|TG| TacticalGamer.com (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: |TG| TacticalGamer.com (North America)

Post by gazzthompson »

Just had an amazing game on fallujah, our US team did great and APCs where awesome. just the INS where better and we lost. but it was a hard game, and as always i like losing a hard game more than winning a easy one. gg all involved and good mumble use as well.
sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: |TG| TacticalGamer.com (North America)

Post by sakils2 »

Loved those Arties you called on the caches Gazz :D

Was a great round, indeed.
d1sp0sabl3H3r0
Posts: 439
Joined: 2007-07-03 20:57

Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

Clarification added to our rules regarding realistic usage of vehicles:

A vehicle the requires a crewman kit to operate and that has a separate gunner/driver position must be fully crewed (ie. both driver and gunner in vehicle)
An aircraft that has a primary mission as an attack aircraft and has a separate pilot/gunner position must be fully crewed (ie. both pilot and gunner in vehicle).

Enjoy.
Portable.Cougar
Posts: 1192
Joined: 2007-03-03 01:47

Re: |TG| TacticalGamer.com (North America)

Post by Portable.Cougar »

I like the server but I hate the SM script. You guys should change it.
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Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: |TG| TacticalGamer.com (North America)

Post by Brummy »

lol cougar you nub
klonere
Posts: 21
Joined: 2008-12-31 17:03

Re: |TG| TacticalGamer.com (North America)

Post by klonere »

hey guys, avid PR player here and seeing as you seem to be the only NA server with regular mumble use, I decided to try and join the server last night.

Alas, I kept getting booted before reaching the loading screen, "due to a vote or admin for excessive teamkilling etc etc"
I don't think I've ever played on the TG server before so I found it kinda weird. Anyway, I put it down to some weird bug and thought it'd be ok tommorrow.

So I try to join today (Sunday) and I get the same message! I dunno whats going on, do you guys have any idea if there is a solution to this?

My in game name is klonere if that helps?
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: |TG| TacticalGamer.com (North America)

Post by gazzthompson »

server has 2 reserve slots so you need to join at 61/64. if its 62/64 you will get the "kicked for tking" message.
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: |TG| TacticalGamer.com (North America)

Post by Mongolian_dude »

I was wondering, I cant afford to pay for a Supporting Membership by conventional means, but would the blood of a virgin or perhaps a golden fleece be negotiable currency for one?


Thanks, ...mongol...
Military lawyers engaged in fierce legal action.

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Portable.Cougar
Posts: 1192
Joined: 2007-03-03 01:47

Re: |TG| TacticalGamer.com (North America)

Post by Portable.Cougar »

Dispo would take souls as payment. He wants to ensure he has slaves for the afterlife.
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: |TG| TacticalGamer.com (North America)

Post by Tomato-Rifle »

[R-MOD]Mongolian_dude wrote:I was wondering, I cant afford to pay for a Supporting Membership by conventional means, but would the blood of a virgin or perhaps a golden fleece be negotiable currency for one?


Thanks, ...mongol...
I'm thinking the same thing.

I have a never used Logitech ATK3 Joystick! :P Would that be of value :D

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Last edited by Tomato-Rifle on 2010-02-09 20:37, edited 2 times in total.
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Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: |TG| TacticalGamer.com (North America)

Post by Wilkinson »

[R-CON]Tomato-Rifle wrote:I'm thinking the same thing.
Likewise.
How about 2 Llamas and a CamelImage
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Doedel
Posts: 192
Joined: 2005-08-24 02:25

Re: |TG| TacticalGamer.com (North America)

Post by Doedel »

So yeah, really need to get rid of the whole kicking players to make room for subscribers. Over the course of a single match 4 of the 6 in my squad were kicked to make room including the Squad Leader during a rather precarious moment of combat.

Won't be playing on this server again, sorry.
drs79
Posts: 401
Joined: 2008-07-07 15:40

Re: |TG| TacticalGamer.com (North America)

Post by drs79 »

Doedel wrote:So yeah, really need to get rid of the whole kicking players to make room for subscribers. Over the course of a single match 4 of the 6 in my squad were kicked to make room including the Squad Leader during a rather precarious moment of combat.

Won't be playing on this server again, sorry.
Read some of the previous posts..........the server kicks players who are not SM's who have been on the longest. Its part of life.
NYR
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crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: |TG| TacticalGamer.com (North America)

Post by crazy11 »

Doedel wrote:So yeah, really need to get rid of the whole kicking players to make room for subscribers. Over the course of a single match 4 of the 6 in my squad were kicked to make room including the Squad Leader during a rather precarious moment of combat.

Won't be playing on this server again, sorry.
Become a supporting member then. If you dont pay for it then why should us supporting members not be able to play on the server we have paid for?
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You miss 100% of the shots you don't take.- Wayne Gretzky
sparks50
Posts: 1128
Joined: 2008-07-16 21:30

Re: |TG| TacticalGamer.com (North America)

Post by sparks50 »

[R-MOD]crazy11 wrote:why should us supporting members not be able to play on the server we have paid for?

This.

And if there were no automatic system for this, an admin would probably have to kick random players manually to make room for TG people. At least with this script everyone gets a chance to play if they are already on the server.
Last edited by sparks50 on 2010-02-13 16:51, edited 1 time in total.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: |TG| TacticalGamer.com (North America)

Post by Jigsaw »

[R-MOD]crazy11 wrote:Become a supporting member then. If you dont pay for it then why should us supporting members not be able to play on the server we have paid for?
Indeed, its just over £5 per month so not a lot at all.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: |TG| TacticalGamer.com (North America)

Post by McBumLuv »

TG really needs to consider getting a new server. When it comes to the point where even supporting member can't join and public players get booted after less than an horu of play, it really comes to the point where two could probably stillf be maintained at near full capacity most of the time.
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Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: |TG| TacticalGamer.com (North America)

Post by Mongolian_dude »

McLuv wrote:TG really needs to consider getting a new server. When it comes to the point where even supporting member can't join and public players get booted after less than an horu of play, it really comes to the point where two could probably stillf be maintained at near full capacity most of the time.
This does not seem like a bad idea to improving server congestion. However, it is rather costly to support a BF2 server so it might not be easily done.
Another solution may simply be to increase the cost of a supporting membership. To what extent is hard to say, but with perhaps a trial period and application of basic economic principles it could greatly improve server quality.


...mongol...
Military lawyers engaged in fierce legal action.

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Silly_Savage
Posts: 2094
Joined: 2007-08-05 19:23

Re: |TG| TacticalGamer.com (North America)

Post by Silly_Savage »

[R-MOD]Mongolian_dude wrote:Another solution may simply be to increase the cost of a supporting membership. To what extent is hard to say, but with perhaps a trial period and application of basic economic principles it could greatly improve server quality.


...mongol...


I don't think that's the correct path to go down, ol' champ.

I find the players are what draw me to server, not Tactical Gamer itself. No hostile intent intended, I just prefer to play with the regulars I know, rather than with a bunch of randoms. The fact that they play on Tactical Gamer is what pushed me into becoming a supporting member.
"Jafar, show me a sniper rifle." - Silly_Savage 2013
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