Kit Steal Punishment

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alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Kit Steal Punishment

Post by alberto_di_gio »

Joining squads to steal kits are pretty annoying since .9 and so far not much to do against it. Would it be too much to create a punishment for that. what I suggest is:

If someone joins a squad. Takes a limited kit and leaves in pre determined timeline - 5 min. for example- he instantly dies and get a re-spawn time punishment. (120 sec. for example) both times are open to discussion of course if suggestion holds.

Don't know if this can be done engine wise.

p.s: searched but could not a specific topic on this. If there is sorry.
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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Kit Steal Punishment

Post by Tim270 »

Only ever seen this done wither sniper kits...
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USMCMIDN
Posts: 981
Joined: 2009-07-25 16:32

Re: Kit Steal Punishment

Post by USMCMIDN »

Well what if the squad's SL sucks? Or the whole squad leaves and u cant go to another because of the penalty? ? 5 mins is a lot of time for this. If squads are filling in fast because SLs suck then...
Phantom2
Posts: 195
Joined: 2009-04-04 01:27

Re: Kit Steal Punishment

Post by Phantom2 »

All for this idea, and USMCMIDN, You'd have to travel with the squadleader to see if he sucks anyways.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Kit Steal Punishment

Post by Rudd »

if a person is not teamwork orientated and just gets in my squad for a kit...I don't want that kind of person in my squad anyway.
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alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: Kit Steal Punishment

Post by alberto_di_gio »

USMCMIDN wrote:Well what if the squad's SL sucks? Or the whole squad leaves and u cant go to another because of the penalty? ? 5 mins is a lot of time for this. If squads are filling in fast because SLs suck then...
As Phantom said: you have to spend time with the squad to judge its performance. Plus if you read carefully I put a note that those minutes are just examples to detail my suggestion and can be discussed alter.

@Rudd: fair and true enough but I guess thats something totally different. What I'm suggesting is totally against people who just want to steal kits.
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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Kit Steal Punishment

Post by Redamare »

i dont find that a problem :S... first off they have to stay in the squad for a short while untill they are able to request a kit .. sooo if its a functional squad its the squad leaders job to kick players which arnt supporting the squad and getting HAT ,Sniper, etc special kits and running off doing their own thing..
IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Re: Kit Steal Punishment

Post by IAJTHOMAS »

Redamare wrote:i dont find that a problem :S... first off they have to stay in the squad for a short while untill they are able to request a kit .. sooo if its a functional squad its the squad leaders job to kick players which arnt supporting the squad and getting HAT ,Sniper, etc special kits and running off doing their own thing..
People do this right at the start too, which irks me more, as its the one point of the game where you are entirely able to act on your own plan without enemy interuption. That means you have to explain what you're doing again to the new guy, which is a bit annyoing.

At the end of the day, its not a killer issue, but if there were a simple and effective way of discouraging it, I would be in favour.
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BlackwaterSaxon
Posts: 361
Joined: 2009-07-11 00:02

Re: Kit Steal Punishment

Post by BlackwaterSaxon »

It is annoying when someone joins your ENG VOIP INF squad, doesn't say a word, and then when you're counting the guys around you and find you're missing one, look at your map to see that some guy has ran off into the distance with a sniper kit and no means of reporting contacts back, they get a kick from my squad, and a ban request is put in for wasting assets (although this is a touchy subject on most servers)

I'm all for penalising people who do this, I don't make squads so inbred douches can get their jollies with kits they're not entitled to.
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Imchicken1
Posts: 512
Joined: 2008-11-08 05:09

Re: Kit Steal Punishment

Post by Imchicken1 »

There's no time limit to requesting special kits at the beggining of the round or when you first join a squad/first spawn in.
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Kim Jong ill
Posts: 166
Joined: 2009-06-07 09:36

Re: Kit Steal Punishment

Post by Kim Jong ill »

I don't see what the problem is, they join your squad to request ie. a sniper kit and then leave to create their own so they spot targets. I do this all the time, however I will always ask the SL for permission and generally on the Aus servers I never get turned down, on the US I do tend to get the occasional high and mighty saint such who'll have a whinge over something that at the end of the day doesn't actually affect them.
alberto_di_gio
Posts: 534
Joined: 2009-12-11 09:47

Re: Kit Steal Punishment

Post by alberto_di_gio »

