HAT kit Zoom Capable

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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

HAT kit Zoom Capable

Post by Redamare »

the HAT kit should have the ability to Zoom 2X or 4x since it already has a small zoom to give it a greater persision attack on farther targets..
since at farther distances it makes it incresingly more difficult to keep a straight target on a small object espeiclay when all you see is a couple of pixels instead of a detailed object it is sometimes very hard to not Hit the ground 30 feet infront of the target instead of the intended target.
DankE_SPB
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Re: HAT kit Zoom Capable

Post by DankE_SPB »

sources to your claims, if something do not have zoom irl, it most likely wont get it in PR
and overall, any sources highly increase weight of your suggestion
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alberto_di_gio
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Re: HAT kit Zoom Capable

Post by alberto_di_gio »

is it possible AT missile can lock to lazed targets? (irl too?)
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iAllex
Posts: 185
Joined: 2009-11-20 11:20

Re: HAT kit Zoom Capable

Post by iAllex »

alberto_di_gio wrote:is it possible AT missile can lock to lazed targets? (irl too?)
Standard AT missile, no. But they can be tweaked, so it is possible(irl). I think a HAT(like Javelin) does have the abillity to lock on targets(standard kits - irl), but it will be a nightmare for armor in PR....

I am Alex
Redamare
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Re: HAT kit Zoom Capable

Post by Redamare »

yes the ability to lock on would have to come with a differnt type of weapon ... the SRAW doesnt lock on
alberto_di_gio
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Re: HAT kit Zoom Capable

Post by alberto_di_gio »

iAllex wrote:Standard AT missile, no. But they can be tweaked, so it is possible(irl). I think a HAT(like Javelin) does have the abillity to lock on targets(standard kits - irl), but it will be a nightmare for armor in PR....
well..if it is irl I support it. of course the its effect on the gameplay can be discussed but at the end isn't that pr?
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DankE_SPB
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Re: HAT kit Zoom Capable

Post by DankE_SPB »

the only ingame surface based AT missile i can remember, which might have lock on features is LAHAT
of course the its effect on the gameplay can be discussed but at the end isn't that pr?
there are lots of compromises with reality to benefit gameplay
But they can be tweaked, so it is possible(irl)
do you mind to list them?
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Rudd
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Re: HAT kit Zoom Capable

Post by Rudd »

things like this starts straying in to Javelin territory :P

Personally I'd prefer javelins to TOWs, but then again the stationary tradeoff is probably for the best.
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ReadMenace
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Re: HAT kit Zoom Capable

Post by ReadMenace »

Redamare wrote:yes the ability to lock on would have to come with a differnt type of weapon ... the SRAW doesnt lock on
Orally?
Designation-Systems.net wrote:During aiming, the SRAW's inertial reference autopilot detects the angular motion of the target, and during flight the autopilot directs the missile to a position above the predicted target location.
Here.

It is in-fact a guided weapon.. Just not in-game. :lol:

-REad
DankE_SPB
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Re: HAT kit Zoom Capable

Post by DankE_SPB »

well, Read, its not exactly a lock-on and not even guided, it flies straight to calculated point and if target changes direction or speed it will miss and there is no way to correct it in-flight
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alberto_di_gio
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Re: HAT kit Zoom Capable

Post by alberto_di_gio »

[R-CON]Rudd wrote: Personally I'd prefer javelins to TOWs, but then again the stationary tradeoff is probably for the best.
oh yeah... did some one mention zooming or guided. wht about both :mrgreen:

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/ojh90x7OJRE&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ojh90x7OJRE&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]

EDIT: HOLY F.CK! ok.. i guess this thing would not make its way in to the game!
Last edited by alberto_di_gio on 2010-03-11 23:28, edited 1 time in total.
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ReadMenace
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Re: HAT kit Zoom Capable

Post by ReadMenace »

[R-CON]DankE_SPB wrote:well, Read, its not exactly a lock-on and not even guided, it flies straight to calculated point and if target changes direction or speed it will miss and there is no way to correct it in-flight
Right, it's guided, just like I said. :p

Anybody have actual reference for the optical magnification on a SRAW?

-REad
DankE_SPB
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Re: HAT kit Zoom Capable

Post by DankE_SPB »

alberto_di_gio wrote:EDIT: HOLY F.CK! ok.. i guess this thing would not make its way in to the game!
what so special there? effect is same as from any other HEAT projectile
Anybody have actual reference for the optical magnification on a SRAW?
2.5X magnification for both night and day sight
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alberto_di_gio
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Re: HAT kit Zoom Capable

Post by alberto_di_gio »

[R-CON]DankE_SPB wrote:what so special there? effect is same as from any other HEAT projectile
how about it can be used by one man, shot from anywhere, do not miss and has effective range of 75 m to 2.500 m :wink:
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Celestial1
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Joined: 2007-08-07 19:14

Re: HAT kit Zoom Capable

Post by Celestial1 »

alberto_di_gio wrote:how about it can be used by one man, shot from anywhere, do not miss and has effective range of 75 m to 2.500 m :wink:
Like... every other HAT in PR right now?
DankE_SPB
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Re: HAT kit Zoom Capable

Post by DankE_SPB »

alberto_di_gio wrote:how about it can be used by one man, shot from anywhere, do not miss and has effective range of 75 m to 2.500 m :wink:
everything can miss and fail
range is shorter- 2000m(as of may 2007, info from technical manual for it, MARINE CORPS TM 09397B-12/1A)
2.5-3.5 minute cooldown time for night mode is also a limiting thing
its hardly a one man weapon, it weighs ~20-22kg and is quite big, ofc its possible to carry it in one-man way, but i'm sure they have dedicated crew of 2 in the field

its fine weapon, but not something dominating above everything, and like any other weapon has it pros and cons
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alberto_di_gio
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Re: HAT kit Zoom Capable

Post by alberto_di_gio »

[R-CON]DankE_SPB wrote:everything can miss and fail
range is shorter- 2000m(as of may 2007, info from technical manual for it, MARINE CORPS TM 09397B-12/1A)
2.5-3.5 minute cooldown time for night mode is also a limiting thing
its hardly a one man weapon, it weighs ~20-22kg and is quite big, ofc its possible to carry it in one-man way, but i'm sure they have dedicated crew of 2 in the field

its fine weapon, but not something dominating above everything, and like any other weapon has it pros and cons
well heard DankE. I was referring to the videos and info I got from the net.
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Farks
Posts: 2069
Joined: 2007-01-20 00:08

Re: HAT kit Zoom Capable

Post by Farks »

H-AT's used to have zoom, but it was removed several versions ago since the SRAW and Eryx doesn't have zoom in real life.
DankE_SPB
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Re: HAT kit Zoom Capable

Post by DankE_SPB »

Farks wrote:H-AT's used to have zoom, but it was removed several versions ago since the SRAW doesn't have zoom in real life.
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Farks
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Re: HAT kit Zoom Capable

Post by Farks »

Ok, I stand corrected, but iirc the old in-game SRAW had more zoom than that. :p
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