Apache on Archer

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Bazul14
Posts: 671
Joined: 2009-06-01 22:23

Apache on Archer

Post by Bazul14 »

Archer is a very good helicopter map. An Apache on the Canadian team would eliminate the ownage of the techies against choppers, because the Mercedeses and LAVs can't take out/or partially eliminate the threat of techies. :p
Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: Apache on Archer

Post by Dude388 »

I've actually seen LAVs used to effectively scare away techie's from an area just with their presence.

Personally an Attack Chopper would just unbalance the map. The chopper would just have too easy a time taking out infantry due to the lack of good cover in the map. Think about it, you'd be stuck in a house for half the round because a apache is hovering 500m away and a LAV is 200m away on a ridge.

If another chopper HAD to be added to the map, it would have to be a LB equivalent scout chopper at the most.
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ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: Apache on Archer

Post by ZephyrDark »

AP rounds vs. the techies work well, and since when did .50 cal do much to a chinook anyways? ALso, in my opinion the CF do very well with their current assets, though a heavy jeep would be nice for the CF, which we know is being produced.
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Charliesierra-RCR
Posts: 143
Joined: 2009-11-21 20:57

Re: Apache on Archer

Post by Charliesierra-RCR »

You want an Attack chopper, Give us the Griffins with Rocket Pods.. be good enough for CAS
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Apache on Archer

Post by Hotrod525 »

ZephyrDark wrote:AP rounds vs. the techies work well, and since when did .50 cal do much to a chinook anyways? ALso, in my opinion the CF do very well with their current assets, though a heavy jeep would be nice for the CF, which we know is being produced.
a heavy jeep ? are you talking about RG31 ? cause it has nothing to see with the G-Wagon :P or even Jeep concept itself lol
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Apache on Archer

Post by Rudd »

I think there is too much open ground for CAS on archer tbh, nowhere to hide.

and it would definately have to be EITHER LAVs or CAS, both is just unfair.
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Bazul14
Posts: 671
Joined: 2009-06-01 22:23

Re: Apache on Archer

Post by Bazul14 »

I thought about an Apache on Archer because of its previous depleyments in Afghanistan, for example Operation Annaconda (even though Canada wasn't there).
Bazul14
Posts: 671
Joined: 2009-06-01 22:23

Re: Apache on Archer

Post by Bazul14 »

And playing as an insurgent is not supposed to be easy. If you want some balance, you could add 1 or 2 quad AA guns near the airport&ins. main.
ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: Apache on Archer

Post by ZephyrDark »

Hotrod525 wrote:a heavy jeep ? are you talking about RG31 ? cause it has nothing to see with the G-Wagon :P or even Jeep concept itself lol
What I meant is a .50cal transport vehicle or the likes, as an M249 equipped jeep is only really useful against infantry, not vehicles or anything. They need one comparable to the M2 equipped HWMMV
|TG-31st|Blackpython


Pirate
Posts: 145
Joined: 2009-10-25 22:30

Re: Apache on Archer

Post by Pirate »

I'd rather see an attack chopper on iron ridge or a map like that. I do want an insurgency map that features attack choppers, lots of woods as well as towns, so that sounds pretty much like Iron Ridge.
Bazul14
Posts: 671
Joined: 2009-06-01 22:23

Re: Apache on Archer

Post by Bazul14 »

I mean this is called Project Reality, and in reality, the BLUFOR use airpower extensively in Afghanistan, and will very likely continue to use it this way in the near future. Techies and Sa7s can make sure no Apache will be alive too much if it chooses to hover more than like 2 sec.
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Apache on Archer

Post by Hotrod525 »

Bazul14 wrote:I mean this is called Project Reality, and in reality, the BLUFOR use airpower extensively in Afghanistan, and will very likely continue to use it this way in the near future. Techies and Sa7s can make sure no Apache will be alive too much if it chooses to hover more than like 2 sec.
Operation Archer is based on Canadian Force combat in the A-Stan. And we got supported by armed CH146 and OH-58D Kiowa, Apache are way much more supporting USAr, Brits etc... in other word they are way much more used to protect theyre own army than the CF.
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Bazul14
Posts: 671
Joined: 2009-06-01 22:23

Re: Apache on Archer

Post by Bazul14 »

Rgr, then a LB with rockets/mgs could suffice untill the real models of those choppers appear in PR.
009783232
Posts: 42
Joined: 2008-11-14 03:53

Re: Apache on Archer

Post by 009783232 »

If the Canadians get apaches, then the victory conditions need to be altered to bring it back to being balanced. One possible change to accommodate air assets would be to give collaborators to the taliban, which would punish canadian air assets for shooting everything that moved. I don't think it is possible to make the victory conditions on one map 8 caches, and another 7, but this would allow the insurgents to win if they are somewhat even in combat with the blufor.
Drunkenup
Posts: 786
Joined: 2009-03-16 20:53

Re: Apache on Archer

Post by Drunkenup »

Bazul14 wrote:I mean this is called Project Reality, and in reality, the BLUFOR use airpower extensively in Afghanistan, and will very likely continue to use it this way in the near future. Techies and Sa7s can make sure no Apache will be alive too much if it chooses to hover more than like 2 sec.
Archer is a damn small map. You go 15 meters out of the Main base and thats the combat zone. It gives choppers no freedom, only to be raped as soon as they leave the DoD, which is not sufficient to cover a air vehicle staging for a attack. The Chinooks have a hard enough time getting in and out with techincals simply camping the main ALL the time. You want CAS? Give the CF a larger map.
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Apache on Archer

Post by Hunt3r »

IMO the Apaches don't work properly in any sense of the word when it comes to insurgency maps, just because the map is inherently set so the Blufor must attack with the Opfor defending. The attack helicopter really fails when it tries to attack or do anything in PR without a FAC constantly relaying a perfect picture of the battlefield.
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FuzzySquirrel
Posts: 1410
Joined: 2008-06-18 06:13

Re: Apache on Archer

Post by FuzzySquirrel »

Put a Kiowa on it? That'd work. Its already ingame anyway..
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Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Apache on Archer

Post by Hunt3r »

The Kiowa is extremely WIP though...
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Smiddey723
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Joined: 2010-03-27 18:59

Re: Apache on Archer

Post by Smiddey723 »

FuzzySquirrel wrote:Put a Kiowa on it? That'd work. Its already ingame anyway..
On what map is there a kiowa? i dont even think on has been made... has it :-?
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Apache on Archer

Post by Tim270 »

Smiddey723 wrote:On what map is there a kiowa? i dont even think on has been made... has it :-?
Its not, its just in the files. Dont think the cockpit is textured though?
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