Anti infantry weapons
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glowjack177
- Posts: 38
- Joined: 2009-02-17 03:43
Anti infantry weapons
I'm just wondering, is it possible to create specific anti infantry weapons?
And by that I mean stuff like beehive rounds for vechicals or exotic munitions?
And by that I mean stuff like beehive rounds for vechicals or exotic munitions?
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LudacrisKill
- Posts: 262
- Joined: 2008-05-15 19:20
Re: Anti infantry weapons
There are guns that shoot BEEHIVES!!!??? That sounds very painful...
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Anti infantry weapons
Beehive rounds are fired from artillery, do you have sources that modern day armies still use these rounds during fire missions? Remember to source your stuff.
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boilerrat
- Posts: 1482
- Joined: 2009-09-02 07:47
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
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wood_badger
- Posts: 65
- Joined: 2010-03-28 22:56
Re: Anti infantry weapons
The "beehive round" he is referring to is the M546 APERS-T 105-mm, I don't believe it has been used since Vietnam. It's an extremely brutal weapon.
FLECHETTE SABOT
http://www.globalsecurity.org/military/ ... s/m546.htm

The Modern Day equivalent would be some form of Air-burst round, like the Bushmaster's airburst round.
Here's another nice anti-personnel round, APERS Tank munition- Old Fashioned cannon Grapeshot, in service as 120mm M1028 Canister
http://www.globalsecurity.org/military/ ... /m1028.htm
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FLECHETTE SABOT
http://www.globalsecurity.org/military/ ... s/m546.htm

The Modern Day equivalent would be some form of Air-burst round, like the Bushmaster's airburst round.
Here's another nice anti-personnel round, APERS Tank munition- Old Fashioned cannon Grapeshot, in service as 120mm M1028 Canister
http://www.globalsecurity.org/military/ ... /m1028.htm
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/Cgn1nhUEgo8&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Cgn1nhUEgo8&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]
Last edited by wood_badger on 2010-04-01 05:06, edited 4 times in total.
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Smiddey723
- Posts: 901
- Joined: 2010-03-27 18:59
Re: Anti infantry weapons
Why do people have to be so specific, does it really matter what "munition" you shoot them with as long as it kills them.
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alberto_di_gio
- Posts: 534
- Joined: 2009-12-11 09:47
Re: Anti infantry weapons
It REALLY matters if you wanna get the kill.Smiddey723 wrote:Why do people have to be so specific, does it really matter what "munition" you shoot them with as long as it kills them.

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Smiddey723
- Posts: 901
- Joined: 2010-03-27 18:59
Re: Anti infantry weapons
Well IMO I think your scraping the bottom of the barrel for this suggestion
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: Anti infantry weapons
are any of these used widely by any of the factions currently in game? remember, this is project reality not project 'exotic munitions'.glowjack177 wrote:I'm just wondering, is it possible to create specific anti infantry weapons?
And by that I mean stuff like beehive rounds for vechicals or exotic munitions?
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alberto_di_gio
- Posts: 534
- Joined: 2009-12-11 09:47
Re: Anti infantry weapons
IMO your opinion is wrong because I did not back-up the suggestion..just answered ur questionSmiddey723 wrote:Well IMO I think your scraping the bottom of the barrel for this suggestion

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Tarantula
- Posts: 243
- Joined: 2008-03-24 00:36
Re: Anti infantry weapons
Airburst rounds (area attack)
Canister tank rounds
-what else is specifically anti-infantry?
nothing needs to be anti infantry because tanks/artillery/bullets kill infantry fine as it is, we're suggesting reducung the effectiveness of one ammo type/round so that the shooter has to be using infantry specific rounds and irl this isnt really the case.
Canister tank rounds
-what else is specifically anti-infantry?
nothing needs to be anti infantry because tanks/artillery/bullets kill infantry fine as it is, we're suggesting reducung the effectiveness of one ammo type/round so that the shooter has to be using infantry specific rounds and irl this isnt really the case.
Ingame name: OfficerJamesPrice
"Heavy is good, heavy is reliable, if it doesn't work you can always hit him with it"
"Heavy is good, heavy is reliable, if it doesn't work you can always hit him with it"
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Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: Anti infantry weapons
...... AP KIT ... it has Claymores .... thats pretty much it ... Ap kit should have Tripflares and nade traps though :S
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General Fuct
- Posts: 85
- Joined: 2007-10-02 07:27
Re: Anti infantry weapons
Pretty sure grenade traps would be covered somewhere under the Geneva convention....Redamare wrote:...... AP KIT ... it has Claymores .... thats pretty much it ... Ap kit should have Tripflares and nade traps though :S
General Fuct - - Since 0.5J



