Whose side are you on manligheten?EDIT:
Excluding the RPs 0.9 is a VAST improvment. I don't get it.
I agree with you. I never did understand why insurgents did not have the capability to place RPs.
Whose side are you on manligheten?EDIT:
Excluding the RPs 0.9 is a VAST improvment. I don't get it.
Same here. Started to play PR in 2008 and left any other game behind, since i was absolutely enthusiastic about the good mixture between Military Simulation and Arcade Gameplay and i enjoyed every update until 0.9.Regan wrote: I first played this game two three patches ago and loved eveything about it. Now the change in game play makes it a new game that I carn't say I like.
militia grenadier still had 9 grenades. where is the love? raaaaage!Changed High Explosive UGL grenade reserve capacity from 9 to 20 rounds on Grenadier kits
and thats wrong because?Regan wrote: Ones thing for sure, I know what the inf squad leader is going to say at the start of each game now. It goes something like “let’s move here and build a fire base shall we?”
It was in beta on only a few Servers and there are many players here, who do have other regular servers to play on. And i didn´t play on those betaservers exactly because they had this sh1tty rally system.gazzthompson wrote:the RP system was in beta stages for months, it was widely accepted and people adapted to it. At the start of a game your team should establish firebases, why wouldn't they?
Lots of players and the majority of the PR team had a problem with it.KEIOS wrote:Why should i adapt? It was good like it was before. Why change it, when nobody had a problem with it before? I can´t remember complains about how it was in 0.8. You love the new, but were ok with the old system. I hate the new system and want the old back.


Why change it? because it was a idea the DEVs public beta'ed (?), got positive feedback from so implemented. its in, whether you like it or not its part of the mod, so adapt or leave. or give it more than 'hours' after release before making a judgment on it.KEIOS wrote:Why should i adapt? It was good like it was before. Why change it, when nobody had a problem with it before? I can´t remember complains about how it was in 0.8. You love the new, but were ok with the old system. I hate the new system and want the old back.
Exactly, As more people find out that they are even more limited to running out dying re-spawning, repeat. They will learn to stick together and me much more cautious about what their doing. I was just playing Yamalia and my squad held pretty good defending objective Mike from a Russian advance, because we took our time we weren't in a rush and everyone was sticking together watching the flanks and when someone was wounded they wouldn't give up they would wait till a medic came up to get them no matter how long it took. The fact is there are a so many games out there where you can just jump in and play kill a couple people die and re spawn right at the front and PR hopefully will remain the exception.gazzthompson wrote:Adapt and overcome, the beta players did. having exclusively played on the beta servers i can say the gameplay was greatly improved.
its been hours since release, alot of new people/vets who havnt played the beta servers need time to adapt.
You have a misconception of what proper representation means. You are making an unwarranted assumption. For all we know, the people that decided to "EXCLUSIVELY" play on those servers were those that felt comfortable with the new rally system. Therefore, it is entirely likely that a vast majority of people would in fact HATE the concept. It can simply be the case of preaching to the choir or the converted.gazzthompson wrote:it was a public beta, so yes it dose 'constitute a solid representation of "EVERYONE" '
Devs make public beta, get positive feedback from community so implement system. Sounds like a perfect way of improving the mod.
No. We won't adapt or leave. We're going to make our opinion known.gazzthompson wrote:Why change it? because it was a idea the DEVs public beta'ed (?), got positive feedback from so implemented. its in, whether you like it or not its part of the mod, so adapt or leave. or give it more than 'hours' after release before making a judgment on it.