Since the NV used lots of tunnel systems, it would be nice if someone made some realistic looking tunnel objects that mappers can use.
They would need to be extremely tight, maybe so tight that two people cannot pass each other. And some open rooms would be nice. Also, a ground cover that somewhat hides a small opening.
I know we already have some tunnel building stuff in the PR files, but IMO they're too big, and not really similar to the tunnels we see in the Vietnam movies.
Tunnel statics
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: Tunnel statics
resuggestion i think, i made a pretty similar, exept it was questions.
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lucidrians
- Posts: 802
- Joined: 2009-05-04 17:59
Re: Tunnel statics
I didn't want to make a new thread but I found these images I thought that mappers could use.






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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Tunnel statics
Sounds like a nice community project
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Show some loooooooove and make them statics
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Show some loooooooove and make them statics

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lucky.BOY
- Posts: 1438
- Joined: 2010-03-03 13:25
Re: Tunnel statics
With all due respect, this images look more like they were made to explain the system of tunnels, not for copying them. IMO they cant be used to model the tunnels ingame. We need a little more authentic scheme. Nevertheless, this is vital for uderstanding of the tunnel systems.HardCandy wrote:I didn't want to make a new thread but I found these images I thought that mappers could use.
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Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: Tunnel statics
PROJECT REALITY ..... Ant Farm Edition [ PR:AF]

that is Graet
thanks for Scanning that for us stuff like that could reli come in handy when planning "Tunnel statics" which would be a vital part of PR:V
ALSO related pictues...





that is Graet
ALSO related pictues...




Last edited by Redamare on 2010-05-24 03:04, edited 2 times in total.
