GLTD Zoom

General discussion of the Project Reality: BF2 modification.
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alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

GLTD Zoom

Post by alberto_di_gio »

Don't wanna seem like a noob but GLTD used have two level zoom. Now it has only one. Why was it removed?

Or wrose.. was it really removed or am I doing something wrong? :lol:
Last edited by alberto_di_gio on 2010-04-19 13:12, edited 2 times in total.
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Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: GLTD Zoom

Post by Thermis »

Not sure what your asking here.

Can you rephrase what your trying to say?
Burton
Posts: 791
Joined: 2009-09-24 17:02

Re: GLTD Zoom

Post by Burton »

The GLTD still has zoom capabilities, so you're doing something wrong
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: GLTD Zoom

Post by gazzthompson »

the GLTD use to have 2 zoom levels, im unsure if it has this still. or im just trippin balls, the change log makes no mention of its removal.
Moonlight
Posts: 211
Joined: 2009-07-04 20:05

Re: GLTD Zoom

Post by Moonlight »

GLTD used to have 2 levels of zoom, one allowed to scan quite a wide area with a zoom level, like binos, while the second, more precise, was usefull for lasing and observing for details like enemy kits etc.
Now GLTD has only the second mode with huge zoom but as a result quite narrow, uhm, arc of view. I belive it was messed up (i guess it wasn't intentional) with implementation of rangefinder.
alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: GLTD Zoom

Post by alberto_di_gio »

[quote=""'[R-MOD"]Thermis;1325563']Not sure what your asking here.

Can you rephrase what your trying to say?[/quote]

Ok..made it more understandable I guess :) But I think I had my answer:

[quote="Moonlight""]
Now GLTD has only the second mode with huge zoom but as a result quite narrow, uhm, arc of view. I belive it was messed up (i guess it wasn't intentional) with implementation of rangefinder.[/quote]

So I'm not wrong or doing anything wrong. But now the question is why it was changed? Something related with reality issues or was it really unintentional. (which is hard to believe actually)
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Narco
Posts: 707
Joined: 2009-04-16 18:22

Re: GLTD Zoom

Post by Narco »

It was probably to do with graphic lag that some people suffered when zooming in?
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BurkeSooty
Posts: 43
Joined: 2008-11-10 11:44

Re: GLTD Zoom

Post by BurkeSooty »

definately only zooms in once now, noticed this the other day. was easier to use before, so its either an accident or from the same bag of changes as the FOB placement limit thing. unlikely to be lag related, as a few other things have dual zoom functionality, like TOW, APC gunner positions etc.
Dougalachi
Posts: 346
Joined: 2008-03-24 18:34

Re: GLTD Zoom

Post by Dougalachi »

I only have experienced one level of zoom (super magnification, narrow field of view) with the new GLTD
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: GLTD Zoom

Post by L4gi »

Not a bug, they have only one magnification level now.

That said, I dont like the removing of the 2 different magnification levels from both sniper rifles and the GTLD. Even if it does reduce lag, it makes the GTLD especially hard to use on pretty much all maps.
BurkeSooty
Posts: 43
Joined: 2008-11-10 11:44

Re: GLTD Zoom

Post by BurkeSooty »

Was the extra level of zoom removed to reduce lag? I didn't notice it in the changelog, also, there's plenty of other stuff with more than one zoom level, why was this in particular removed? Unlike APC, tank and TOW zoom, GLTD's are available on every layer of every map, so the negative connotations of removing the double zoom, namely that it's far more akward to use for lasing and marking now, frustrates on a game wide level.

Surely lag isn't the reason, it doesn't make any sense.

I honestly think the .9's are the worst releases in quite some time. The frustrating thing for me is that (as someone else has previously commented) PR has, like some horrible Multinational, come to completely dominate my gaming experience, to the extent that I can't play anything else, so when I can't play PR I can't play anything. Now, as a 26yr old man there is a distinct possiblity that I shouldn't really be playing games anyway, but putting that aside for a moment, I like gaming, and would prefer to continue.

I apologise if this translates as some kind of ungrateful rant, it really isn't intended to, it comes from my heart, because, I do love PR a little bit. The DEV's have created something truly special, it just that of late it appears that they've let themselves go a bit, like marlon brando in Apocalypse Now.

x
Kain888
Posts: 954
Joined: 2009-04-22 07:20

Re: GLTD Zoom

Post by Kain888 »

L4gi wrote:Not a bug, they have only one magnification level now.

That said, I dont like the removing of the 2 different magnification levels from both sniper rifles and the GTLD. Even if it does reduce lag, it makes the GTLD especially hard to use on pretty much all maps.
This. GTLD is now quite a pain to use and not really effective as it was because you have to know exactly where is center of your screen to zoom on target and SL has lost ability to scan wider area (unless he has a scope, which can compensate).
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: GLTD Zoom

Post by Orford »

I was on Kabala last night as SL and the first level of zoom was good for using as bino`s. On a roof top trying to find where the ins outpost was looking for troop movments and it was way to much zoom to be useful in urban maps as it is now level 2 zoom only.
Oddsodz
Posts: 833
Joined: 2007-07-22 19:16

Re: GLTD Zoom

Post by Oddsodz »

Trust me. I was pissed about this.

GTLD got butt funked as a work around to zooming lag (not to be confused with network lag). Same a the Sniper rifles. Now this "Zooming" lag only happened on some maps. IE the most resent ones. On older maps like say Kashan and maps of that age, It is not an issue. With the way the new map are made, They had introduce a hardware GFX lag when Zooming between the to levels of zoom. So instead of fixing it. They just chop out the good 1st level of zoom. I Don't know this for sure. But the Sniper rifles that used to have 2 zoom levels now seem to have also got nerfed as the range seems to me like it got shorten. This may not be the case. It just feels like it to me. And I know I maybe wrong on that point.

But that is why the GTLD as been Butt Funked. Due to the new maps not being coded the same as the older ones.

That's what I think.
Wolfguard
Posts: 86
Joined: 2005-03-07 05:41

Re: GLTD Zoom

Post by Wolfguard »

This has frustrated me a lot as well, and the last couple of days I've been thinking about making a thread about this myself. It's really a pain in the *** to scan an area with the GTLD now. So much that I now find my self skipping this part at times.

To the developers; please bring back the 2x zoom for the GLTD or I'll go hang myself in the basement ;)
Opinions are like ******** - we all got 'em and they all stink!
alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: GLTD Zoom

Post by alberto_di_gio »

Oddsodz wrote: I Don't know this for sure. But the Sniper rifles that used to have 2 zoom levels now seem to have also got nerfed as the range seems to me like it got shorten.
this I thought too but could not be sure. if it is then it really sucks. snipers already have bad camouflage disadvantage and now they even need to be closer. :evil:
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