Squad Member ID#

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hartbilt
Posts: 113
Joined: 2010-02-17 06:26

Squad Member ID#

Post by hartbilt »

One thing that gets somewhat annoying at times, is when you need to communicate to a member of your squad via VOIP but his call-tag is either to long or too stupid to be pronounced (no offense dudes w/ dumb names).

Simple idea, just assign numbers 1-6 to squad mates as they report to the squad with SL always being #1. Numbers would be displayed either in lieu of call-tags or combined with them. I think this would greatly aid with squad communication/tactics/situational awareness.

(1)SL: I need 2 and 4 to stay in place and provide rear security. 3 and 5 proceed to marker and await further orders, 1 and 6 will provide sniper overwatch from northern approach, how copy?

(2): This is 2, good copy, setting security.
(4): 4 good copy on all, security set.

(3)(5): Good Copy, 3 and 5 moving to objective, await further orders.

(6) Good copy on all, 6 is in overwatch. 3 and 5 objective is clear, no tangos, clear to move, how copy?
(3)(5): Good copy 6. proceeding.

(6) 1 this 6, got multiple contacts SW, Clear to Engage, how copy?
(1) 6 ur clear to engage.
(6) Copy 1, 6 engaging.

You get the idea.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Squad Member ID#

Post by dtacs »

Squad system is hardcoded afaik.

Or are you simply suggesting that the squads do this themselves? If so, wrong place as this is suggestions for the GAME itself, not for squad tactics.

I find it easier with names as number you simply forget whos who. Plus most of the people you would play with as an SL are ones you have seen before.
hartbilt
Posts: 113
Joined: 2010-02-17 06:26

Re: Squad Member ID#

Post by hartbilt »

I'm suggesting that the game assigns the numbers, and displays it for your character.
AgentMongoose
Posts: 265
Joined: 2008-09-02 19:03

Re: Squad Member ID#

Post by AgentMongoose »

Not possible. Devs have said time and again all squad things are hardcoded
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Squad Member ID#

Post by dtacs »

AgentMongoose wrote:Not possible. Devs have said time and again all squad things are hardcoded
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Methinks?

Edit: User was warned for "useless/unhelpful" posting. Use the "report a post" function on the top right of each post rather then making such a post.
Last edited by Saobh on 2010-02-27 14:28, edited 1 time in total.
ConscriptVirus
Posts: 489
Joined: 2006-12-18 04:02

Re: Squad Member ID#

Post by ConscriptVirus »

most of the time the SLs will give nicknames or ask "what do u want me to call you" / "can i just call you by ___ ".
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"These things we do that others may live"
WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: Squad Member ID#

Post by WilsonPL »

Call me Snake.

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:p

Useless post infraction given.

Dunehunter
Last edited by Dunehunter on 2010-02-27 13:37, edited 1 time in total.
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hartbilt
Posts: 113
Joined: 2010-02-17 06:26

Re: Squad Member ID#

Post by hartbilt »

Roger-Victor-over

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Useless post infraction given.

Dunehunter
Last edited by Dunehunter on 2010-02-27 13:37, edited 1 time in total.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: Squad Member ID#

Post by rampo »

And this is usefull... how?...
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Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: Squad Member ID#

Post by Elektro »

rampo93(FIN) wrote:And this is usefull... how?...
So you dont have to spend 3 minutes saying the squad members name - FFSBANANAFREAK96 you go with Alhabibialqorugehadwell to cover the stairs..

Its a good suggestion as most armies do give out numbers to their recruits and by the time you get to talk with each other you will not use names but numbers lol At least that was what i experienced...
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: Squad Member ID#

Post by Pronck »

do your name like this: (First Letter of first name).(Last name)(Nationalitiy like U.S)

Example: B.Pronk(NL)
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: Squad Member ID#

Post by wookimonsta »

when I command an Inf squad, I often refer to people by their role:
Saw, cover the building
Grenadier, fire on this marker
Sniper take out that TOW
etc

If they don't have a specific role, I just say the first part of their name that I can recognize
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Squad Member ID#

Post by killonsight95 »

i do the same but it would be ncie if there was numbers
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Himalde
Posts: 236
Joined: 2007-10-02 06:37

Re: Squad Member ID#

Post by Himalde »

All players have a in-game number, you find it in the manage tab. It will then be 45 and 29 instead of 1-6. Don't think anyone wants to use numbers anyway. Lock please.
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Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Re: Squad Member ID#

Post by Dunehunter »

A lock as this is hardcoded. But seriously, stop posting useless **** and use the report function instead.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
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