Kim Jong ill wrote:I don't see what the problem is, they join your squad to request ie. a sniper kit and then leave to create their own so they spot targets. I do this all the time, however I will always ask the SL for permission and generally on the Aus servers I never get turned down,
please not let this suggestion become specially for sniper. Actually I'm referring very little to sniper. AR, HAT and Marksman kits are making the difference.
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Ccharge
Posts: 308
Joined: 2008-08-05 16:03

Re: Kit Steal Punishment

Post by Ccharge »

While I do see this with snipers alot, i've also seen it with HAT, Grenidier, AR, etc. I think this would help out squad leaders alot, knowing that the guy who joined the squad, is in for a bit of a ride before he can do anything. With the Sniper, snipers are supposed to operate with a 2 man team. Thats why you can request it with only two people. Theres to many people who think there the 1337est sniper ever. The other classes will manage to piss me off even more. I Will need a couple of those kits. I support this idea 100% Anybody who doesnt has to remember, that its a teamwork game. Not a game were you grab your favorite weapon and go out killing.
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Kim Jong ill
Posts: 166
Joined: 2009-06-07 09:36

Re: Kit Steal Punishment

Post by Kim Jong ill »

Good luck getting someone willing to spot with you, I'd be more then willing to do it for another but most of the time they're too arrogant and sit in their locked one man squads. Trust me mate I'm not one of those characteristic snipers just in it for the kills, whether I have a kit or not I'll be communicating enemy movements with the team at a far higher frequency then almost any other squad regardless of it's role.
rough77
Posts: 154
Joined: 2007-06-02 17:26

Re: Kit Steal Punishment

Post by rough77 »

Tim270 wrote:Only ever seen this done wither sniper kits...
getting a sniper kit should be possible with a two person squad. in reality there's no 6 men sniper-squad...

1. sniper
2. spotter

that's it
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myles
Posts: 1614
Joined: 2008-11-09 14:34

Re: Kit Steal Punishment

Post by myles »

alberto_di_gio wrote:As Phantom said: you have to spend time with the squad to judge its performance. Plus if you read carefully I put a note that those minutes are just examples to detail my suggestion and can be discussed alter.

@Rudd: fair and true enough but I guess thats something totally different. What I'm suggesting is totally against people who just want to steal kits.
well if you join a squad and you say hi no1 replys then you no the squad sucks as the SL is not using VOIP
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samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: Kit Steal Punishment

Post by samogon100500 »

rough77 wrote:getting a sniper kit should be possible with a two person squad. in reality there's no 6 men sniper-squad...

1. sniper
2. spotter

that's it
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badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Kit Steal Punishment

Post by badmojo420 »

I find subjects like this to be a double edged sword at times. On the one hand you have dedicated squads who can't request their kit because someone has taken it and gone in alone. But, on the other hand, you have people who want to do a particular job, and might be great at it. Be it, Sniper, HAT, AA, etc. But, there is a lack of people who want to support those kits, who are willing to run around with the kit holder, and help him do his job. And that is understandable, since a lot of kit based squads aren't exactly professional. In my experience most of the people who create sniper squads honestly don't know what to do with the other 5 guys that join, and just want them to join so they can secure enough players to get the kit.

I guess what I'm saying is that there are times, where a single person getting a kit and running off alone, can be an asset to the team. Not only do they free up a squad space and prevent people from idling in a sniper squad while assaulting like infantry, but they are more focused on their job. They don't have people talking their ear off on the mic, they don't have to worry about what other people are doing, or if other people are exposing themselves. There is no need to monitor the rest of your squad. And they are more likely to type out some intelligence in team text chat. (Or sit in a locked 1 man squad and feed intel to the commander if there is one)

I know, I know, it's not teamwork. This type of attitude will ruin the spirit of PR, right??? I disagree. Great teamwork can happen, without any squad teamwork, especially with mumble and other 3rd party VOIP applications.
mistryx
Posts: 62
Joined: 2007-04-28 07:37

Re: Kit Steal Punishment

Post by mistryx »

[R-CON]Rudd wrote:if a person is not teamwork orientated and just gets in my squad for a kit...I don't want that kind of person in my squad anyway.
he allready took his kit anyways then... these are the guys who get in, steal your hat, sniper or any heavy kit and make an own squad. these are the new vanilla users who are not fully intergrated in the game.
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mati140
Posts: 123
Joined: 2009-06-01 14:35

Re: Kit Steal Punishment

Post by mati140 »

I have an idea: Make penalty when s1 takes limited kit and stays for more than 5 minutes outside any squad or changes squad constantly.
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