with crashes and such?.
-SkyNex0 out-
-SkyNex0 out-
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Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: [Changelog] PR v0.9 Features
Not particularly.SkyNex0 wrote:One thing I might add is, isnt it sometimes unstable? with crashes and such?
If you're having issues: https://www.realitymod.com/forum/f27-pr-support
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SSG Jay
- Posts: 155
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Re: [Changelog] PR v0.9 Features
still waiting on the harriers to come back i see, with two seats next time hopefully.
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Rapier
- Posts: 132
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Re: [Changelog] PR v0.9 Features
So, just checked the password page. Should be released around 12:30AM pacific standard time for us... Is this accurate?
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CCCode
- Posts: 180
- Joined: 2010-01-01 21:28
Re: [Changelog] PR v0.9 Features
No Ramiel M249 bug fix? 
Anyway GREAT NEWS!
Anyway GREAT NEWS!
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0331SgtSpyUSMC
- Posts: 261
- Joined: 2009-05-31 16:37
Re: [Changelog] PR v0.9 Features
I'm not a 100% sure, but I believe USMC has only AV-A8's in service one seater's. There are 2 seater's but for training only I think. Seen a few in the fleet, never with 2 seatsSSG Jay wrote:still waiting on the harriers to come back i see, with two seats next time hopefully.
Last edited by 0331SgtSpyUSMC on 2010-02-04 22:49, edited 1 time in total.

Handle every stressful situation like a dog.If you can't eat it or hump it. Piss on it and walk away
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SkaterCrush
- Posts: 1173
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Re: [Changelog] PR v0.9 Features
'[R-DEV wrote:dbzao;1250040']
[*]Added new faction: Canadian Forces (CF)

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killonsight95
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LiquidWatch
- Posts: 6
- Joined: 2010-02-04 02:29
Re: [Changelog] PR v0.9 Features
Oh i just thought it was a ied bc the hamas soldier was holding a phone[R-DEV]AfterDune wrote:It got hit by several RPG's.
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Rissien
- Posts: 2661
- Joined: 2008-11-07 22:40
Re: [Changelog] PR v0.9 Features
and right after that you saw somone holding a rpg.LiquidWatch wrote:Oh i just thought it was a ied bc the hamas soldier was holding a phone
MA3-USN Former
クラナド ァフターストーリー
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Rudd
- Retired PR Developer
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Re: [Changelog] PR v0.9 Features
what m249 bug?CCCode wrote:No Ramiel M249 bug fix?
Anyway GREAT NEWS!![]()
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PLAustin
- Posts: 19
- Joined: 2009-01-10 14:02
Re: [Changelog] PR v0.9 Features
I think I just jizzed in my pants at this bada*sness!
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PLODDITHANLEY
- Posts: 3608
- Joined: 2009-05-02 19:44
Re: [Changelog] PR v0.9 Features
* Added check for last time you got points for deploying an outpost to stop spammers/exploiters
Any details on this?
* Updated Vehicle Depots, they now only give vehicle ammo/infantry ammo/kit request to a specific team
Can we still repair enemy vehicles?
Any details on this?
* Updated Vehicle Depots, they now only give vehicle ammo/infantry ammo/kit request to a specific team
Can we still repair enemy vehicles?




