Civi mob viable?
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Civi mob viable?
I remember a person takes about 10-15 rocks to kill last time I tested on bots.
So, is it viable to form a squad of 4-5 civies and just stone the coalition soldiers to death?
Is rock going to change the ROE at all?
So, is it viable to form a squad of 4-5 civies and just stone the coalition soldiers to death?
Is rock going to change the ROE at all?
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badmojo420
- Posts: 2849
- Joined: 2008-08-23 00:12
Re: Civi mob viable?
They'll all spawn specialist and shotgun the civies
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: Civi mob viable?
I've gotten kills as a civi on Basrah using only stones. A civi mob has no trouble stoning coalition troops to death, and if they don't have shotguns they basically have to choose between running and dying.
[R-CON]creepin - "because on the internet 0=1"
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: Civi mob viable?
Sure its viable, happen in the real world where the civilian population rebels armed forces that are under struck ROE out of an area. If your guy is hurt then sometimes lethal force is required.
Play with a few squads that have used this tactic and watch who well PR like to role play.
Take the punishment as a trial time
Play with a few squads that have used this tactic and watch who well PR like to role play.
Take the punishment as a trial time

"apcs, like dogs can't look up" - Dr2B Rudd
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RHYS4190
- Posts: 959
- Joined: 2007-08-30 10:27
Re: Civi mob viable?
So you can kill civ's with shotgun's? with out any penalty?
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: Civi mob viable?
yep, think of it as a beanbag round. The specialist is not so lame after all is he 
From the newly updated manual
From the newly updated manual
https://www.realitymod.com/manual/Project_Reality_v0.91_Manual.pdfShotguns are deadly when used in close quarters. They can also be used to
breach locked doors. Insurgents shot with them count as being arrested. This is
intended for cases where civilian collaborators hide in hard to reach spots.
Last edited by CodeRedFox on 2010-05-04 03:53, edited 1 time in total.

"apcs, like dogs can't look up" - Dr2B Rudd
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Skull
- Posts: 268
- Joined: 2010-02-05 19:25
Re: Civi mob viable?
the difference is that 99% of the civis throwing stones in reality would gtfo the second a .50 from a broning m2 would snap beside their ear (that sound kinda awesome
)

Pain is Temporary, Pride stays forever. - Unknown
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: Civi mob viable?
we increase the civy death time we get bitched at, we lower it we get bitched at. 

"apcs, like dogs can't look up" - Dr2B Rudd
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keatsy
- Posts: 8
- Joined: 2010-05-01 00:38
Re: Civi mob viable?
wait so the army can shotgun civs and not get a penalty. do the civis still have tht mad long respawn timer?
PatrickLA_CA: I think the Talibans should get a new cellphone.
Menigmand: Yeah, give them all iPhones™.
RELEASE_THE_KRAKEN: IED detonator? There's an app for that.
Menigmand: Yeah, give them all iPhones™.
RELEASE_THE_KRAKEN: IED detonator? There's an app for that.
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PLODDITHANLEY
- Posts: 3608
- Joined: 2009-05-02 19:44
Re: Civi mob viable?
I found myself in a civi sqaud, I had to alt tab to check on the exact info in the manual:
https://www.realitymod.com/manual/Project_Reality_v0.91_Manual.pdf
Page 23
You can use your medic bag, but not resuscitate or epipens, if you are shot out of ROE no special kits for ten minutes ... worth knowing I think.
Think of it this way if you know the ROE better than the enemy he WILL loose tickets.
https://www.realitymod.com/manual/Project_Reality_v0.91_Manual.pdf
Page 23
You can use your medic bag, but not resuscitate or epipens, if you are shot out of ROE no special kits for ten minutes ... worth knowing I think.
Think of it this way if you know the ROE better than the enemy he WILL loose tickets.
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Spartan0189
- Posts: 1277
- Joined: 2008-07-11 21:22
Re: Civi mob viable?
I think it's quite possible, just if you don't run into people who are itching to get into some combat and decide to shoot everything up.
I personally either use my Shotgun or just go up to them (Since they can't sprint very long) and try to arrest them, a few shots with the arrest and you got an arrested insurgent
I personally either use my Shotgun or just go up to them (Since they can't sprint very long) and try to arrest them, a few shots with the arrest and you got an arrested insurgent

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kf_reaper
- Posts: 369
- Joined: 2007-08-08 19:08
Re: Civi mob viable?
as long as there no running to a friends with a PKM or a IED set up for you and your squad
"i like to go blue fishing wan im on the INS team"
"i like to go blue fishing wan im on the INS team"
Ich will Munition, auf der Stelle!
Nein nein, Ihr macht alles falsch, feuert einfach weiter!
"is that is wrong please let me know the right spelling"
lets give the commander a 500ft air burst 15K tactical nuke. COME ON IT WILL BE FUN!
SEE ----->
Xfire: srreaper0016
Nein nein, Ihr macht alles falsch, feuert einfach weiter!
"is that is wrong please let me know the right spelling"
lets give the commander a 500ft air burst 15K tactical nuke. COME ON IT WILL BE FUN!
SEE ----->
Xfire: srreaper0016
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Trooper909
- Posts: 2529
- Joined: 2009-02-26 03:02
Re: Civi mob viable?
[R-DEV]CodeRedFox wrote:we increase the civy death time we get bitched at, we lower it we get bitched at.![]()
So true but at least civi is playable now again.
On topic: its viable and fun but only 1 civi per squad is actuly needed
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: Civi mob viable?
Hmm, this seems interesting even though the thread got a little offtopic at times.
I will attempt this in a game sometime (as soon as I get my internet back...).
I will attempt this in a game sometime (as soon as I get my internet back...).
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ankyle62
- Posts: 556
- Joined: 2009-07-12 21:41
Re: Civi mob viable?
ive killed with one rock before. i was dicking around and throwing it a squad member, killed him one shot.
most insurgency maps the squads will have a specialist or two which would quickly mow down a mob.
the rock throwing is slow and takes forever.
most insurgency maps the squads will have a specialist or two which would quickly mow down a mob.
the rock throwing is slow and takes forever.
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Wolfguard
- Posts: 86
- Joined: 2005-03-07 05:41
Re: Civi mob viable?
ComradeHX,
I recommend this hilarious video: YouTube - PR v0.91 Ramiel - Civilian Horde Mob Cluster Group
Happy laughing!
I recommend this hilarious video: YouTube - PR v0.91 Ramiel - Civilian Horde Mob Cluster Group
Happy laughing!
Opinions are like ******** - we all got 'em and they all stink!
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: Civi mob viable?
YES!Wolfguard wrote:ComradeHX,
I recommend this hilarious video: YouTube - PR v0.91 Ramiel - Civilian Horde Mob Cluster Group
Happy laughing!![]()
That is PERFECT.
That is exactly what I was thinking of trying.
