No our little protection? Last time I remembered while playing on God-Cannon map (Qwai River), we used bushmaster rounds on a guy sitting on a tow, after we tried 7.65m on him, and he managed to take us out.Psyrus wrote:I'm surprised at how overpowered people find the TOWs... are your snipers/inf too busy reconning the hills in H8 or something to lend a hand to keep people off them? Tonight on beirut we [as IDF] had pushed the russians to docks and they had bunkered down well with a firebase. They had a TOW that overlooked the hills to the south and had killed an unknowing M113 (me) earlier. After evaluating our options, we contacted the sniper (ReconAus) over teamspeak and he took care of that TOW after moving into position. We also had the option of artillery but that would've been overkill for a mere 3 squads against a tank & 2 squads on our team. Our tank simply held position behind a hill until the sniper had taken care of the TOW (and to be honest, an auto rifle or marksman could've done the same thing) and then as the infantry lined the hill, the tank rolled down to secure the entrance. Simple as that.
The TOW has little to no protection to the occupant and in our experience a single infantry can keep a TOW down or occupied long enough for another to kill it... it just takes that pesky thing called teamwork. Of course, there are some factors that certainly could look at adjustment, such as the reload speed and ammo count. Since the thing can be destroyed and rebuilt quite quickly I believe a lower ammo count can be justified, as well as a longer reload to keep the TOW thinking about his highest priority target "Yes I could shoot the logi truck, but is a bradley going to round the corner in the next minute?".
The splash damage can be reduced because IMO that makes no difference, all I see it used on is vehicles and the occasional last ditch effort to kill the troop that is shooting at him... not this constant 'TOW vs inf' spam that seems to happen elsewhere and is supposedly a huge issue.
Regarding the helicopter issue: The only time I've seen choppers go down by TOW is -
1) When they hover there like idiots
2) When they fly directly towards or away from the emplacement with no jinking. That makes it far too easy, a tank can shoot you down in those situations...
If you do get shot down by a TOW flying full speed while perpendicular to it, I'd say that's pretty bad luck but hey what do I know... it's not like I've spent a lot of time in choppers or anything [/sarcasm].
Honestly though... nerf them, don't nerf them... I don't really care. We survived as inf in PR for 3 years without AT emplacements, it's not like they've suddenly become the only way to kill armour, we can always just readjust. It was nice to be able to defend an area properly for once though against both tanks and inf without having to deprive the guys on assault of the HAT kits.
Anyway! That's my 2c
Have you tried using armor in .9? It sounds like you're more of an infantry man, there is nothing wrong with that. But please see it more in a broader perspective.




