Better view of the player model on first person

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FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Better view of the player model on first person

Post by FelipeFR »

What about letting the player seen his own corpse? Just like in games such as Crysis, FEAR and ArmA II? I think its probably impossible on the BF2 Engine, but... Who knows?
robert090993
Posts: 74
Joined: 2009-02-20 20:38

Re: Better view of the player model on first person

Post by robert090993 »

FelipeFR wrote:What about letting the player seen his own corpse? Just like in games such as Crysis, FEAR and ArmA II? I think its probably impossible on the BF2 Engine, but... Who knows?
Whats the benefit though?
FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: Better view of the player model on first person

Post by FelipeFR »

robert090993 wrote:Whats the benefit though?
Yeah, I though about this... Nothing actually. :-| But it is a hell of a nice thing. And you aren't just two floating arms in real life...
FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: Better view of the player model on first person

Post by FelipeFR »

Now, serious, this should not be a high priority thing for the DEV's to do, but it would still be bloody nice to see it. Ok, let me guess... Thread Closed? :confused:
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Better view of the player model on first person

Post by LithiumFox »

Not necessarily. I would like to see the ability to see more of my body.... Like my feet and stuff. =) But probably impossible due to the way first person mode works... Which is why stuff seems out of wack when you are close to it. Example, get into a humvee. Sit in the front seat. Then have someone climb on the top and crawl towards you on the hood. THEYRE HUUUUUUGE.

=D


But I do like seeing legs and feets and things...... But i guess using the style of first person mode that BF2 used..... we will fail?

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Better view of the player model on first person

Post by AfterDune »

When you die, the "camera" in BF2 follows your killer. When he's hiding somewhere, you immediately have an idea of where he is. It also let's you see what is around you, you could even spot enemies. To prevent those things from happening, a black screen was put in.

And first person, you only have two arms.. that's basically it, no way to change that I'm afraid.
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Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Better view of the player model on first person

Post by Smegburt_funkledink »

[R-DEV]AfterDune wrote:When you die, the "camera" in BF2 follows your killer. When he's hiding somewhere, you immediately have an idea of where he is. It also let's you see what is around you, you could even spot enemies. To prevent those things from happening, a black screen was put in.

And first person, you only have two arms.. that's basically it, no way to change that I'm afraid.
When you die in BF2, you can also see your body in 3rd person IIRC. Could the 3rd person camera not be welded to the corpses face?
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: Better view of the player model on first person

Post by FelipeFR »

Hmm, you know, this would be useful when jumping arround stuff.
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: Better view of the player model on first person

Post by Arnoldio »

Sgt.Smeg wrote:When you die in BF2, you can also see your body in 3rd person IIRC. Could the 3rd person camera not be welded to the corpses face?
Then the level of detail wouldnt be anywhere near to this 1p camera...

It would be nice but i dont mind if i cannot see my legs, there are more important things to do...
Image


Orgies beat masturbation hands down. - Staker
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Better view of the player model on first person

Post by Tim270 »

Surely moving the camera out of the chest and adding in some legs to 1p weapon exports would somewhat allow this?
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FelipeFR
Posts: 146
Joined: 2009-08-13 01:11

Re: Better view of the player model on first person

Post by FelipeFR »

ChizNizzle wrote:Then the level of detail wouldnt be anywhere near to this 1p camera...

It would be nice but i dont mind if i cannot see my legs, there are more important things to do...
As I already said, this should not be considered a priority. But its cool anyway.
lucidrians
Posts: 802
Joined: 2009-05-04 17:59

Re: Better view of the player model on first person

Post by lucidrians »

They had this in Halo 2 I remember.
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Better view of the player model on first person

Post by killonsight95 »

HardCandy wrote:They had this in Halo 2 I remember.
ahhh back in ol days when all you young lads were still playing on your gamecubes we were out there on the front line and... yes honey i will do the dishes tonight
xD
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rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Better view of the player model on first person

Post by rushn »

maybe when you get injured you fall down and see your arms like in Rainbow Six Vegas 2?

that would be cool instead of the boring injured screen maybe have the ability to crawl toward cover
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Better view of the player model on first person

Post by dtacs »

I remember a dev saying that you cannot use the BF2 engine to see your own kit, just like how its impossible to see your body when you look directly down on the X axis.

it would be a cool addition though.
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: Better view of the player model on first person

Post by Dev1200 »

Seeing your feet/legs/body if you looked down would be sweet.
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PlaynCool
Posts: 711
Joined: 2008-04-06 21:51

Re: Better view of the player model on first person

Post by PlaynCool »

You guys mean see your body like this : Image ? Nah it's just fine the way it is.
Forgive my bad English... :?
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