All 4km maps need Transport choppers.

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stealth420
Posts: 256
Joined: 2009-09-29 19:59

All 4km maps need Transport choppers.

Post by stealth420 »

Iron Ridge for example. I went thru a 3 1/2 hour round on that map, and it takes way to long to get from one side to the other.

I would like to see transport choppers added , so the rounds can be more fast paced. This post is only for the 4km maps, i think all the 2km maps are nice and easy to traverse on foot. But for the 4kmers there way to big to go out on foot. You could walk thru the forest for an hour and not see another soul.

Post your thoughts on 4km maps without air transport.
503
Posts: 679
Joined: 2008-08-30 02:53

Re: All 4km maps need Transport choppers.

Post by 503 »

Don't all 4km maps already have transport choppers?
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: All 4km maps need Transport choppers.

Post by charliegrs »

they got these things called APCS, you may want to look into them..
known in-game as BOOMSNAPP
'
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: All 4km maps need Transport choppers.

Post by Celestial1 »

Iron Ridge is 2km.
stealth420
Posts: 256
Joined: 2009-09-29 19:59

Re: All 4km maps need Transport choppers.

Post by stealth420 »

My bad, i meant the map with the giant canyon in the middle. I think its 4km.
Element66
Posts: 130
Joined: 2008-08-25 18:44

Re: All 4km maps need Transport choppers.

Post by Element66 »

you realise iron ridge (the one with the river canyon in the middle) is a 2km map?

all the 4km maps (Quinlinq, Kashan, Yamalia and Silent Eagle) do have transport choppers on them...
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joethepro36
Posts: 471
Joined: 2007-12-28 23:57

Re: All 4km maps need Transport choppers.

Post by joethepro36 »

I'm pretty sure Iron Ridge is a 2km map. ;) (edit: double ninja'ed)

But yes, I agree with you, choppers are necessary for inf transport on large maps, it's simply too long for apcs to drive unless there is open ground most of the way. Iron ridge and other 2km maps that are heavilly forested or difficult for quick movement could do with them. I'm also pretty sure all 4km maps have transport choppers, but I'm not sure about that.

Also it's not that the transport themselves is so valuable but the supplies they drop. Otherwise it's get into an apc and have a logi truck follow. And we can't possibly have a single squad doing both at the same time. ;)
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: All 4km maps need Transport choppers.

Post by Celestial1 »

All four of the 4km maps have helicopters.

Heavily forested maps translates to 'no landing spots,' so it's more practical to use ground transport.

Either have a squad running APCs, or hope you can get a hold of a light jeep. Teamwork will result in having APCs able to ferry squads from flag to flag, eliminating this issue of having to walk large distances.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: All 4km maps need Transport choppers.

Post by CodeRedFox »

Iron Ridge is a 2km map
Yeah its a ***** to travel over 2km but that's PR. Reward those that set ambushes and those who look and plan ahead.
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"apcs, like dogs can't look up" - Dr2B Rudd
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: All 4km maps need Transport choppers.

Post by Wilkinson »

you think thats bad?!. Imagine a failure Pilot squad leaving us with no transport so instead of waiting for an APC to Return to Base, I walked my squad out of the Kashan Desert Base to North Village. Took us like 25 minutes.

That was bad. Thank god we didnt get ambushed. otherwise we'd of wasted our lives.
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alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: All 4km maps need Transport choppers.

Post by alberto_di_gio »

I think maps that need helis are already with helis.
charliegrs wrote:they got these things called APCS, you may want to look into them..
I'm with charliegrs on that. Iron Ridge INS STNDRD map already have APCs, trucks and jeeps. What people have to understand is APCs are actually for safe infantary transport and trucks/jeeps are not disposable assets to be used once!

and even if there are choppers in Iron Ridge what good the will do where the 90% of the map is covered with tight forest?
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Re: All 4km maps need Transport choppers.

Post by RHYS4190 »

know what you need a big catapult built right in the middle of the map, pretty sure it get ya dead, but it get you where your going pretty quick.
Feriluce
Posts: 334
Joined: 2009-03-12 18:35

Re: All 4km maps need Transport choppers.

Post by Feriluce »

On a related note:

Whats with the weird 2 seat pickuptrucks militia get on iron ridge? Whats the point of them? As far as I can see they serve no purpose except promoting good old vanilla style lonewolfing, where you take a car to the front and ditch it.
Lan
Posts: 358
Joined: 2008-10-26 02:15

Re: All 4km maps need Transport choppers.

Post by Lan »

charliegrs wrote:they got these things called APCS, you may want to look into them..
Most of the apc squads tend to forget the 'pc' part though :D
alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: All 4km maps need Transport choppers.

Post by alberto_di_gio »

Feriluce wrote:On a related note:

Whats with the weird 2 seat pickuptrucks militia get on iron ridge? Whats the point of them? As far as I can see they serve no purpose except promoting good old vanilla style lonewolfing, where you take a car to the front and ditch it.
If I'm not wrong there are both supply and transport trucks in there.
Cheditor
Posts: 2331
Joined: 2009-03-01 14:35

Re: All 4km maps need Transport choppers.

Post by Cheditor »

Ye the 2 seat techie is an ammo truck. Drops 4 ammo boxes.
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Runningman
Posts: 104
Joined: 2009-01-30 13:31

Re: All 4km maps need Transport choppers.

Post by Runningman »

Feriluce wrote:On a related note:

Whats with the weird 2 seat pickuptrucks militia get on iron ridge? Whats the point of them? As far as I can see they serve no purpose except promoting good old vanilla style lonewolfing, where you take a car to the front and ditch it.
Those pick-ups are the new militia/insurgency ammo trucks, next time you jump in just have a peek to the bottom right you will see that it has 3 lovely crates to drop.

They are a valuable asset, and to see them wasted by folks just thinking they are a fast way to the fight is a real shame, and being a new asset I guess it will take time to filter through that they should not be wasted, but like the logistic trucks you will always get that one guy grabbing, driving and dumping it in the middle of nowhere.

EDIT: ah double ninja'd I guess that's what I get for munching on me sandwich before I post :)
"I like being weird. Weird is all I've got, that and my sweet style." Maurice 'IT Crowd' Moss
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: All 4km maps need Transport choppers.

Post by Mad-Mike »

Reality™

Get jogging!
Flynn1982
Posts: 23
Joined: 2007-04-09 10:11

Re: All 4km maps need Transport choppers.

Post by Flynn1982 »

All comes down to team work in the end if the apc squads are doing there pc role that helps, as well as people building fb around the map.
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